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Crèche Y'llek
This page is in the process of being constructed or reformatted. You are welcome to contribute as well. Last edited on 2023-09-25. If multiple days have passed since, this template should be removed. |
Crèche Y'llek is a location in Chapter One and Chapter Two. Crèche Y'llek is located directly under Rosymorn Monastery.
Overview
Creche Y'llek is an Area with a self-contained Map that can be reached through either of two Entrances below Rosymorn Monastery.
A well established base of operations for a group of Githyanki, consisting of Multiple Locations, including an Infirmary, and a Hatchery. Many Quests can be progressed through visiting Creche Y'llek, including Lae'zel's Companion Quest. There is some internal strife among the Githyanki here, primarily arising from tension between Kith'rak Therezzyn, the Commander of Crèche Y'llek, and Ch'r'ai W'wargaz, an Inquisitor of Vlaakith.
Waypoints
This location contains the following Waypoints
Locations
Quests
- Discover the Artefact's Secrets
- Find the Blood of Lathander
- Steal a Githyanki Egg
- The Githyanki Warrior
Area Locations
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Classroom
The entrance to the Classroom is at X: 1357 Y: -781
Githyanki youths are being trained here by Sa'varsh Kethk, the Warfare Instructor. When the player arrives, Youth Varrl, a trainee, is being mocked and goaded by the Warfare Instructor. Dependant upon dialogue options, and Ability Checks, it is possible to receive Orpheus, Prince of the Comet, Part Two: Sacrifice as a reward from Youth Varrl. Alternatively, killing them will allow the player to loot this item from their corpse.[Needs Verification]
Captain's Quarters
The entrance to the Captain's Quarters is at X: 1392 Y: -776
Notable NPCs:
Related Quests:
Notable loot:
Inquisitor's Chamber
The entrance to the Inquisitor's Chamber is at X: 1357 Y: -685
This location can only be reached after disabling the Githyanki Barrier Disruptor in the Captain's Quarters.
Ch'r'ai W'wargaz can be found here, after making a brief appearance in the Captain's Quarters. His entourage consists of Ardent Qu'uth, Ardent Jhe'rezath, Raider Kyrr'a'ath, and Warrior Brelal'reth. Talking to Ch'r'ai will further Lae'zel's companion quest The Githyanki Warrior.
Notable NPCs:
Related Quests:
Notable loot:
- Diadem of Arcane Synergy
- Circlet of Psionic Revenge
- Gloves of Belligerent Skies
- Strange Conduit Ring
- Necklace of Elemental Augmentation
- The Skinburster
- Potion of Angelic Slumber
Hatchery
The entrance to the Hatchery is at X: 1320 Y: -781
Notable NPCs:
Related Quests:
Notable Loot:
- Githyanki EggX: 1275 Y: -760
Infirmary
The entrance to the Infirmary is atX: 1319 Y: -806
Doctor's Office
The entrance to the Doctor's Office is atX: 1289 Y: -809
Notable NPCs:
Related Quests:
Notable Loot:
Connected Locations
- X: 1357 Y: -854
- X: 453 Y: -825
- X: 1291 Y: -661
Points of Interest
- Portrait of Vlaakith - Interactive object, hanging on the wall at the T-junction to the Hatchery and Infirmary X: 1330 Y: -795
- Githyanki Barrier Disruptor X: 1390 Y: -757
Notable Items
Notable items obtained in this location, whether looted, purchased, or obtained through dialogue:
Potential Loot
- Diadem of Arcane Synergy
- Circlet of Psionic Revenge
- Gloves of Belligerent Skies
- Strange Conduit Ring
- Necklace of Elemental Augmentation
- The Skinburster
- Potion of Angelic Slumber
Traded Items
Dialogue Rewards
Story and Quest Items
Notable NPCs
- A'jak'nir Jeera - Merchant. X: 1390 Y: -821
- Ch'r'ai W'wargaz - Inquisitor of Vlaakith. X: 1358 Y: -664
- Ghustil Stornugoss - Principal Healer of Crèche Y'llek. X: 1286 Y: -801
- Kith'rak Therezzyn - Commander of Crèche Y'llek. X: 1409 Y: -765
- Sa'varsh Kethk - Warfare Instructor. X: 1358 Y: -770
- Varsh Ko'kuu - Custodian of the Hatchery. X: 1289 Y: -759
- Youth Varrl - Trainee. X: 1358 Y: -768
Creatures
Notes and Trivia
- Though not technically considered an Act Two location, Crèche Y'llek may be travelled back to freely for much of Act Two.
- Depending on the player's choices up to this point, after reaching the Shadow-Cursed Lands, travelling to Creche Y'llek might be necessary to reveal further details of quite significant quests and story elements from Act One.