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Gretta

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Not to be confused with Nansi Gretta
Gretta is a Flaming Fist under the command of Counsellor FlorrickCounsellor Florrick to rescue Duke RavengardDuke Ravengard during Act Two.
That parasite of yours could prove useful. Until it kills you.
Gretta

Involvement[edit | edit source]

Act Two[edit | edit source]

Last Light Inn[edit | edit source]

Initially on a mission led by FlorrickFlorrick to rescue Ulder RavengardUlder Ravengard, Gretta and the rest of the Fists were waylaid by the dangers of the Shadow-Cursed Lands and found refuge with the Harpers at Last Light Inn. Gretta can initially be found within Last Light Inn, in the same room as several other Fists, and Art CullaghArt Cullagh.

If Florrick is not rescued from Waukeen's Rest in Act One, Gretta never appears in the game.

Resolve the Abduction[edit | edit source]

When MarcusMarcus attacks the inn and attempts to kidnap IsobelIsobel during Resolve the AbductionResolve the Abduction, Gretta is incapacitated by a Winged HorrorWinged Horror before the party can react, and becomes ImpaledImpaled for the remainder of the battle. If Isobel is not saved, Gretta and everyone in Last Light Inn turn into a Shadow-Cursed UndeadShadow-Cursed Undead, save for JaheiraJaheira.

Assault Moonrise Towers[edit | edit source]

If Isobel is saved at the Last Light Inn and the NightsongNightsong is freed from her cage and heads for Moonrise Towers, Gretta is among the Fists left by Florrick to follow Jaheira to the Assault on the fortressAssault on the fortress. However, Gretta is killed during the initial fight against Absolute forces before the party arrive. Her corpse is on the bridge leading to Moonrise, implying she was amongst the first to fall in battle.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Mobile ShotMobile Shot (Bonus Action)   –  Hand Crossbow
Damage: 4~9
1d6 + 3PiercingPiercing

Make a Ranged Attack while moving. Prerequisite: Must have Dashed Dashed or Disengaged Disengaged this turn.

Range: 15 m / 50 ft Range: 15 m / 50 ft
Recharge: Short rest Recharge: Short rest
Piercing ShotPiercing Shot (Action)   –  Hand Crossbow
Damage: 4~9
1d6 + 3PiercingPiercing

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Undead and Constructs can't receive Gaping Wounds.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Ranged AttackRanged Attack (Action)   –  Hand Crossbow
Damage: 4~9
1d6 + 3PiercingPiercing

Make a ranged attack with your equipped weapon.

Range: 18 m / 60 ft Range: 18 m / 60 ft

Loot[edit | edit source]

Related quests[edit | edit source]

Gallery[edit | edit source]

Notes[edit | edit source]

  • Gretta has four level 1 spell slots and two level 2 spell slots, despite having no spells to cast.
  • As of Patch 7, despite having Extra Attack, Gretta is not able to attack twice during her turns.

External links[edit | edit source]