Drilldown: spells
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spells > extra damage
:
2d6 + 1
or
3d8
or
None
& condition duration
:
4
or
5
or
10
& recharge
:
Until Long Rest
or
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Fire (3) ·
Healing (1) ·
Lightning (2) ·
Necrotic (4) ·
Piercing (2) ·
Psychic (2) ·
Radiant (4) ·
Slashing (1) ·
t (2) ·
Weapon (4)
None (101) ·
Charisma (1) ·
CON (4) ·
Constitution (5) ·
DEX (3) ·
Dexterity (1) ·
INT (3) ·
STR (2) ·
Strength (1) ·
WIS (5) ·
Wisdom (7)
Showing below up to 133 results in range #1 to #133.
A
B
- Bane (Spell)
- Beacon of Hope
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Bhaal's Power Word Kill Ritual
- Bite (Cloaker)
- Bite (Vampire Spawn)
- Bless
- Blinding Smite
- Blindness
- Blink
- Blur
- Bufotoxin
C
- Call Lightning
- Calm Emotions
- Celestial Haste
- Charm Person
- Clench of the North Wind
- Cloak of Shadows
- Conquering Presence
- Crusader's Mantle
- Curse of Regret
D
- Dancing Lights
- Digestive Sap
- Dispel Evil and Good
- Dominate Beast
- Dominate Person
- Draining Kiss (Haarlep)
E
F
- Faerie Fire
- Feather Fall
- Feign Death
- Fiendish Charm
- Fire Shield: Chill
- Fire Shield: Warm
- Formsculpt: Tressym
- Frenzy
- Friends
G
H
I
K
L
M
N
O
P
- Phantasmal Force
- Phantasmal Killer
- Planar Binding
- Polymorph
- Protection from Missiles
- Punish Divinity
R
- Rage (Boar)
- Rage: Bear Heart
- Rage: Eagle Heart
- Rage: Elk Heart
- Rage: Tiger Heart
- Rage: Wild Magic
- Rage: Wolf Heart
- Ray of Enfeeblement
- Recast Dazzling Ray
- Recast Sunbeam
- Reduce
- Resistance (Cantrip)
S
- Sacred Weapon
- Sanctuary
- Shapechanger
- Shatter Psyche (Full-illithid)
- Shillelagh
- Slow
- Spirit Guardians (Necrotic)
- Spirit Guardians (Radiant)
- Strengthened Shillelagh
- Sublimation
- Sunbeam
- Synaptic Consumption
T
V
W
- Warden of Vitality
- Wicked Coercion
- Wild Magic: Bolt of Light
- Wild Magic: Burning
- Wild Magic: Dark Tendrils
- Wild Magic: Explosive Healing
- Wild Magic: Intangible Spirit
- Wild Magic: Magic Retribution
- Wild Magic: Protective Lights
- Wild Magic: Swap
- Wild Magic: Turn Magic
- Wild Magic: Vine Growth
- Wild Magic: Weapon Infusion
- Witch Bolt