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{{Infobox character|name=Daddy|level=7|image=NPC Daddy.png|titles=Strongest Daddy Ever!|race=Wraith|family=Mummy, Doggy, Oliver|module1={{Infobox statistics
{{Infobox creature
| child = yes
| name = Daddy
| image = <gallery>
NPC Daddy.png|In-game
Portrait Daddy.png|Portrait
</gallery>
| title = Strongest Daddy Ever!
| size = Medium
| type = [[Undead]]
| race = [[Wraith]]
| family = Mummy, Doggy, Oliver
| ac = 13
| e hp = 46
| hp = 67
| t hp = 87
| weight kg = 0.01
| level = 7
| str = 6
| str = 6
| dex = 16
| dex = 16
Line 7: Line 22:
| wis = 14
| wis = 14
| cha = 15
| cha = 15
| size = Medium
| resistances = Slashing resistant nm, Piercing resistant nm, Bludgeoning resistant nm, Acid resistant full, Thunder resistant full, Necrotic immunity, Fire resistant full, Lightning resistant full, Cold resistant full, Poison immunity
| type = Undead
| passives = Darkvision, Ethereal, Extinguishing Malice, Opportunity Attack, Sunlight Sensitivity
| armour_class = 13
}}
| hit_points_tactician = 87
| hit_points = 67
| weight_kg = 0
| weight_lb = 0
| immune1 = Poison
| immune2 = Necrotic
| resistant1 = Slashing
| resistant2 = Bludgeoning
| resistant3 = Piercing
| resistant4 = Acid
| resistant5 = Thunder
| resistant6 = Fire
| resistant7 = Lightning
| resistant8 = Cold
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m/40ft
| feature2_name = Ethereal
| feature2_description = Cannot be moved against its will.
| feature3_name = Extinguishing Malice
| feature3_description = Extinguishes nearby lights
| feature4_name = Opportunity Attack
| feature4_description = Automatically attacks an enemy moving out of reach
| feature5_name = Sunlight Sensitivity
| feature5_description = Disadvantage on attack rolls and perception checks in sunlight.
| hiddenlevel = 7
}}}}  


'''Daddy''' is a unique [[Wraith]] in the [[Shadow-Cursed Lands]]. It is bound in service to the cursed child [[Oliver]].  
'''Daddy''' is a unique [[Wraith]] in the [[Shadow-Cursed Lands]]. It is bound in service to the cursed child {{CharLink|Oliver}}.  


== Interactions ==
== Involvement ==
It appears during the second game of hide-and-seek with Oliver, forcing the party to [[Hide]] and into Turn-Based Mode. The party either has to sneak their way into the ruined house where Oliver will be appear in two turns or attempt to fight the powerful shadow which is backed up by [[Mummy]] and [[Doggy]].
It appears during the second game of hide-and-seek with Oliver, forcing the party to [[Hide]] and into Turn-Based Mode. The party either has to sneak their way into the ruined house where Oliver will be appear in two turns or attempt to fight the powerful shadow which is backed up by [[Mummy]] and [[Doggy]].


The wraith appears again during the final confrontation with [[Oliver]] at the heart of [[Reithwin Town]], even if defeated earlier.
The wraith appears again during the final confrontation with {{CharLink|Oliver}} at the heart of [[Reithwin Town]], even if defeated earlier.


== Attacks and Abilities ==
== Combat ==
 
=== Attacks and abilities ===
{{TooltipBox|{{SAI|Daddy's Lecture|w=40}}|image=Inflict Wounds.webp|w=100|
{{feature_box|Daddy's Lecture}}
* Ranged action dealing {{DamageText|3d10|Necrotic}} damage.
{{feature_box|Dark Currents}}
* Beware: this attack has a hidden {{AOE | radius | m = 5 | ft = 16}} effect. Even if it misses its target, nearby entities will also endure a separate {{Attack Roll}}.
{{feature_box|Life Drain}}
}}
 
{{TooltipBox|{{SAI|Life Drain|w=40}}|image=Generic Death.webp|w=100|
* Possibly drain a target's [[Hit Points]], dealing {{DamageText|2d8+3|Necrotic}} damage.
* Target receives the condition {{cond|Life Drain}} {{Duration|Long Rest}}.
* On a failed Constitution saving throw, total [[Hit Points]] are decreased. If lowered to 0, the creature ignores doing [[Death Saving Throw|Death Saving Throws]] and will instantly die. }}
{{TooltipBox|{{SAI|Dark Currents|w=40}}|image=Generic Darkness.webp|w=100|
* Dissolves into the ground and emerges from the shadows at a different location as far as {{Range|m=8|ft=26}} away.
* Requires at least {{action|movement|m=3|ft=10}} of [[Movement Speed]] to use.
}}
 
{{TooltipBox|Aura of Vile Oblivion|image=Generic Darkness.webp|w=100|
*Gives the {{cond|Aura of Vile Oblivion}} condition.
*Causes all light sources magical and mundane to go out inside a {{AOE|Radius|m=5|ft=16}}.
}}


{{NavCreatures}}
{{Shadow-Cursed Lands}}
[[Category:Wraiths]]
[[Category:Undead]]
[[Category:Characters]]
[[Category:Characters in the Shadow-Cursed Lands]]
[[Category:Characters in Act Two]]

Latest revision as of 07:23, 10 September 2024

Daddy is a unique Wraith in the Shadow-Cursed Lands. It is bound in service to the cursed child Oliver Oliver.

Involvement[edit | edit source]

It appears during the second game of hide-and-seek with Oliver, forcing the party to Hide and into Turn-Based Mode. The party either has to sneak their way into the ruined house where Oliver will be appear in two turns or attempt to fight the powerful shadow which is backed up by Mummy and Doggy.

The wraith appears again during the final confrontation with Oliver Oliver at the heart of Reithwin Town, even if defeated earlier.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Inflict Wounds.webp
Daddy's Lecture Daddy's Lecture ()
D10 Necrotic.png 3d10 (3~30) Damage TypesNecrotic
Daddy infuses his hand with putrefying energy to discipline the naughty children.
 Range: 12 m / 39 ft
Generic Darkness.webp
Dark Currents Dark Currents ()
Dissolve into the ground and emerge from the shadows at a different location.
 Range: 8 m / 26 ft
Generic Death.webp
Life Drain Life Drain ()
Possibly drain a target's hit points by 2d8. The target dies if its hit points are reduced to 0.
 Melee: 1.5 m / 5  ft