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Devotee of Mahkloompah: Difference between revisions

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(Created page with "{{PageSeo | description = The Devotee of Mahkloompah is a special Sahuagin Hunter that can be summoned from Kuo-Toa Acolytes during the game's final sequence. | image = Sahuagin Hunter Model.png }} {{Infobox creature | name = Sahuagin Hunter | image = <gallery> Sahuagin Hunter Model.png|Model Portrait Devotee of Mahkloompah.png|Portrait </gallery> | race = Sahuagin | size = Medium | type = Humanoid | ac = 15 | e hp = 45 | hp = 65 | t hp = 84 | movement m = 9 | w...")
 
m (Added combat-relevant skills to infobox)
 
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| cha = 9
| cha = 9
| passives = Extra Attack, Opportunity Attack, Scenting Blood, Sharpshooter: All In, Sharpshooter: Low Ground
| passives = Extra Attack, Opportunity Attack, Scenting Blood, Sharpshooter: All In, Sharpshooter: Low Ground
| athletics = 2
| acrobatics = 4
| perception = 6
}}
}}
The '''Devotee of Mahkloompah''' is a special [[Sahuagin Hunter]] that can be summoned from {{SAI|Kuo-Toa Acolytes}} during the game's final sequence.  
The '''Devotee of Mahkloompah''' is a special [[Sahuagin Hunter]] that can be summoned from {{SAI|Kuo-Toa Acolytes}} during the game's final sequence.  

Latest revision as of 01:51, 11 November 2024

The Devotee of Mahkloompah is a special Sahuagin Hunter that can be summoned from Kuo-Toa Acolytes Kuo-Toa Acolytes during the game's final sequence.

Involvement[edit | edit source]

In order to summon him, the party must kill BOOOAL BOOOAL, which reveals him as a fake and frightens the Kuo-Toa into declaring the current party member "Mahkloompah", their new god.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Rage Wild Magic.webp
Blood Frenzy Blood Frenzy ()

The scent of blood sends the sahuagin into a Blood-scent Frenzy Blood-scent Frenzy!

Blood-scent Frenzy Blood-scent Frenzy grants the sahuagin Advantage Icon.png Advantage on melee Attack rolls against any target that doesn't have all of its hit points, provided it's not a construct, an ooze, a plant or an elemental.

 Range: 12 m / 40 ft
Recharge: Per turn
Generic Physical.webp
Claws Claws ()

Lash out with deadly claws.

 Melee: 1.5 m / 5  ft
Net.webp
Net Net ()

Throw a net to Ensnare Ensnare your target.

Helping Helping the target frees them from the net.

 Range: 8 m / 27 ft
Recharge: Per battle

External links[edit | edit source]