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Worg: Difference between revisions

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==Named Worgs==
==Named Worgs==
* [[Klaw]]
* {{MdCharLink|Klaw}}
* [[Small Klaw]]
* {{MdCharLink|Small Klaw}}


== Worg variants ==
== Worg variants ==
* [[Worg (white)]]
* {{MdCharLink|Worg (white)}}
 
==Gallery==
<gallery heights="300px">
Tan-burci-surgeon-concept.jpg|Concept art by Tan Bur-Ci
J-p-roy-larian-artblast-worg-in-game.jpg|Render by J-P Roy
</gallery>


== External links ==
== External links ==

Revision as of 22:46, 8 August 2024

Worgs are a generic Monstrosity and non-playable race found throughout Act One of Baldur's Gate 3. Vicious yet quite intelligent wolf like creatures, they often work or are enslaved by Goblins to become savage guard dogs and hunting companions for them.

They can be summoned as a companion by Goblin Sharp-Eye with the Worg Companion ability. These summoned variants will disappear once the summoner is defeated.

Combat

Attacks and Abilities

Bite Wolf.webp
Bite Bite ()

Bite a target.

 Melee: 1.5 m / 5  ft

Notable loot

Named Worgs

Worg variants

Gallery

External links