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'''Imps''' are a [[non-playable race]] of [[ | '''Imps''' are a [[non-playable race]] of [[Fiend]] creatures, a small flying lesser devil with a venom stinger tail. Found primarily in the {{FRWiki|Nine Hells}}, Imps are the first enemies encountered in [[Baldur's Gate 3]]. | ||
{{Q|Cackling peddlers of infernal mischief, imps bind themselves to the service of more powerful devils who furnish them with commands.|author=in-game racial description}} | |||
== Overview == | == Overview == | ||
Imps are found throughout the game as enemies, including as the very first scripted combat encounter. An allied imp can be summoned by [[Pact of the Chain]] [[Warlock|Warlocks]] using {{SAI|Find Familiar: Imp}}. | Imps are found throughout the game as enemies, including as the very first scripted combat encounter. An allied imp can be summoned by [[Pact of the Chain]] [[Warlock|Warlocks]] using {{SAI|Find Familiar: Imp}}. | ||
Revision as of 17:16, 9 July 2024
Imps are a non-playable race of Fiend creatures, a small flying lesser devil with a venom stinger tail. Found primarily in the Nine Hells, Imps are the first enemies encountered in Baldur's Gate 3.
“ | Cackling peddlers of infernal mischief, imps bind themselves to the service of more powerful devils who furnish them with commands. |
„ |
— in-game racial description |
Overview
Imps are found throughout the game as enemies, including as the very first scripted combat encounter. An allied imp can be summoned by Pact of the Chain Warlocks using .
Imp enemy variants
Imp Summons
External Links
- Imp on the Forgotten Realms Wiki