List of features that work in Wild Shape: Difference between revisions

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** {{SAI|Tough}} (Does not double Wild Shape HP).
** {{SAI|Tough}} (Does not double Wild Shape HP).
* Some Illithid abilities:
* Some Illithid abilities:
* {{SAI|Charm}}
** {{SAI|Charm}}
* {{SAI|Luck of the Far Realms}}
** {{SAI|Luck of the Far Realms}}
* [[Circle of the Spores]]'s {{SAI|Symbiotic Entity}} feature (It automatically ends upon entering Wild Shape).
* [[Circle of the Spores]]'s {{SAI|Symbiotic Entity}} feature (It automatically ends upon entering Wild Shape).
* [[Monk]]'s {{SAI|Ki-Empowered Strikes}}
* [[Monk]]'s {{SAI|Ki-Empowered Strikes}}
* [[Monk]]'s {{SAI|Martial Arts: Bonus Unarmed Strike}}
* [[Monk]]'s {{SAI|Martial Arts: Bonus Unarmed Strike}}
** [[Way of the Open Hand]]'s {{SAI|Manifestation of Body}}, {{SAI|Manifestation of Mind}}, and {{SAI|Manifestation of Soul}}.
** [[Way of the Open Hand]]'s {{SAI|Manifestation of Body}}, {{SAI|Manifestation of Mind}}, and {{SAI|Manifestation of Soul}}.

Revision as of 08:52, 10 June 2024

This page is about the features that do or do not work in Wild Shape. For details on the stats and other effects of Wild Shape, see Wild Shape Wild Shape or Combat Wild Shape Combat Wild Shape.

Unfortunately most equipment, many feats, and some class passives do not work while in Wild Shape. Note that this does NOT mean all these features should work with Wild Shape- some aren't supposed to work due to the rules of 5th Edition D&D. However, some of them act inconsistently (e.g. some feats that add +1 STR or +1 DEX do carry over to Wild Shape, while others do not). This list clarifies what works and what does not work.

Works in Wild Shape


Partially works in Wild Shape

  • Some Feats:
    • Athlete (Passive effects work but the +1 STR or DEX does not).
    • Durable Durable (Gives the additional +1 CON and full heal but the increased CON does not change the HP of wild shape forms).
    • Mage Slayer Mage Slayer (Only the passives work, not the reaction).
    • Tavern Brawler Tavern Brawler (It works properly in Explorer, Balanced, and Tactician difficulty but does not give the bonus to damage rolls in Honour mode. The additional +1 STR or CON works in all difficulties but +1 CON will not change the HP of Wild Shape forms).
      • Requires a Wild Shape with unarmed attacks (i.e. all of them except Circle of the Moon's Myrmidon forms).
    • War Caster War Caster (Only the passives work, not the reaction).
  • Shapeshifter Hat (The +1 Nature bonus disappears in Wild Shape but the extra charge works).
  • Mutilated Carapace (The +1 to attack rolls and damage rolls works, but the AC bonus and advantage on deception and persuasion checks does not).


Does not work in Wild Shape