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Drilldown: spells
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- weapons (417)
spells > spell range
:
9/30
or
melee
& damage
:
1d4
or
8d8
or
weapon
or
None
& recharge
:
Per turn
or
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Use the filters below to narrow your results.
name:
None (160) ·
Bludgeoning (4) ·
Cold (3) ·
Fire (2) ·
Force (1) ·
Lightning (2) ·
Piercing (1) ·
Poison (4) ·
Psychic (4) ·
Radiant (2) ·
Slashing (1) ·
Thunder (1) ·
Weapon (6)
None (165) ·
CON (5) ·
Constitution (1) ·
DEX (1) ·
Dexterity (2) ·
INT (1) ·
STR (3) ·
Strength (2) ·
WIS (8) ·
Wisdom (3)
None (87) ·
1 (14) ·
10 (28) ·
2 (13) ·
3 (13) ·
4 (1) ·
5 (1) ·
Long Rest (3) ·
Until Long Rest (31)
Showing below up to 191 results in range #1 to #191.
A
B
- Bane (Spell)
- Bane's Wrath
- Barkskin
- Bear's Endurance
- Bestow Curse
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Bite (Bat)
- Bite (Gnoll)
- Bite (Gremishka)
- Bite (Phase Spiderling)
- Bite (Tiny Spider)
- Bless
- Blight
- Branding Smite (Melee)
- Brutal Leap
- Bull Rush
- Bull's Strength
- Burning Claws
C
- Cat's Grace
- Challenge to Duel
- Charger: Shove
- Charger: Weapon Attack
- Charm Animals and Plants
- Claws (Imp)
- Claws (Quasit)
- Cocoon
- Commander's Strike
- Compelled Duel
- Conquering Presence
- Contagion
- Contagion: Blinding Sickness
- Contagion: Filth Fever
- Contagion: Flesh Rot
- Contagion: Mindfire
- Contagion: Seizure
- Contagion: Slimy Doom
- Countercharm
- Create or Destroy Water
- Create Water
- Create Water (variant)
D
- Danse Macabre
- Darkvision (spell)
- Death Ward
- Destroy Water
- Devour (Ghoul)
- Devour (Shambling Mound)
- Dismiss Arcane Lock
- Dispel Evil And Good: Break Enchantment
- Divine Strike: Cold (Melee)
- Divine Strike: Fire (Melee)
- Divine Strike: Lightning (Melee)
- Divine Strike: Poison (Melee)
- Divine Strike: Radiant (Melee)
- Divine Strike: Thunder (Melee)
- Divine Strike: Weapon (Melee)
- Draconic Elemental Weapon
- Draconic Elemental Weapon: Acid
- Draconic Elemental Weapon: Cold
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
- Draining Kiss (Haarlep)
E
- Eagle's Splendour
- Electrified Flail
- Enhance Ability
- Enhance Leap
- Enlarge
- Enlarge/Reduce
- Ensnaring Strike (Melee)
F
- Fierce Perilous Stakes
- Fire Shield: Chill
- Fire Shield: Warm
- Flail of Madness
- Flail of Pain
- Flail of Paralysis
- Flurry of Blows
- Flurry of Blows: Push
- Flurry of Blows: Stagger
- Flurry of Blows: Topple
- Fox's Cunning
- Freedom of Movement
- Freezing Claws
- Friends
G
- Gaseous Form
- Giant Killer
- Glyph of Warding
- Glyph of Warding: Detonation
- Glyph of Warding: Sleep
- Goodberry
- Grant Flight
- Grasping Pull
- Grasping Vine
- Great Weapon Master: Bonus Attack (attack)
- Greater Restoration
- Guardian of Faith
- Guidance
H
- Hand Me My Leech
- Hand Me My Saw
- Hand Me My Syringe
- Hand Me My Trepan
- Haste
- Have Nice Gift!
- Hellfire Curse
- Heroism
- Hiemal Strike
I
J
K
L
M
- Magic Weapon
- Main Hand Attack
- Maintain Hypnotic Gaze
- Maintain Intimidating Presence
- Mobile Flourish (Melee)
- Mobile Flourish: Teleport
- Multiattack (Bernard)
- Multiattack (Drider)
- Multiattack (Flind)
- Multiattack (Gnoll)
- Multiattack (Redcap)
- Multiattack (Slayer)
O
- Off-Hand Attack (Melee)
- Off-Hand Attack (Ranged)
- On Black Wings
- Otiluke's Resilient Sphere
- Otto's Irresistible Dance
- Owl's Wisdom
P
- Pacifying Spores
- Press the Advantage
- Primal Stampede
- Protection from Energy
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Evil and Good
- Protection from Poison
- Psionic Backlash
R
S
- See Invisibility (Class Action)
- Shadow Arts: Darkvision
- Shadow Strike
- Shatter Psyche (Full-illithid)
- Shield Blow
- Sorrowful Lash
- Speak with Dead
- Sting
- Stoneskin
- Stunning Strike (Melee)
T
- Tadpole Charm
- Teleport to Submersible
- Tempestuous Magic: Flight
- Throw Stone
- Throw Stone (Kobold)
- Tiny Claws
- Transfuse Health
- Turn the Faithless
- Turn the Unholy