Subclass | Feature | Description |
---|---|---|
![]() |
Summon a black Bear companion that can draw the enemy's attention and endure heavy attacks. | |
![]() |
Summon a Boar companion that can sweep through the battlefield and knock enemies off their feet. | |
![]() |
Summon a Dire Raven companion that can cover great distances and Blind enemies. | |
![]() |
Summon a Wolf that can inflict devastating wounds and knock enemies Prone. | |
![]() |
Summon a Wolf Spider companion that can poison enemies and shoot webs from afar. | |
![]() |
Target two creatures standing close to each other, attacking them in quick succession. | |
![]() |
Once per turn, your weapon attack deals an extra 1d8![]() | |
![]() |
If a Large or bigger creature attacks you, you can use your ![]() Prerequisite: You must be able to see the creature, and it must be within 1.5m / 5ft of you. | |
![]() |
You specialise in taking out foes swiftly and ruthlessly.
You gain a +3 bonus to Initiative. On the first turn of combat, your Movement Speed increases by | |
![]() |
Hide from enemies by succeeding at Stealth checks. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location. | |
![]() |
Wrap yourself in shadows to become if you are obscured.
| |
![]() |
Can see in the dark up to 24m. |
Subclass features[edit | edit source]
Subclass | Feature | Description |
---|---|---|
![]() |
Your receive a bonus to ![]() ![]() |
Subclass | Feature | Description |
---|---|---|
![]() |
Your summoned companions can now Dash, Disengage, and Help as a ![]() | |
![]() |
Opportunity Attacks against you have ![]() | |
![]() |
![]() ![]() | |
![]() |
When a enemy attacks you, they suffer -4 penalty to additional Attack Rolls against you until start of their next turn. | |
![]() |
You gain Proficiency in Wisdom and Intelligence ![]() |
Subclass | Feature | Description |
---|---|---|
![]() |
Grants all your companions an extra attack. | |
![]() |
Fire a cascade of arrows upon nearby enemies. | |
![]() |
Strike out at all nearby foes, making separate ![]() | |
![]() |
When you miss with a weapon attack, you can make another one for free. |
Unique spells[edit | edit source]
Name | Spell School | Classes | C | C | R | A | ![]() |
![]() |
![]() |
D | Description | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Ensnaring Strike | ![]() |
![]() |
![]() |
![]() |
![]() |
m | ![]() |
Your attack summons thorny vines that possibly your target. | |||
![]() |
Hail of Thorns | ![]() |
![]() |
![]() |
![]() |
18m | 2m | Shoot a volley of thorns. The thorns deal weapon damage to the target and then explode. The explosion deals an additional 1d10![]() |
||||
![]() |
Hunter's Mark | ![]() |
![]() |
![]() |
![]() |
18m | ![]() |
Mark a creature as your quarry to deal an additional 1d6![]() |
Name | Spell School | Classes | C | C | R | A | ![]() |
![]() |
![]() |
D | Description | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Conjure Barrage | ![]() |
![]() |
![]() |
0 | 9m | Channel your weapon's essence into a destructive, widespread volley. | |||||
![]() |
Lightning Arrow | ![]() |
![]() |
![]() |
![]() |
18m | 3m | ![]() |
After the arrow hits, smaller bolts snake out from the target towards nearby creatures. |
Common spells[edit | edit source]
Name | Spell School | Classes | C | C | R | A | ![]() |
![]() |
![]() |
D | Description | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Animal Friendship | ![]() |
![]() ![]() ![]() |
![]() |
18m | Convince a beast not to attack you. | ||||||
![]() |
Cure Wounds | ![]() |
![]() ![]() ![]() ![]() ![]() |
![]() |
1.5m | ![]() |
Heal a creature you can touch. | |||||
![]() |
Enhance Leap | ![]() |
![]() ![]() ![]() ![]() |
![]() |
![]() |
1.5m | Triple a creature's Jumping distance. | |||||
![]() |
Ensnaring Strike | ![]() |
![]() |
![]() |
![]() |
![]() |
m | ![]() |
Your attack summons thorny vines that possibly your target. | |||
![]() |
Fog Cloud | ![]() |
![]() ![]() ![]() ![]() |
![]() |
![]() |
18 m | 5m | Create a cloud of dense fog to and creatures within. | ||||
![]() |
Goodberry | ![]() |
![]() ![]() |
![]() |
1.5m | Conjure four magical berries for yourself or a companion. Creatures who eat a berry regain 1d4![]() Each berry counts as one |
||||||
![]() |
Hail of Thorns | ![]() |
![]() |
![]() |
![]() |
18m | 2m | Shoot a volley of thorns. The thorns deal weapon damage to the target and then explode. The explosion deals an additional 1d10![]() |
||||
![]() |
Hunter's Mark | ![]() |
![]() |
![]() |
![]() |
18m | ![]() |
Mark a creature as your quarry to deal an additional 1d6![]() |
||||
![]() |
Longstrider | ![]() |
![]() ![]() ![]() ![]() |
![]() |
![]() |
1.5m | Increase a creature's Movement Speed by ![]() |
|||||
![]() |
Speak with Animals | ![]() |
![]() ![]() ![]() |
![]() |
![]() |
0 | Gain the ability to comprehend and communicate with beasts. |
Name | Spell School | Classes | C | C | R | A | ![]() |
![]() |
![]() |
D | Description | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Barkskin | ![]() |
![]() ![]() |
![]() |
![]() |
1.5m | Touch a willing creature to toughen its skin and increase its ![]() |
|||||
![]() |
Darkvision | ![]() |
![]() ![]() ![]() ![]() |
![]() |
1.5m | Grant a creature the ability to see in the dark out to a range of {12 m / 40 ft. | ||||||
![]() |
Lesser Restoration | ![]() |
![]() ![]() ![]() ![]() ![]() |
![]() |
1.5m | Cure a creature from ![]() ![]() ![]() |
||||||
![]() |
Pass Without Trace | ![]() |
![]() ![]() |
![]() |
![]() |
0 | 9m | Call forth a veil of shadow and silence that gives you and nearby allies a +10 bonus to ![]() |
||||
![]() |
Protection from Poison | ![]() |
![]() ![]() ![]() ![]() |
![]() |
1.5m | Touch a creature to neutralise all poisons affecting it, and grant it protection against poisonous influences. | ||||||
![]() |
Silence | ![]() |
![]() ![]() ![]() |
![]() |
![]() |
![]() |
18 m | Create a sound-proof sphere. All within are and Immune to ![]() |
||||
![]() |
Spike Growth | ![]() |
![]() ![]() |
![]() |
![]() |
18m | ![]() |
Shape a piece of ground into hard spikes. A creature walking on the spikes takes 2d4![]() ![]() |
Name | Spell School | Classes | C | C | R | A | ![]() |
![]() |
![]() |
D | Description | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Conjure Barrage | ![]() |
![]() |
![]() |
0 | 9m | Channel your weapon's essence into a destructive, widespread volley. | |||||
![]() |
Daylight | ![]() |
![]() ![]() ![]() ![]() ![]() |
![]() |
18m | Enchant an item to shine like the sun or summon a sphere of sunlight that dispels all darkness around it. | ||||||
![]() |
Lightning Arrow | ![]() |
![]() |
![]() |
![]() |
18m | 3m | ![]() |
After the arrow hits, smaller bolts snake out from the target towards nearby creatures. | |||
![]() |
Plant Growth | ![]() |
![]() ![]() ![]() |
![]() |
18m | Make weeds burst from the ground and smother the area. Creatures moving through the weeds have their Movement Speed quartered. | ||||||
![]() |
Protection from Energy | ![]() |
![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
1.5m | Touch a creature to grant it Resistance to ![]() ![]() ![]() ![]() ![]() |
Subclass spells[edit | edit source]
Spells that are only available for a speficic subclass of Ranger class.
Name | Subclass | Spell School | Classes | C | C | R | A | ![]() |
![]() |
![]() |
D | Description | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Disguise Self | ![]() |
![]() |
![]() ![]() ![]() |
![]() |
![]() |
0m | Magically change all aspects of your appearance. |
Name | Subclass | Spell School | Classes | C | C | R | A | ![]() |
![]() |
![]() |
D | Description | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Misty Step | ![]() |
![]() |
![]() ![]() ![]() |
![]() |
18 m | Surrounded by silver mist, you teleport to an unoccupied space you can see. |
Name | Subclass | Spell School | Classes | C | C | R | A | ![]() |
![]() |
![]() |
D | Description | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Fear | ![]() |
![]() |
![]() ![]() ![]() ![]() |
![]() |
![]() |
0m | 9m | Targets drop everything and become : they must flee from you and have ![]() |
Self notes[edit | edit source]
Good stuffs