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Harper Archer: Difference between revisions

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{{PageSeo
{{PageSeo
| description = Harper Archers are summonable allies during the final battle against the Netherbrain.
| description = Harper Archers are summonable, failsafe allies that provide ranged support in Act Three.
| image = Portrait Harper Archer.png
| image = Portrait Harper Archer.png
}}
}}
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Portrait Harper Archer.png|Male Wood Elf Portrait
Portrait Harper Archer.png|Male Wood Elf Portrait
</gallery>
</gallery>
| race = [[Wood Elf]]
| faction = [[Harpers]]
| size = Medium
| size = [[Medium]]
| type = Humanoid
| type = [[Humanoid]]
| race = [[Elf]]
| subrace = [[Wood Elf]]
| class = [[Ranger]]
| level = 9
| level = 9
|class=[[Ranger]]
|faction=[[Harpers]]
| e hp = 45
| e hp = 45
| hp = 65
| hp = 65
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| movement m = 9
| movement m = 9
| weight kg = 75
| weight kg = 75
| xp = 200
| str = 12
| str = 12
| dex = 16
| dex = 16
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| str save prof = y
| str save prof = y
| dex save prof = y
| dex save prof = y
| conditions =
| passives = Archery, Darkvision, Extra Attack, Fey Ancestry, Land's Stride: Difficult Terrain, Opportunity Attack
| passives = Archery, Darkvision, Extra Attack, Fey Ancestry, Land's Stride: Difficult Terrain, Opportunity Attack
| uuid = 97e7a9d6-4f11-4de9-bda2-7197d5647971
| uid = S_END_HarperSummon001
| stats = END_HarperRanger_Elf
| uuid2 = 7518e757-234a-4a16-899b-873c749d06ad
| uid2 = S_END_HarperSummon002
| stats2 = END_HarperRanger_Elf
| uuid3 = 753a3cf7-4718-4715-b963-5eb6e74bfac7
| uid3 = S_END_HarperSummon003
| stats3 = END_HarperRanger_Halfling
}}
}}
'''Harper Archers''' are summonable allies during [[Confront the Elder Brain]] as failsafe [[Harpers]], providing potent ranged support for the party and their allies from a distance.
'''Harper Archers''' are summonable, failsafe allies that provide ranged support in [[Act Three]].
 
{{DiQ|We fight for the fate of the city.|Harper Archer|'s battle cry}}
{{DiQ|We fight for the fate of the city.|Harper Archer|'s battle cry}}


== Involvement ==
== Involvement ==
The Harper Archers can be summoned with the {{SAI|Gather Your Allies (class action)|Gather Your Allies}} variant {{SAI|Silver Harp Squadron}}, as a replacement [[Harpers]], provided [[Jaheira]] is an ally and all previous incarnations of the Harpers are already dead. Summons two (one male, one female) [[wood elf|wood elves]] and one male [[lightfoot halfling]] [[Harper]] to fight at the party's side.
=== Act Three ===
Harper Archers can be summoned with the {{SAI|Gather Your Allies (class action)|Gather Your Allies}} variant, {{SAI|Silver Harp Squadron}}, provided {{CharLink|Jaheira}} is an ally and all previous incarnations of the [[Harpers]] are dead.


== Combat ==
== Combat ==
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* {{MdRarityItem|Ring Mail Armour}}
* {{MdRarityItem|Ring Mail Armour}}


==Notes==
== Related quests ==
{{notebegin}}
* {{Quest|Confront the Elder Brain}}
* Some members of this archetype may have slightly different passives, movement speed, weight, and size due to being members of different races.
* The Harper Archers wear a set of armour identical in apperance to the {{SmRarityItem|Ring Mail Armour +2}} and {{SmRarityItem|Leather Helmet}} dyed in Harper colours, but are actually equipped with the default {{SmRarityItem|Ring Mail Armour}}.
* The only way to summon Harper Archers are if {{SmCharLink|Naysa}}, {{SmCharLink|Lymn}} and {{SmCharLink|Antony}} die in [[Last Light Inn]], and their replacement {{SmCharLink|Grenywald}}, {{SmCharLink|Lanni}} and {{SmCharLink|Olys}} die in the [[Infiltrate Moonrise Towers|Assault on Moonrise Towers]].
* These Harper Archers are stronger than all previous incarnations of the Harper summon, as Naysa, Lymn, and Antony lack the ability to use their [[Extra Attack]] feature, and Grenywald, Lanni, and Olys are only level 6.
{{noteend}}


== Gallery ==
== Gallery ==
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</gallery>
</gallery>
</div>
</div>
== Notes ==
{{notebegin}}
* Some members of this archetype may have slightly different passives, movement speed, weight, and size due to being members of different races.
* The Harper Archers wear a set of armour identical in apperance to the {{SmRarityItem|Ring Mail Armour +2}} and {{SmRarityItem|Leather Helmet}} dyed in Harper colours, but are actually equipped with the default {{SmRarityItem|Ring Mail Armour}}.
* The only way to summon Harper Archers are if {{SmCharLink|Naysa}}, {{SmCharLink|Lymn}} and {{SmCharLink|Antony}} die in [[Last Light Inn]], and their replacement {{SmCharLink|Grenywald}}, {{SmCharLink|Lanni}} and {{SmCharLink|Olys}} die in the [[Infiltrate Moonrise Towers|Assault on Moonrise Towers]].
* These Harper Archers are stronger than all previous incarnations of the Harper summon, as Naysa, Lymn, and Antony lack the ability to use their [[Extra Attack]] feature, and Grenywald, Lanni, and Olys are only level 6.
{{noteend}}
{{Archetypes}}
{{Archetypes}}
[[Category:Archetypes]]
[[Category:Archetypes]]
[[Category:Humanoids]]
[[Category:Elves]]
[[Category:Wood Elves]]
[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters in Act Three]]
[[Category:Characters in the Upper City]]
[[Category:Characters in the Upper City]]
[[Category:Humanoids]]
[[Category:Members of the Harpers]]
[[Category:Members of the Harpers]]
[[Category:Rangers]]
[[Category:Rangers]]
[[Category:Replacement characters]]

Latest revision as of 10:45, 15 February 2025

Harper Archers are summonable, failsafe allies that provide ranged support in Act Three.

Portrait Harper Archer.png
We fight for the fate of the city.
Harper Archer's battle cry

Involvement[edit | edit source]

Act Three[edit | edit source]

Harper Archers can be summoned with the Gather Your Allies Gather Your Allies variant, Silver Harp Squadron Silver Harp Squadron, provided Jaheira Jaheira is an ally and all previous incarnations of the Harpers are dead.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Hamstring Shot.webp
Hamstring Shot Hamstring Shot ()   –  Longbow
Damage: 4~11
D8 Piercing.png
1d8 + 3Damage TypesPiercing

Shoot an enemy in the thigh and possibly reduce their Movement Speed by 50%.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Dagger
Damage: 4~7
D4 Piercing.png
1d4 + 3Damage TypesPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Piercing Strike.webp
Piercing Strike Piercing Strike ()   –  Dagger
Damage: 4~7
D4 Piercing.png
1d4 + 3Damage TypesPiercing

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Longbow
Damage: 4~11
D8 Piercing.png
1d8 + 3Damage TypesPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft

Loot[edit | edit source]

Related quests[edit | edit source]

Gallery[edit | edit source]

Notes[edit | edit source]

  • Some members of this archetype may have slightly different passives, movement speed, weight, and size due to being members of different races.
  • The Harper Archers wear a set of armour identical in apperance to the Ring Mail Armour +2 and Leather Helmet dyed in Harper colours, but are actually equipped with the default Ring Mail Armour.
  • The only way to summon Harper Archers are if Naysa Naysa, Lymn Lymn and Antony Antony die in Last Light Inn, and their replacement Grenywald Grenywald, Lanni Lanni and Olys Olys die in the Assault on Moonrise Towers.
  • These Harper Archers are stronger than all previous incarnations of the Harper summon, as Naysa, Lymn, and Antony lack the ability to use their Extra Attack feature, and Grenywald, Lanni, and Olys are only level 6.