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List of equipment sets/Classes
This page lists equipment sets by class.
See also: Category:Equipment sets (Classes)
Barbarian set[edit | edit source]
The Barbarian set includes items that interact with Barbarian mechanics. The Bonespike set and Wrath set are part of it, but those items are not duplicated here.
- Reason's Grasp: Gain 15 temporary hit points when choosing to End Rage.
Bard (Bardic Inspiration) set[edit | edit source]
The Bard set includes items that interact with Bard mechanics.
- Blazer of Benevolence: when you inspire an ally using Bardic Inspiration, you gain 4 temporary hit points
- Boots of Brilliance: play your instrument to restore one of your Bardic Inspiration slots (Recharge: Long Rest).
- Cap of Curing: when you inspire an ally using Bardic Inspiration, they also regain 1d6 hit points.
- Wondrous Gloves: gain one more use of Bardic Inspiration.
Cleric set[edit | edit source]
The Cleric set includes items that interact with Cleric mechanics, are only obtainable by clerics, or inflict the Turned condition.
- Amulet of the Devout: Gain an extra Channel Divinity Charge charge and + 2 Spell Save DC.
- Circlet of Hunting: Gain a
+1d4 bonus to Attack rolls against creatures marked by Guiding Bolt. - Devotee's Mace: May use Healing Incense Aura. Only obtainable through Divine Intervention.
- Gandrel's Aspiration: May use Sacred Munitions.
- The Sacred Star: May Turn Undead on hit.
- Veil of the Morning: May Turn Undead. Undead have disadvantage when attacking. Advantage on saves caused by Undead.
Druid set[edit | edit source]
The Druid set includes items that interact with Druid mechanics or enhance shapeshifting and disguise.
- Armour of Landfall: May cast Plant Growth. Heal 1d4hit points when standing on Plant Growth or Vines.
- Armour of Moonbasking: Gain 22 temporary hit points after casting Wild Shape and reduce incoming damage by 1 while those temporary hit points are active. Gain +2 Armour Class and Advantage on Saving throws against spells; persists while in Wild Shape.
- Armour of the Sporekeeper: May spread Bibberbang Spores, Timmask Spores, and Haste Spores. Gains +1 Spell Save DC and deal an additional 1Necrotic damage when dealing Necrotic damage.
- Ironwood Club: Deal an additional 1d4Bludgeoning damage when Shillelagh is active.
- Ironvine Shield: Deal Piercing damage when hit in melee while Shillelagh is active.
- Mutilated Carapace: Gain a +1 to Attack and Damage rolls while shapeshifting or disguised.
- Pale Oak: May cast Faithwarden's Vines. Druidic vines cannot Ensnare you and do not count as difficult terrain. Only obtainable by druid player character.
- Shapeshifter Hat: Gain an additional use of Wild Shape.
- Shapeshifter's Boon Ring: Gain a +1d4 bonus to all Ability checks while shapeshifting.
Fighter set[edit | edit source]
The Fighter set includes items that interact with Fighter mechanics.
- Charge-Bound Warhammer: Deal an additional 1d6Lightning when bound by an Eldritch Knight.
- Gauntlets of Surging Accuracy: Gain a
+1d4 bonus to Attack rolls for the rest of your turn when you use Action Surge. - Gauntlets of the Warmaster: Targets have Disadvantage on Saving throws against your Manoeuvre and Weapon Actions.
Monk set[edit | edit source]
The Monk set includes items that interact with Monk mechanics. See also Kushigo set, Soul set, Unarmed set, Drunk set, and List of features and items that interact with unarmed strikes.
- Armour of Uninhibited Kushigo: May use a reaction to make an unarmed strike against an attacker that misses while Patient Defence is active.
- Garb of the Land and Sky: Gain Blade Ward when using Patient Defence. The next Attack roll has Advantage and deals an additional 1d8Force damage after using Step of the Wind.
- Sentient Amulet (Rare): May use Ki Restoration (Lesser).
- Sentient Amulet (Very Rare): May use Ki Restoration (Greater).
Paladin set[edit | edit source]
The Paladin set includes items that interact with Paladin mechanics.
- Armour of Devotion: May use Eternal Devotion.
- Blackguard's Sword: May Daze a target hit with a Smite.
- Gloves of Heroism: Gain Heroism when using Channel Oath Charge.
- Helmet of Smiting: Gain temporary hit points equal to Charisma modifer when applying a condition via a Smite spell.
Ranger set[edit | edit source]
The Ranger set includes items that interact with Ranger mechanics.
- Circlet of Hunting: Gain a
+1d4 bonus to Attack rolls against creatures marked by Hunter's Mark.
Rogue set[edit | edit source]
The Rogue set includes items that interact with Rogue mechanics.
- Stalker Gloves: Sneak Attack deals an additional 1d4Force damage.
Sorcerer set[edit | edit source]
The Sorcerer set includes items that interact with Sorcerer mechanics.
- Ring of Feywild Sparks: Always trigger Wild Magic while Tides of Chaos is active.
- Spellseeking Gloves: Gain access to Seeking Spell.
Warlock set[edit | edit source]
The Warlock set includes items that interact with Warlock mechanics.
- Caitiff Staff: Gain access to Caitiff's Restoration.
- Charge-Bound Warhammer: Deal an additional 1d6Lightning when bound as a Pact Weapon.
- The Baneful: Possibly inflict Bane on-hit when bound as a Pact Weapon.
Wizard set[edit | edit source]
The Wizard set includes items that interact with Wizard mechanics.
- The Pointy Hat: Gain a bonus to your Persuasion checks equal to your Intelligence Modifier.
- Warped Headband of Intellect: Set your Intelligence score to 17.