Bloodmarrow Skeleton: Difference between revisions

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| image = Bloodmarrow Skeleton.png
| image = Bloodmarrow Skeleton.png
}}
}}
{{Infobox statistics
{{Infobox creature
| name = Bloodmarrow Skeleton
| name = Bloodmarrow Skeleton
| image = Bloodmarrow Skeleton.png
| image = Bloodmarrow Skeleton.png
| imagesize = 0.7
| race = Skeleton
| race = Skeleton
| size = Medium
| size = Medium
| type = Undead
| type = Undead
| armour_class = 11
| ac = 11
| hit_points = 29
| e hp = 20
| hit_points_tactician = 37
| hp = 29
| movement_speed_meters = 10
| t hp = 37
| movement_speed_feet = 30
| movement m = 9
| weight_kg = 20
| weight kg = 20
| weight_lb = 40
| level = 5
| level = 5
| str = 16
| str = 16
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| wis = 8
| wis = 8
| cha = 5
| cha = 5
 
| resistances = Bludgeoning vulnerability, Poison immunity
| immune1 = Poison
| passives = Darkvision, Opportunity Attack, Silent
| vulnerable1 = Bludgeoning
 
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
| feature3_name = Silent
| feature3_description = This creature can't speak or cast spells that have a verbal component
}}
}}
'''Bloodmarrow Skeleton''' is an Undead creature in Baldur's Gate 3. It is summoned by [[Orin]] from the corpses of nearby enemies during her fight in the [[Temple of Bhaal]].
'''Bloodmarrow Skeleton''' is an Undead creature in Baldur's Gate 3. It is summoned by [[Orin]] from the corpses of nearby enemies during her fight in the [[Temple of Bhaal]].



Latest revision as of 17:35, 25 June 2024

Bloodmarrow Skeleton is an Undead creature in Baldur's Gate 3. It is summoned by Orin from the corpses of nearby enemies during her fight in the Temple of Bhaal.

About[edit | edit source]

As skeletons, Bloodmarrow Skeletons are vulnerable to Damage TypesBludgeoning damage, but immune to Damage TypesPoison.

Spells and abilities[edit | edit source]

Unarmed Strike.webp
D8 Bludgeoning.png 2d8 (2~16) Damage TypesBludgeoning damage

Slam your foes with bones adrip with blood and inflict Bleeding Bleeding.
 Melee: 1.5 m / 5  ft