Gilded Imp: Difference between revisions

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{{Infobox statistics
{{Infobox creature
| name = Gilded Imp
| name = Gilded Imp
| full name = Gilded Imp
| image = Gilded imp model.png
| image = Gilded imp model.png
| imagesize = 0.8
| imagesize = 0.8
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| size = Small
| size = Small
| type = Fiend
| type = Fiend
| armour_class = 18
| ac = 18
| hit_points = 76
| hp = 76


| weight_kg = 50
| weight kg = 50
| weight_lb = 100
| level = 9
| level = 9
| str = 6
| str = 6
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| cha = 14
| cha = 14


| resistant1 = Piercing
| resistances = Piercing resistance full, Slashing resistance full, Bludgeoning resistance full, Cold resistance full, Fire immunity, Acid immunity
| resistant2 = Slashing
| passives = Darkvision, Devil's Sight, Gold Plating, Opportunity Attack
| resistant3 = Bludgeoning
| resistant4 = Cold
| immune1 = Fire
| immune2 = Acid
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Devil's Sight
| feature2_description = You can see normally in darkness to a distance of 24 m (80 ft).
| feature3_name = Gold Plating
| feature3_description = CON increases to 20, base AC is 15, gain 66 additional hit points.
| feature4_name = Opportunity Attack
| feature4_description = Automatically attack an enemy moving out of your reach.
}}
}}
'''Gilded Imps''' are a rare variant of imps with golden skin that are summoned by [[Helsik]].
'''Gilded Imps''' are a rare variant of imps with golden skin that are summoned by [[Helsik]].


== Overview ==
Unlike normal [[Imps]], this variant has a body with the appearance of gold and is a lot more powerful in combat.
== Attacks and abilities ==
== Attacks and abilities ==
 
{{feature box|Petrifying Sting}}
* {{SAI|Petrifying Sting}}


== Tactics ==
== Tactics ==

Revision as of 23:40, 10 June 2024

Gilded Imps are a rare variant of imps with golden skin that are summoned by Helsik.

Overview

Unlike normal Imps, this variant has a body with the appearance of gold and is a lot more powerful in combat.

Attacks and abilities

Bite.webp
D6 Poison.png 10d6 (10~60) Damage TypesPoison damage

Mercilessly sting a foe and possibly inflict Mammon's Hold Mammon's Hold, turning them temporarily to gold.
CON Save
 Melee: 1.5 m / 5  ft

Tactics

  • Gilded Imps in the presence of Helsik have the Infectious Greed condition. This condition can be removed by killing Helsik.

Gallery