Robust Guardian
STR
DEX
CON
INT
WIS
CHA
15 (+2)
10 (0)
15 (+2)
6 (-2)
8 (-1)
5 (-3)
STR
DEX
CON
INT
WIS
CHA
+2
0
+2
-2
-1
-3
Can see in the dark up to 12 m / 40 ft
.
When you are wielding a melee weapon in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
15 (+2)
10 (0)
15 (+2)
6 (-2)
8 (-1)
5 (-3)
STR
DEX
CON
INT
WIS
CHA
+2
0
+2
-2
-1
-3
Can see in the dark up to 12 m / 40 ft
.
When you are wielding a melee weapon in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
15 (+2)
10 (0)
15 (+2)
6 (-2)
8 (-1)
5 (-3)
STR
DEX
CON
INT
WIS
CHA
+2
0
+2
-2
-1
-3
Can see in the dark up to 12 m / 40 ft
.
When you are wielding a melee weapon in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon.
The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
15 (+2)
10 (0)
15 (+2)
6 (-2)
8 (-1)
5 (-3)
STR
DEX
CON
INT
WIS
CHA
+2
0
+2
-2
-1
-3
Can see in the dark up to 12 m / 40 ft
.
When you are wielding a melee weapon in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon.
The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack.
Automatically attack an enemy moving out of your reach.
Robust Guardians are Undead located in the Apothecary's Cellar in the Blighted Village during Act One . They spawn out of the caskets within the Graverobber's Cavern, fighting alongside Agile Guardians . While having more health than the agile undead, the real danger is on how much damage they can deal. This can become quite hazardous if the flaming trap of the magic mirror is unleashed as well.