User:NtCarlson/Sandbox2
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Effect | Weapon(s) | Description |
---|---|---|
Shout_MAG_DetectThoughts
|
Focus your mind to read the thoughts of certain creatures while talking to them. | |
Detect Thoughts | Hammer of the Just | |
Target_ORI_Wyll_SummonCambion
|
Conjure a fiendish cambion to fight alongside you. It can cast | , , and .|
Planar Ally: Cambion | Infernal Rapier | |
Target_UND_Bless_StaffBlessMystra
|
Bless up to 3 creatures. They gain a +1d4 bonus to Attack rolls and Saving throws. | |
Bless | Staff of Arcane Blessing | |
Projectile_MAG_MelfsMagicArrow
|
Shoot a green arrow that covers the target and the ground with acid. Deals DealDamage(4d4,Acid) immediately and DealDamage(2d4,Acid) at the end of the target's turn. | |
Melf's Acid Arrow | Melf's First Staff | |
Projectile_MAG_FireBolt_Staff
|
Hurl a mote of fire. | |
Fire Bolt | Gold Wyrmling Staff | |
Target_MAG_Haste
|
Target yourself or an ally to become : gain an action, become faster and gain +2 to Armour Class. | |
Haste | Darkfire Shortbow | |
Target_MAG_CounterSpell
|
Nullify another creature's spell as a reaction. The spell must be 3rd Level or lower. If it is higher, you must succeed a Check to nullify it, the difficulty of which is based on the spell's Level. | |
Counterspell | Staff of Interruption | |
Shout_MAG_WarlockSpellRestoration
|
Replenish 1 expended Warlock spell slots. | |
Caitiff's Restoration | Caitiff Staff | |
Target_MAG_Thorn_Blade_EnsnaringStrike
|
Your attack summons thorny vines that possibly your target. | |
Ensnaring Strike (Melee) | Thorn Blade | |
Shout_MAG_Harpers_HarmonizingRapier_Perfrom
|
You make a Performance Check, success granting all your melee weapon attacks additional damage equal to your Charisma Modifier (minimum 1 additional damage). | |
Mellow Harmony | Harmonic Dueller | |
Target_MAG_WeaponAction_PoisonMist
|
On a hit, surround the target in a noxious cloud that possibly those within it. | |
Poison Mist | Argument Solver | |
Target_CreateWater_StaffOfRain
|
Call forth rain. It extinguishes exposed flames and forms a water surface. | |
Create Water | Rain Dancer | |
Zone_Mag_WeaponAction_GiantBlade
|
Channel your mettlesome strength and strike all creatures in a line. | |
Colossal Onslaught | Jorgoral's Greatsword | |
Target_MAG_Blight
|
Plants take maximum damage from this spell, and have Disadvantage on the Saving throw against it. | |
Blight | Woe | |
Shout_MAG_Harpers_SingingSword_Sing
|
The sword sings a melody. All allies within Distance(6) of range have a 1d4 bonus to Attack rolls and Charisma, Wisdom and Intelligence Saving throws.The sword will stop singing if unequipped. | |
Phalar Aluve: Sing | Singing Sword | |
Shout_MAG_Harpers_SingingSword_Shriek
|
The sword Shrieks. All enemies within Distance(6) of range have a 1d4 penalty to Charisma, Wisdom and Intelligence Saving throws. Affected creatures receive an extra DealDamage(1d4, Thunder).The sword will stop shrieking if unequipped. | |
Phalar Aluve: Shriek | Singing Sword | |
Target_MAG_WeaponAction_Syringe
|
Inject an enemy with the mysterious liquid in your syringe and possibly them. | |
Inject Nostrum | Syringe | |
Target_MAG_TheDueller_BonusAttack
|
While you are not dual-wielding, you can make an additional melee attack with The Dueller. | |
Dueller's Enthusiasm | Duellist's Prerogative | |
Projectile_MAG_RayOfFrost_Staff
|
Reduces the target's movement speed by Distance(3). | |
Ray of Frost | Mourning Frost | |
Target_SHA_Apprentice_DaggerOfShar_Spell
|
Create a cloud of darkness while you attack. | |
Edge of Darkness | Shar's Spear of Evening | |
Projectile_MAG_LightningArrow_Shot
|
After the arrow hits, smaller bolts snake out from the target toward nearby creatures. | |
Lightning Arrow | Hellfire Engine Crossbow | |
Target_MAG_WeaponAction_SilencingBlade
|
Slash a target and possibly it. | |
Hush You! | Witchbreaker | |
Target_MAG_WeaponAction_Mindcrush
|
Rend the enemy's body and soul, and possibly them. | |
Soulbreaker | Soulbreaker Greatsword | |
Target_MAG_WeaponAction_FrigidBlade
|
You add your proficiency bonus as Cold damage.When the attack hits, apply . The creature takes DealDamage(1d4, Cold) when making a weapon attack. | |
Frigid Blade | Allandra's Whelm | |
Target_MAG_WeaponAction_GrandSlam
|
Slam your weapon into the ground, thunderously impacting nearby foes and possibly pushing them away. | |
Grand Slam | Corpsegrinder | |
Target_MAG_SpiritualStand_Reduce
|
Make a creature smaller. Its weapons deal 1d4 less damage. It has Disadvantage on Strength Checks and Saving throws. | |
Sethan: Reduce | Sethan | |
Target_GOB_GoblinKing_ForceAttack_WeaponAttack
|
A surge of divine energy accompanies your swing and possibly pushes the target back Distance(5). | |
Absolute Power | Faithbreaker | |
Zone_MAG_Automaton_SunbeamShot
|
Unleash a beam of brilliant light that all creatures in its path. | |
Dazzling Ray | Fabricated Arbalest | |
Shout_MAG_Zhentarim_Bloodfeeding
|
If you have a +3 bonus from Scarlet Remittance, consume it to regain RegainHitPoints(3d10). | |
Scarlet Regeneration | Sanguine Blade | |
Shout_MAG_TheChromatic_ChromaticAttunement
|
Imbue yourself with elemental energy sourced from the draconic goddess, Kereska. | |
Kereska's Favour | Markoheshkir | |
Target_MAG_ElementalWeapon
|
Imbue a weapon with elemental power. It receives a +1 bonus to Attack rolls, and deals an additional 1d4 damage of your choice. | |
Draconic Elemental Weapon | Drakethroat Glaive | |
Shout_MAG_WhirlwindAttack
|
Strike out at all nearby foes, making separate Attack rolls against each target. | |
Whirlwind Attack | The Dancing Breeze | |
Target_MAG_WeaponAction_MoonlightButterfly
|
Strike a foe, conjuring an illusory swarm of moon-pale butterflies, granting Advantage on attacks against the target. | |
Moonlight Butterflies | Moonlight Glaive | |
Target_ConcussiveSmash_Deva
|
Possibly your target. They can't take reactions and and lose the Dexterity bonus to their Armour Class. | |
Concussive Smash | Deva Mace | |
Shout_MAG_WeaponAction_UndeadTurningBolt
|
Infuse your crossbow bolts with holy energy. Your ranged weapon attacks possibly inflict | .|
Sacred Munitions | Gandrel's Aspiration | |
Target_MAG_WeaponAction_SteadfastStrike
|
Slam into a foe, preventing them (and yourself) from being moved involuntarily. | |
Steadfast Strike | Steadfast Maul | |
Target_MAG_WeaponAction_ShadowBlade
|
Strike an enemy, adding your proficiency bonus to the damage. Moreover, if the attack hits, it deals an additional DealDamage(1d6, Psychic). This attack doesn't break concealment. | |
Shadowsoaked Blow | Justiciar's Scimitar | |
Target_MAG_Drow_EnsnaringStrike
|
Your attack conjures thick sticky webbing that possibly your target(s). | |
Ensnaring Strands | Cruel Sting | |
Target_MAG_WeaponAction_GiantSubjugation
|
Deal additional damage equal to your proficiency bonus. On a hit, Large, Huge, or Gargantuan creatures take an additional DealDamage(2d6, MainMeleeWeaponDamageType) and must succeed a Strength Saving throw or fall . | |
Topple the Big Folk | Balduran's Giantslayer | |
Target_MAG_Critical_Critical_Combo
|
After scoring a Critical Hit, use your bonus action to make an additional attack. | |
Press the Advantage | Combination Axe | |
Target_MAG_WeaponAction_Bonesaw
|
Grind your saw's blackest teeth into an enemy's calves and possibly them. | |
Incise Ligaments | Bonesaw | |
Target_MAG_Command_Container
|
Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon. | |
Command | Salty Scimitar(rrr) | |
Target_DEN_Apprentice_DaggerOfShar_Spell
|
Create a cloud of darkness while you attack. | |
Edge of Darkness | Dagger of Shar | |
Target_SHA_SelunesBlessing_Moonbeam
|
Call down a beam of light that damages any creature that enters the beam or starts its turn in the light. You can use an action to move the beam Distance(18). | |
Moonbeam | Selûne's Spear of Night | |
Target_MAG_WeaponAction_Leech
|
Pierce an enemy's flesh and possibly make them . | |
Bloodletting | Artificial Leech | |
Target_MAG_WeaponAction_Trepan
|
Make a burr hole into an enemy's skull and possibly knock them . | |
Trephination | Trepan | |
Target_FieryStrike_Myrmidon_Fire
|
Lash out with a blazing strike and possibly your target. | |
Scorching Strike | Fire Myrmidon's Burning Scimitar | |
Projectile_Headcrack
|
Lob a small payload at the target, wounding them and possibly inflicting . | |
Headcrack | Sling | |
Target_MAG_WeaponAction_RevitalizingStrike
|
Smash into a foe, wounding them and healing your own injuries. | |
Revitalising Strike | Hoppy | |
Projectile_MAG_Automaton_LightTagging_Shot
|
Fire a shimmering bolt that inflicts 1 turn of upon the target. | |
Illuminating Shot | Fabricated Arbalest | |
Target_LightningStrike_Myrmidon_Air
|
Clout a foe with your lightning-suffused flail and them. | |
Electrified Flail | Air Myrmidon Flail | |
Target_MAG_WeaponAction_Mindoverload
|
Unleash the wails of the dead that fell to your blade, and possibly instil in the target. | |
Crowning Strike | Blade of Oppressed Souls | |
Target_FreezingStrike_Myrmidon_Water
|
Pierce a creature with your frost-rimed trident and it. | |
Hiemal Strike | Trident Water Myrmidon | |
Target_MAG_PHB_ScimitarOfSpeed_BonusAttack
|
Send Belm snaking out with an adder's speed, the very exemplar of swiftness embodied in steel. | |
Perfectly Balanced Strike | Belm | |
Shout_MAG_Legendary_GiantSlayer_EnlargeSelf
|
Grow to a fearsome size. Your weapons deal an additional 1d6 damage and you gain GainTemporaryHitPoints(27) and Advantage on Strength Checks and Saving throws. | |
Giant Form | Balduran's Giantslayer | |
Target_MAG_Legendary_CompelledDuel
|
Challenge an enemy to attack only you, inflicting on the target. | |
Challenge to Duel | Duellist's Prerogative | |
Zone_WYR_Automaton_SunbeamShot_Gortash
|
Unleash a beam of brilliant light that all creatures in its path. | |
Dazzling Ray | Fabricated Arbalest | |
Shout_MAG_Victory_Longbow_Haste
|
Gain . | |
Celestial Haste | Gontr Mael | |
Target_SurgeryEnabler_Bonesaw_Nurse
|
Equips the Surgeon with a gory, jagged bonesaw, allowing him to cast | .|
Hand Me My Saw | Bonesaw | |
Target_MAG_WeaponAction_Bloodrend
|
Deal additional damage equal to your proficiency bonus.On a successful hit, you gain , which lets you deal more damage at the cost of some hit points. | |
Bloodrender | Bloodsoaked Greataxe | |
Target_MAG_Smite_Wrathful
|
Possibly your target. They'll have Disadvantage on Ability Checks and Attack rolls and they cannot move. | |
Wrathful Smite | Voss' Silver Sword | |
Target_SHA_SeluneBlessing_Moonfire
|
Illuminate the area around you with wisps of moonish light that make movement difficult for enemies and bolster your allies' damage. | |
Moonmote | Selûne's Spear of Night | |
Target_SurgeryEnabler_Trepan_Nurse
|
Equips the Surgeon with a poisonous trepan, allowing him to cast | .|
Hand Me My Trepan | Trepan | |
Target_MAG_ThornWhip_Sorrow
|
Pulls the creature Distance(3) closer to you. | |
Sorrowful Lash | Sorrow | |
Projectile_MAG_FlamingFist_StaffOfFire_Fireball
|
Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity. | |
Fireball | Incandescent Staff | |
Projectile_MAG_PushingAttack
|
Pushes your target back Distance(4.5). | |
Pushing Attack (Ranged) | Titanstring Bow | |
Target_MAG_ThunderousSmite
|
Pushes your target Distance(3) away and possibly knocks it . | |
Thunderous Smite | Cacophony | |
Shout_MAG_Self_ElementalWeapon
|
Give the Flail of Elemental Ages a +1 bonus to Attack rolls and an additional 1d4 Acid, Cold, or Fire damage to its strikes depending on the elemental age embodied. | |
Elemental Age | Flail of Ages | |
Target_MAG_SpiritualStand_Greataxe
|
Summon a spiritual twin of Sethan in a point you can see, dealing DealDamage(3d8+SpellCastingAbilityModifier, Force) on a hit. | |
Sethan: Spiritual Greataxe | Sethan | |
Target_MAG_WeaponAction_FlamingBlade
|
Immolate your blade like a phoenix wing and strike a foe with its blazing steel. | |
Flaming Blade | Arduous Flame Blade | |
Target_SurgeryEnabler_Syringe_Nurse
|
Equips the Surgeon with a crusty, rusted syringe, allowing him to cast | .|
Hand Me My Syringe | Syringe | |
Target_MAG_WeaponAction_Fleshrend
|
Thrust forward with diabolical precision, possibly stymying your target's ability to heal. | |
Part the Flesh | Render of Scrumptious Flesh | |
Zone_Cleave_Apostle
|
Swing your weapon in a large arc that knocks targets back Distance(3). | |
Reaper's Scythe | Scythe of Myrkul | |
Projectile_MAG_ScorchingRay_Shot
|
Hurl 3 rays of fire. Each ray deals DealDamage(2d6,Fire). | |
Scorching Ray Shot | Hellfire Hand Crossbow | |
Target_MAG_WeaponAction_CorrosiveStrike
|
Deal additional Acid damage equal to your proficiency bonus. On a hit, create a pool of acid around the target which reduces Armour Class by 2. | |
Corrosive Strike | Corrosive Flail | |
Target_MAG_WeaponAction_Taxblade
|
Strike out greedily, dealing an additional DealDamage(ProficiencyBonus, MainMeleeWeaponDamageType) per 300 gold that the target possesses. | |
Blood Money | Twist of Fortune | |
Target_DEN_Entangle_Staff
|
Create a vine surface, slowing down creatures, possibly them. | |
Faithwarden's Vines | Pale Oak | |
Target_SHA_SharsBlessing_Darkness
|
Create a dark shroud that Heavily Obscures and creatures within. Creatures cannot make ranged attacks into or out of it. | |
Shar's Darkness | Shar's Spear of Evening | |
Zone_MAG_BloodOfLathander_Sunbeam
|
A beam of brilliant light sears and all creatures in its path. | |
Sunbeam | Blood of Lathander | |
Projectile_MAG_MagicMissile_Shot
|
Shoot 5 magical darts, each dealing DealDamage(1d4+1,Force). They always hit their target. | |
Magic Missile | Ne'er Misser | |
Shout_GOB_PainPriest_DaggerSpell
|
Pain is a path to power. Take DealDamage(1d4,Slashing) to receive a +1d4 bonus to Attack rolls and Saving throws. | |
Blood Sacrifice | Ritual Dagger | |
Shout_Overheat_Azer
|
Release a fraction of your inner fire. All nearby creatures take damage and start . | |
Overheat | Azer Warhammer | |
Target_PLA_ShieldOfFaith_SwordOfJustice
|
Protect a creature from attacks: increase its Armour Class by 2. | |
Tyr's Protection | Sword of Justice | |
Shout_MAG_WeaponAction_TelekineticBolt
|
Infuse your crossbow bolts with arcane energy. Your ranged weapon attacks deal an additional DealDamage(1d4, Force). | |
Arcane Ammunition | Crossbow of Arcane Force | |
Target_UND_Smite_Searing_DuergarBlacksmithHammer
|
Deal an extra DealDamage(1d6,Fire) and set your target on fire: it takes DealDamage(1d6,Fire) every turn. | |
Searing Smite | Skybreaker | |
Shout_MAG_Harpers_SingingSword_Container
|
The sword hums in anticipation, ready to | or .|
Phalar Aluve: Melody | Phalar Aluve | |
Target_MAG_TrueStrike
|
Gain Advantage on your next Attack roll. | |
True Strike | The Clover | |
Target_ORI_Gale_ShadowSummon
|
Pull an undead creature from the depths of the Shadow Lantern's depraved magic to join your side in combat. | |
Conjure Shadow Lantern Wraith | Shadow Lantern | |
Target_MAG_WeaponAction_UndyingSubjugation
|
Strike with subjugating fury, adding your Proficiency Bonus to the damage roll. If you hit a fiend or undead creature, deal an additional DealDamage(2d6, MainMeleeWeaponDamageType) and possibly it. | |
Profane Scourge | The Undead Bane | |
Target_MAG_OrphicHammer_ChainBreaker
|
Smite the magical bonds keeping a creature , , and , freeing it. | |
Unshackling Strike | Orphic Hammer | |
Target_SurgeryEnabler_Leech_Nurse
|
Equips the Surgeon with a bloated, biting leech, allowing him to cast | .|
Hand Me My Leech | Artificial Leech | |
Target_MAG_WeaponAction_SearingBlood
|
Cut into an enemy, dealing DealDamage(MainMeleeWeapon+ProficiencyBonus, MainMeleeWeaponDamageType) + an additional DealDamage(1d6, Fire) to them, while you yourself take DealDamage(1d6, Slashing). | |
Searing Blood | Rupturing Blade | |
Zone_MAG_Automaton_Human_Steelwatcher_HellfireCleave
|
Spew hellish flames and strike your foes. | |
Hellflame Cleave | Hellfire Greataxe | |
Shout_MAG_ArmsOfHadar_3
|
Prevent targets from using reactions. | |
Arms of Hadar | Hollow's Staff | |
Projectile_MAG_WeaponAction_BlindingShot
|
Weave the lost magic of the children of Deep Duerra into your shot and possibly your target. | |
Blinding Shot | Least Expected | |
Target_MAG_WeaponAction_FlashingDawn
|
Deal additional Radiant damage equal to your proficiency bonus. On a hit, light erupts around you in a Distance(3) area. Enemies in the light must succeed a Template:Difficulty Class 13 Constitution Saving throw or be . | |
Dawnburst Strike | Tough Sunrises | |
Target_MAG_Bhaalist_Hold_Person
|
None | |
Hold Person | Stillmaker | |
Projectile_MAG_Victory_Longbow_RoaringShot
|
None | |
Bolt of Celestial Light | Gontr Mael | |
Zone_MAG_ZephyrBreak
|
Emit a powerful gale of wind that clears all clouds and pushes creatures back Distance(5), possibly inflicting . | |
Zephyr Break | Nyrulna | |
Target_MAG_RetrievingShot
|
Pulls the creature Distance(9) closer to you. | |
Reposition Malefactor | Hellfire Engine Crossbow | |
Projectile_MAG_BG_OfSpeed_LightCrossbow_BonusAttack
|
Make a ranged attack with your equipped weapon. | |
Blink-of-an-eye Bolt | Light Crossbow of Speed | |
Zone_UNI_SuperheavyWeapon_Spell
|
Swing your weapon with all your might. You can attack multiple targets, but become . | |
Gargantuan Cleave | Very Heavy Greataxe | |
Shout_MAG_CombatStaff_Enlarge
|
Grow in size to become stronger. | |
Whossa Large Fellow? | Bigboy's Chew Toy | |
Target_MAG_SpiritualWeapon
|
Summon a floating, spectral weapon that attacks your enemies alongside you. | |
Spiritual Weapon | Harper Sacredstriker | |
Shout_MAG_DevoteesMace_Healing_Aura
|
Emanate a soothing aura. You and nearby allies regain RegainHitPoints(1d4) at the start of your turn. | |
Healing Incense Aura | Devotee's Mace | |
Target_MAG_HuntersMark
|
Mark a creature as your quarry to deal an additional DealDamage(1d6,MainWeaponDamageType) whenever you hit it with a weapon attack. | |
Hunter's Mark | Hunting Shortbow | |
Zone_Mag_WeaponAction_RazorGale
|
Swing your weapon in a cyclone of steel that deals razorblade-sharp damage to all enemies within range. | |
Razor Gale | Larethian's Wrath | |
Shout_GLO_Pixie_InspectMoonlantern
|
Looks like there is something inside the lantern. Inspect it closely. | |
Inspect Moonlantern | Moonlantern | |
Projectile_WYR_Circus_MumblingStaff_FireBolt
|
Hurl a mote of fire. | |
Firebolt? | Quarterstaff | |
Rush_MAG_ZephyrFlash
|
Rush forward, creating an air vortex that blasts foes and possibly inflicts . | |
Zephyr Flash | Nyrulna | |
Projectile_HAG_RayOfSickness_Staff
|
Possibly the target. | |
Ray of Sickness | Staff of Crones | |
Target_MAG_CommanderStrike
|
Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack. | |
Commander's Strike | Ravengard's Scourger |