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Cyrel: Difference between revisions

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{{PageSeo
| description = Cyrel is a human character in Baldur's Gate 3. She is a companion of Anders, located in the Risen Road Toll House, and is willing to trade supplies.
| image = Cyrel.webp
}}
{{Infobox creature
{{Infobox creature
| name = Cyrel
| name = Cyrel
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| va = Charlotte Sparey
| va = Charlotte Sparey
| size = Medium
| size = Medium
| type = Humanoid
| type = [[Humanoid]]
| race = Human
| race = [[Human]]
| class = [[Wizard]]
| level = 4
| level = 4
| e hp = 16
| e hp = 16
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}}
}}


'''Cyrel''' is an [[Human]] NPC in [[Baldur's Gate 3]]. She is a companion of [[Anders]], located in the [[The_Risen_Road#Toll_House|Risen Road Toll House]], and is willing to trade supplies.
'''Cyrel''' is a [[human]] character in [[Baldur's Gate 3]]. She is a companion of {{CharLink|Anders}}, located in the [[The_Risen_Road#Toll_House|Risen Road Toll House]], and is willing to trade supplies.
{{DiQ|The Lord of Justice sent us after a devil haunting this area. We squared off against her. We lost.|Cyrel}}
 
==Involvement==
Cyrel is one of Anders' companions in the [[The_Risen_Road#Toll_House|Risen Road Toll House]]. She is apparently sworn to {{CharLink|Tyr}} and is willing to trade with the player because, as she puts it, they've less mouths to feed since the gnolls jumped them.


==Act One==
If the player speaks to her again after discovering Anders is really a fallen [[Paladin]] and is pledged to {{CharLink|Zariel}}, she'll drop the Tyr act and talk of Zariel instead.
Cyrel is one of [[Anders]]' companions in the [[The_Risen_Road#Toll_House|Risen Road Toll House]]. She is apparently sworn to [[Tyr]] and is willing to trade with the player because, as she puts it, they've less mouths to feed since the gnolls jumped them.


If the player speaks to her again after discovering [[Anders]] is really a fallen [[Paladin]] and is pledged to [[Zariel]], she'll drop the [[Tyr]] act and talk of [[Zariel]] instead.
Any gold, items sold, or inventory cannot be looted if she is killed in battle, so Make sure Karlach isn't with you when you try to shop.


==Combat==
==Combat==
===Attacks and abilities===
===Attacks and abilities===
{{Feature box|main hand attack|item=Dagger}}
{{Feature box|Hold Person}}
{{Feature box|ray of frost}}
{{Feature box|Magic Missile}}
{{Feature box|magic missile}}
{{Feature box|Main Hand Attack|item=Dagger}}
{{Feature box|thunderwave}}
{{Feature box|Ray of Frost}}
{{Feature box|ray of sickness}}
{{Feature box|Ray of Sickness}}
{{Feature box|shield}}
{{Feature box|Shield (spell)}}
{{Feature box|hold person}}
{{Feature box|Thunderwave}}


=== Notable loot ===
=== Notable loot ===
* {{Rarity item|Scroll of Mirror Image}}
* {{MdRarityItem|Scroll of Melf's Acid Arrow}}
* {{Rarity item|Scroll of Melf's Acid Arrow}}
* {{MdRarityItem|Scroll of Mirror Image}}


==Shop ==
==Shop ==
Line 88: Line 96:


=== Supplies===
=== Supplies===
{{:Poor Supply Table}}
{{:Poor Trader Table}}


==External links==  
==External links==  

Latest revision as of 02:23, 31 October 2024

Cyrel is a human character in Baldur's Gate 3. She is a companion of Anders Anders, located in the Risen Road Toll House, and is willing to trade supplies.

style=width:100%;height:100%;object-fit:cover;

The Lord of Justice sent us after a devil haunting this area. We squared off against her. We lost.
Cyrel

Involvement[edit | edit source]

Cyrel is one of Anders' companions in the Risen Road Toll House. She is apparently sworn to Tyr Tyr and is willing to trade with the player because, as she puts it, they've less mouths to feed since the gnolls jumped them.

If the player speaks to her again after discovering Anders is really a fallen Paladin and is pledged to Zariel Zariel, she'll drop the Tyr act and talk of Zariel instead.

Any gold, items sold, or inventory cannot be looted if she is killed in battle, so Make sure Karlach isn't with you when you try to shop.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Hold Person.webp
Hold Person Hold Person ()
Hold a humanoid enemy still. They can't Move, Act, or React. Attacks from within  Range: 3 m / 10 ft are always Critical Hits. At the end of each turn, the affected creature can make a Wisdom Saving throw to end this condition.
WIS Save
 Range: 18 m / 60 ft
Magic Missile.webp
Magic Missile Magic Missile ()
D4 Force.png 1d4 + 1 (2~5) Damage TypesForce
Create three darts of magical force, each dealing 1d4 + 1Damage TypesForce damage to its target. The darts always hit their target, and can each be targeted individually.
 Range: 18 m / 60 ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Dagger
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Ray of Frost.webp
Ray of Frost Ray of Frost ()
D8 Cold.png 1d8 (1~8) Damage TypesCold
Reduces the target's Movement Speed by 3 m / 10 ft.
 Range: 18 m / 60 ft
Ray of Sickness.webp
Ray of Sickness Ray of Sickness ()
D8 Poison.png 2d8 (2~16) Damage TypesPoison
Possibly Poisons Poisons the target.
CON Save
 Range: 18 m / 60 ft
Shield spell.webp
Shield Shield ()
When you are about to be hit by an enemy, use your Reaction to increase your Armour Class Armour Class by 5. You also take no damage from Magic Missile Magic Missile. These effects last until the start of your next turn.
 Range: Self
Thunderwave.webp
Thunderwave Thunderwave ()
D8 Thunder.png 2d8 (2~16) Damage TypesThunder
Release a wave of thunderous force that pushes away all creatures and objects in an area, while also dealing Damage TypesThunder damage.
CON Save
 Melee: 1.5 m / 5  ft
AoE: 5 m / 17 ft (Cube)

Notable loot[edit | edit source]

Shop[edit | edit source]

UID PLA_Tollhouse_SuppliesTrader
Cyrel sells general items, including supplies and consumables, but no equipment.

Stock[edit | edit source]

Cyrel always has these items in stock, since they've less mouths to feed.

Item Quantity Chance
Throwables Subtable 4-6 always
Thieves' Tools 3 always
Trap Disarm Toolkit 3 always
Scroll of Revivify 4 always
Gold [1] 200 - 1350 Always
  1. Gold for a normal trader from levels 1 to 6

Arrows[edit | edit source]

Rolls 4-6 times on the Special Arrow Subtable.

Quantity456
Chance 1/31/31/3
Item Quantity Chance
Level 1 - 5
Common Special Arrow Subtable 1 2/3
Uncommon Special Arrow Subtable 1 1/3
Level 6+
Common Special Arrow Subtable 1 1/4
Uncommon Special Arrow Subtable 1 1/4
Rare Special Arrow Subtable 1 2/4

The following is a list of all items from this table.


Throwables[edit | edit source]

Rolls 4-6 times on the Throwables Subtable.

Quantity456
Chance 1/31/31/3
Item Quantity Chance
Acid Vial 1 2/11
Alchemist's Fire 1 2/11
Grease Bottle 1 3/11
Holy Water 1 2/11
Smokepowder Bomb 1 2/11


Potions[edit | edit source]

Rolls 6-8 times on the Potion Table.

Quantity678
Chance 1/31/31/3
Item Quantity Chance
Healing Potion Table 1 5/8
Utility Potion Table 1 2/8
Elixir Table 1 1/8

The following is every potion from this table.

Supplies[edit | edit source]

The Poor Trader Table consists of 4-6 rolls on the following table. Including the Supply Pack, worth 61.4 Camp Supplies on average.

Quantity456
Chance 1/31/31/3
Item Quantity Chance
Drink Supply Table 1 1/11
Food Supply Table 2 1 1/11
Food Supply Table 3 1 3/11
Food Supply Table 4 1 2/11
Food Supply Table 5 1 2/11
Food Supply Table 6 1 1/11
Food Supply Table 7 1 1/11

In addition, always drops the following.

Item Quantity Chance
Supply Pack 1 Always


External links[edit | edit source]