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Gale
Wizard Prodigy | |||||||
Gale Dekarios | |||||||
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Stats | |||||||
Level 1 | |||||||
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Race | [[| ]] | ||||||
Type | Humanoid | ||||||
HP | 8 | ||||||
AC | 10 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 60kg / 120lbs | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | +2 | ||||||
Character information | |||||||
Class | |||||||
Background | Sage | ||||||
Location | Wilderness | ||||||
Allies | Tara, Elminster, Mystra (dependant) | ||||||
In-game | |||||||
Gale is an Origin character and Companion in Baldur's Gate 3. He is a Human Wizard with the Sage background.
Origin characters can be played as the main character, otherwise, they can be recruited as a companion early on.
“ | There's a gust of Weave about you, but it's a mere breeze. I need a tempest. |
„ |
— Gale, in search of powerful magic |
Gameplay
As a Wizard, Gale excels at learning and casting a wide variety of arcane Spells. Using his Arcane Recovery ability, he can keep casting spells long after other spellcasters have run out of Spell Slots.
Wizards have the unique ability to learn more spells from spell scrolls they find in their travels, although these spells must be ones they could normally learn on a level-up.
At Level 2, Gale can specialise in a school of magic, allowing him to learn spells from that school of magic for reduced cost. This specialization also grants Gale extremely powerful bonuses to spells cast from that school of magic.
Proficiencies
Equipment
- , , , , , ,
- Light armour, Shields
Saving Throws
Skills
Spells Known
Level 1 Spells Known
Cantrips Known
Recruitment
Gale can be recruited in Act One.
- Gale is first encountered when approaching the Roadside Cliffs Ancient Rune Circle, north of the Ravaged Beach and near the Nautiloid crash site. Upon drawing near the circle, Gale will emerge from it. He will suggest joining forces to increase their chances of finding a solution to their Tadpole infection. If the player agrees, Gale will join the party.
- It is possible to fail the Strength checks needed to pull him out of the portal.
Background
From a young age, Gale was a prodigy with magic, manipulating magic like a skilled virtuoso plays music. He lived in Waterdeep. He has a tressym called Tara. His talent drew the attention of the Goddess of Magic herself, Mystra, whom was so taken by his skill that she revealed to him arcane secrets known by few others. They shared an intimate relationship until one day Mystra grew distant and disappeared, seemingly displeased with Gale. Spurned by his goddess, Gale lost most of his incredible magical prowess, although he was still a more than capable wizard.
Determined to gain her affections back, Gale sought out a dangerous tome with the objective of returning some lost magic back to his beloved goddess. Ultimately, Gale failed in his endeavour and his body became an unwitting host to an extremely destructive Netherese orb. To keep the orb inhabiting and corrupting his body in check, Gale must continually sate it with powerful magical artefacts - if he fails, the orb will detonate, bearing enough destructive power to bring down even whole cities, and Gale with them.
Personal Quest
Gale's Companion Quest is: The Wizard of Waterdeep
Personality
Gale can come off as proud or arrogant, but will also treat those in need with kindness. He tends to ponder intellectually and looks at everything with a pragmatic and analytical view. Gale tends to be evasive about himself and his past, often changing topics or asking listeners to remain non-judgmental during his stories.
Interactions
Approval
Gale generally approves of doing good and helping those in need. He approves of solving conflicts with diplomacy and appreciates thoughtful or pragmatic solutions.The following story and dialogue choices will cause Gale to gain approval.
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
Disapproval
Gale dislikes harming innocents or destroying or wasting valuable knowledge or lore.
The following story and dialogue choices will cause Gale to lose approval.
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
- Tell Astarion you'd have done the same after he apologizes for threatening you.
- Tell Zevlor that you have other things to do
- Tell the Tielfling kids trained by Asharak that they are going to die ( -1)
- Attack Findal after healing him ( -1)
- Kill the Owlbear Cub.
- Offer to fight Youth Varrl to the death ( -1)
- Kill Youth Varrl ( -1)
- Suggest you'll cook or sell the Githyanki egg when trying to convince Varsh Ko'kuu to give it to you. -1)
- Crush the Githyanki egg.
- Accept Vlaakith's demands to enter the Mysterious Artefact
Camp/Conversation
- Give Astarion the Necromancy of Thay ( -5) or destroy it.
- When Elminster visits camp, joke about how you'll be rid of the Absolute and Gale when he uses the orb.
Act Two
Last Light Inn
- Drink the wine when talking to Jaheira inside
Romance
Trivia
- Gale is voiced by Tim Downie.
- According to Larian Studios, until Patch 3 of Early Access, Gale was both the most romanced and most killed companion.
- Gale received an appearance change in Patch 8. Earrings and a tattoo on his chest/collarbone were added, and his face was changed.
- Gale's last name is "Dekarios."
Gallery
External Links
- Gale on the Forgotten Realms Wiki