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Spectral Flumph: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Spectral Flumph
| name = Spectral Flumph
| image = Flumph Model.png
| image = <gallery>
Flumph Model.png|Model
Portrait Spectral Flumph.png|Portrait
</gallery>
| race = [[Aberration]]
| race = [[Aberration]]
| size = Tiny
| size = Tiny
Line 19: Line 22:


| conditions = Exploding Flumph
| conditions = Exploding Flumph
| athletics = 0
| acrobatics = 0
| perception = 0
| resistances = slashing immunity, piercing immunity, bludgeoning immunity, acid immunity, thunder immunity, necrotic immunity, fire immunity, lightning immunity, cold immunity, poison immunity, psychic immunity, radiant immunity, force immunity
| resistances = slashing immunity, piercing immunity, bludgeoning immunity, acid immunity, thunder immunity, necrotic immunity, fire immunity, lightning immunity, cold immunity, poison immunity, psychic immunity, radiant immunity, force immunity
| passives = Ethereal
| passives = Ethereal
}}
}}
'''Spectral Flumphs''' are a non-playable race and [[Aberration]] that can be summoned by {{Class|Wild Magic Barbarian}}s using {{SAI|Wild Magic: Intangible Spirit (Activate)}}.
'''Spectral Flumphs''' are a non-playable race and [[Aberration]] that can be summoned by [[Wild Magic Barbarian]]s using {{SAI|Wild Magic: Intangible Spirit (Activate)}}.


The summoned flumph explodes at the end the Barbarian's turn, dealing {{DamageText|1d6|Force}} damage to each creature within {{Distance|m=2}}.
The summoned flumph explodes at the end of the Barbarian's turn, dealing {{DamageText|1d6|Force}} damage to each creature within {{Distance|m=2}}.


== Related literature ==
== Related literature ==
* {{SmItemIcon|Flumph Mating Rituals}}
* {{SmItemIcon|Flumph Mating Rituals}}
==Gallery==
<gallery heights="300px">
Jane-katsubo-flu.jpg|Concept art by Jane Katsubo
</gallery>


== External links ==
== External links ==

Latest revision as of 01:57, 11 November 2024

Spectral Flumphs are a non-playable race and Aberration that can be summoned by Wild Magic Barbarians using Wild Magic: Intangible Spirit (Activate) Wild Magic: Intangible Spirit (Activate).

The summoned flumph explodes at the end of the Barbarian's turn, dealing 1d6Damage TypesForce damage to each creature within 2 m / 7 ft.

Related literature[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]