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{{ up to date | 2023-09-15 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Stub}}
{{PageSeo
{{PageSeo
| keywords = location
| keywords = location
| description = Grymforge is a Location in the Underdark. It houses the legendary Adamantine Forge and is accessible by traversing the Ebonlake using the Zurkhwood Skiffs at the Underdark Beach.
| description = Grymforge is a Location in the Underdark. It houses the legendary Adamantine Forge and is accessible by traversing the Ebonlake using the Zurkhwood Skiffs at the Underdark Beach.
| image = Grymforge.jpg
| image = Grymforge.jpg
}}
{{Relative location
|region = Underdark
|location = {{PAGENAME}}
|south    = Abandoned Refuge
|north    = Decrepit Village
|west    =
|east    = Shadow-Cursed Lands
}}
}}
[[File:Grymforge.jpg|thumb|The main hall of Grymforge.]]
[[File:Grymforge.jpg|thumb|The main hall of Grymforge.]]
'''Grymforge''' is a [[Location]] in the [[Underdark]] in [[Chapter One]]. It encompasses the legendary [[Adamantine Forge (Location)|Adamantine Forge]] and the lesser Ancient Forge, also known as the [[Abandoned Refuge]].
'''Grymforge''' is a [[Location]] in the [[Underdark]] in [[Act One]]. It encompasses the legendary [[Adamantine Forge (Location)|Adamantine Forge]] and the lesser Ancient Forge, also known as the [[Abandoned Refuge]].


Built by worshippers of the [[Shar|Lady of Loss]] in the time immemorium, this long-abandoned fortress has been recently given a second life, with the forces of the [[Absolute]] scittering through ancient crumbling ruins and devilish lava pools, bolstering their armaments and seeking a safe incursion point to march their army into the [[Shadow-Cursed Lands]].  
Built by worshippers of the [[Shar|Lady of Loss]] in time immemorial, this long-abandoned fortress has been recently given a second life, with the forces of the [[Absolute]] skittering through crumbling ruins and devilish lava pools, bolstering their armaments and seeking a safe incursion point to march their army into the [[Shadow-Cursed Lands]].  


[[Duergar]] mercenaries billeted at the lower levels of the forge are commading a group of enslaved Ironhands gnomes to free the commander of the local special forces, [[Nere|True Soul Nere]], from a sudden cave-in. The only member of the group capable of clearing the cave-in has gone missing, and the duergar are willing to reward anybody who finds the runaway, dead or alive.
[[Duergar]] mercenaries billeted at the lower levels of the forge are commanding a group of enslaved Ironhand gnomes to free the commander of the local special forces, [[Nere|True Soul Nere]], from a sudden cave-in. The only member of the group capable of clearing the cave-in has gone missing, and the duergar are willing to reward anybody who finds the runaway, dead or alive.


==Access==
==Overview==
===Access===
The entry to Grymforge is through the [[Decrepit Village]], [[Underdark]] {{Coords|-7|-210}} by taking the skiff from the beach docks.
The entry to Grymforge is through the [[Decrepit Village]], [[Underdark]] {{Coords|-7|-210}} by taking the skiff from the beach docks.


==Areas==
===Regional waypoints===
Grymforge is an expansive and multilevel area. ''Please contribute to the wiki if you have ideas for ways to talk about areas within this location!''
The following {{SmIconLink|Waypoint Header Map Icon.png|Waypoints}} are available within Grymforge:
:{{WpCo|'''Underdark - Grymforge'''|-647|382}}
:{{WpCo|'''Underdark - Ancient Forge'''|-611|294}}
 
===Duergar encampment===
Accessible immediately upon arrival to the Grymforge, this is the main base of operations for the local [[Duergar]] mercenaries. It encompasses the lower areas of the Grymforge and spans from the entry docks below to the [[Nere|True Soul Nere's]] cave-in above. In order to progress to the upper-most levels of the area and eventually reach the Ancient Forge, the party must traverse through the Abandoned Temple to the north-east, or blast through a smaller cave-in to the north-west.


====Duergar encampment====
===Abandoned Temple===
Accessible immediately upon arrival to the Grymforge, this is the main base of operations for the local [[Duergar]] mercenaries. It encompasses the lower areas of the Grymforge and spans from the entry docs below to the [[Nere|True Soul Nere's]] cave-in above. In order to progress to the upper-most levels of the area and eventually reach the Ancient Forge, one must traverse through the Abandoned Temple to the east, or blast through a smaller cave-in to the north-west.
This area primarily occupies the north-eastern region of the location map. It is accessed either through a set of locked and hidden doors east of the entry docks, or through the upper floors of Grymforge when progressing from the north-western cave-in. Dangerous creatures have found home in these desolate halls, such as [[Ochre Jelly]] or [[Hellsboar|Hellsboars]].


====Abandoned Temple====
===Ancient Forge===  
This area is accessed either through a set of locked and hidden doors east of the entry docks, or through the upper floors of Grymforge, and primarily occupies the northeast region of the location map. You can find [[Philomeen]] in these depths, along with dangerous creatures such as [[Ochre Jelly]] and [[Hellsboar|Hellsboars]].
[[File:Screen_Map_Abandoned_Refuge.jpg|200px|thumb|Map of the Ancient Forge and the Adamantine Forge to the south-east.]]


====Ancient Forge====
{{hatnote|Main article: [[Abandoned Refuge]]}}
{{hatnote|Main article: [[Abandoned Refuge]].}}
To the far south of Grymforge, through a series of contraptions and ruins, there is an entry to the [[Abandoned Refuge]], also known as the Ancient Forge, and there is the 'Underdark - Ancient Forge' [[waypoint]]. It can be accessed by navigating through the forge grating at the upper levels, reached either by progressing through the trapped bridge that the north-western cave-in led to, or by taking the Abandoned Temple route. Abilities such as [[Misty Step]], [[Enhance Leap]], or [[Fly (Class Action)|Fly]] can be of help to find other paths through the terrain.
To the far south of Grymforge, you can find access to [[Abandoned Refuge]], also known as the Ancient Forge, and the 'Underdark - Ancient Forge' [[Waypoint]]. It can only be accessed by navigating through the forge grating at the upper levels. Continuing on this route eventually leads to the [[Adamantine Forge (Location)|Adamantine Forge]].


====Adamantine Forge====
===Adamantine Forge===
{{hatnote|Main article: [[Adamantine Forge (Location)|Admantine Forge]].}}
{{hatnote|Main article: [[Adamantine Forge (Location)|Adamantine Forge]]}}
The magnum opus of a long-forgotten Sharran blacksmith, this legendary forge is rumored to be capable of smithing [[Mithral Ore]] into armaments of exceptional quality. It is accessed from [[Abandoned Refuge]] by traversing down from the 'Underdark - Ancient Forge' waypoint past the lava pools and across the collapsed bridge.
If continuing on the Ancient Forge route, there will be the magnum opus of a long-forgotten Sharran blacksmith - the legendary [[Adamantine Forge (Location)|Adamantine Forge]], capable of smithing the mythical [[Mithral Ore]] into armaments of exceptional quality. It is clearly visible from the Abandoned Refuge vista and can be accessed by traversing south-east, down from the 'Underdark - Ancient Forge' waypoint, past the lava pools and across the collapsing bridge.


===Connected Locations===
===Connected locations===
The following [[Location|Locations]] connect to Grymforge:
The following [[Location|Locations]] are connected to the Grymforge:
* [[Ancient Temple]] <onlyinclude><abbr title="Although you can technically enter this area from Grymforge, you can't interact with the location in any meaningful way from here." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude>
* [[Ancient Temple]] <onlyinclude><abbr title="Although you can technically enter this area from Grymforge, you can't interact with the location in any meaningful way from here." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude>
* [[Underdark]]
* [[Underdark]]
** [[Decrepit Village]] (Beach)
** [[Decrepit Village]] (Beach)
* [[Ruined Battlefield]] (Act 2)
* [[Ruined Battlefield]] (Act Two)


=== Regional Waypoints ===
===Quests===
The following {{SmIconLink|Waypoint Header Map Icon.png|Waypoints}} are available within Grymforge:
*[[Deliver Nere's Head]]
:{{WpCo|'''Underdark - Grymforge'''|-647|382}}
*[[Free True Soul Nere]]
:{{WpCo|'''Underdark - Ancient Forge'''|-611|294}}
*[[Find the Explosives]]
 
*[[Find the Missing Boots]]
==Story Interactions==
*[[Help the Spirit of the Amulet]]
{{SpoilerWarning}}
*[[Save the Grymforge Gnomes]]
* Pass all three checks when speaking to the Stonemason to recieve infernal plate
*[[The Adamantine Forge (Quest)|The Adamantine Forge]]
* Convince the spiders to unionize with Lolth
*[[Rescue the Gnomes in Moonrise Towers]]
* Find Philomeen and negotiate for your lives
* Save True Soul Nere
* Save the slaves


==Characters==
==Characters==
====Notable NPCs====  
====Notable NPCs====
<ul style="column-width: 20em;">
<ul style="column-width: 20em;">
<section begin="npcs"/>
<section begin="npcs"/>
Line 96: Line 103:
<li> [[Murmath]]
<li> [[Murmath]]
<li> [[Skickpit]]
<li> [[Skickpit]]
<li> [[Stonemason Gergerran]]
<li> [[Stonemason Gergerann]]
<li> [[Viss]]
<li> [[Viss]]
<li> [[Ward Magmar]]
<li> [[Ward Magmar]]
Line 103: Line 110:
</ul>
</ul>


==Monsters==
==Creatures==
*[[Hellsboar]]
*[[Hellsboar]]
*[[Merregon Legionnaire]]
*[[Merregon Legionnaire]]
Line 112: Line 119:
*[[Lava Elemental]]
*[[Lava Elemental]]


==Loot==
== History ==
=== Quest Items===
The original Grymforge fortress was built in an unknown age by a group of Sharran followers. Those Sharrans used the fortress for approximately eight hundred years, after which it was abandoned. Grymforge was not re-inhabited until [[Ketheric Thorm]]'s [[Dark Justiciar]] army were brought in to rebuild it. {{cite text|Grymforge: A History|Unknown Justiciar}}
 
After this, the Grymforge served as a base of operations for Ketheric and his Justiciars. Among these Sharrans was Silouv Yali, a gnome well known for his wizarding talents. Yali guided the Sharrans in building the [[Adamantine Forge (Location)|Adamantine Forge]], which was able to heat mithral to great enough temperatures to forge adamantine. As well, he conjured [[Grym]], a construct who protects the forge. {{cite text|The Great Furnace of Grymforge|Unknown}}
 
While Ketheric's forces worked to destroy Reithwin and its surrounding Selûnite population, a Selûnite resistance lead by [[Infernal Mason|Mordfred]] worked to oppose him. The Justiciars proved too strong however, forcing Mordfred to make a bargain with [[Raphael]] in desperation; destroy the Justiciars in return for his soul.{{cite text|Mason's Log|[[Infernal Mason]]}}
 
Raphael sent the orthon [[Yurgir]] and his [[Merregon Legionnaire|merregons]] to the Grymforge. Yurgir smashed through the cities walls, leaving behind hellish glass. {{ref|Dialogue with [[Stonemason Kith]]}} Together, he and his merregons wiped out the Justiciar presence. While Yurgir and most of his legion left to remove the Justiciars from the [[Gauntlet_of_Shar|Gaunlet of Shar]], some merregons remained in Grymforge.
 
==List of interactions==
* Pass all three checks when speaking to the Stonemason to receive infernal plate
* Convince the spiders to unite under Lolth
* Find Philomeen and negotiate for a [[Runepowder_Vial|Runepowder Vial]]
* Save True Soul Nere
* Save the slaves
 
==Notable loot==
===Quest items===
<ul style="column-width: 20em;">
<ul style="column-width: 20em;">
<li> {{SmallIcon|Key IncompleteMasterwork CellarKey Icon.png}} [[Iron Key]]
<li> {{MdRarityItem|Iron Key}}
<li> {{SmallIcon|Key Silver A.png}} [[Rusted Key]]
<li> {{MdRarityItem|Rusted Key}}
<li> {{SmallIcon|Key Silver A.png}} [[Tarnished Silver Key]]
<li> {{MdRarityItem|Tarnished Silver Key}}
<li> {{IconLink|Neres Head Icon.png|Nere's Head|size=25}}
<li> {{MdRarityItem|Nere's Head}}
</ul>
</ul>
 
===Other notable===
=== Other Notable ===
Other Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
Other Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
<ul style="column-width: 20em;">
<ul style="column-width: 20em;">
<li> {{SmallIcon|Boots of Brilliance Icon.png}} [[Boots of Brilliance]]
<li> {{MdRarityItem|Jorgoral's Greatsword}}
<li> {{SmallIcon|Cap of Wrath Icon.png}} [[Cap of Wrath]]
<li> {{MdRarityItem|Bow of the Banshee}}
<li> {{SmallIcon|Dagger PlusOne Icon.png}} [[Dagger +1]]
<li> {{MdRarityItem|Shining Staver-of-Skulls}}
<li> {{SmallIcon|Dark Justiciar Mail Icon.png}} [[Dark Justiciar Mail]]
<li> {{MdRarityItem|Intransigent Warhammer}}
<li> {{SmallIcon|Dark Justiciar Helm Icon.png}} [[Dark Justiciar Helm]]
<li> {{MdRarityItem|Wondrous Gloves}}
<li> {{SmallIcon|Warpick PlusOne Icon.png}} [[Deep Delver]]
<li> {{MdRarityItem|Dark Justiciar Helm}}
<li> {{SmallIcon|Devilfoil Mask Icon.png}} [[Devilfoil Mask]]
<li> {{MdRarityItem|Dark Justiciar Mail}}
<li> {{SmallIcon|Disintegrating Nightwalkers Icon.png}} [[Disintegrating Night Walkers]]
<li> {{MdRarityItem|Sharran Crossbow}}
<li> {{SmallIcon|Fetish of Callarduran Smoothhands Icon.png}} [[Fetish of Callarduran Smoothhands]]
<li> {{MdRarityItem|The Real Sparky Sparkswall}}
<li> {{SmallIcon|Hand Crossbow PlusOne Icon.png}} [[Firestoker]]
<li> {{MdRarityItem|The Protecty Sparkswall}}
<li> {{SmallIcon|Greatclub PlusOne Icon.png}} [[Greatclub +1]]
<li> {{MdRarityItem|Merregon Halberd}}
<li> {{SmallIcon|Merregon Halberd Icon.png}} [[Merregon Halberd]]
<li> {{MdRarityItem|Firestoker}}
<li> {{SmallIcon|Robust Chain Shirt Icon.png}} [[Robust Chain Shirt]]
<li> {{MdRarityItem|Fetish of Callarduran Smoothhands}}
<li> {{SmallIcon|Runepowder Barrel Icon.png}} [[Runepowder Barrel]]
<li> {{MdRarityItem|Bracing Band}}
<li> {{SmallIcon|Runepowder Vial Icon.png}} [[Runepowder Vial]]
<li> {{MdRarityItem|Armour of Uninhibited Kushigo}}
<li> {{SmallIcon|Light Crossbow Icon.png}} [[Sharran Crossbow]]
<li> {{MdRarityItem|Ring of Absolute Force}}
<li> {{SmallIcon|Throwable Smokepowder Satchel Icon.png}} [[Smokepowder Satchel]]
<li> {{MdRarityItem|Boots of Speed}}
<li> {{SmallIcon|Rapier PlusOne Icon.png}} [[Sword of Screams]]
<li> {{MdRarityItem|Cap of Wrath}}
<li> {{SmallIcon|The Protecty Sparkswall Icon.png}} [[The Protecty Sparkswall]]
<li> {{MdRarityItem|Deep Delver}}
<li> {{SmallIcon|The Real Sparky Sparkswall Icon.png}} [[The Real Sparky Sparkswall]]
<li> {{MdRarityItem|Sword of Screams}}
<li> {{SmallIcon|Wondrous_Gloves_Icon.png}} [[Wondrous Gloves]]
<li> {{MdRarityItem|Disintegrating Night Walkers}}
<li> {{SmallIcon|Wyvern Poison Icon.png}} [[Wyvern Poison]]
<li> {{MdRarityItem|Dark Justiciar Mask}}
<li> {{IconLink|Infernal Alloy Icon.png|Infernal Alloy|size=25}}
<li> {{MdRarityItem|Sentient Amulet (Rare)}}
<li> {{MdRarityItem|Grymskull Helm}}
<li> {{MdRarityItem|Adamantine Mace}}
<li> {{MdRarityItem|Adamantine Longsword}}
<li> {{MdRarityItem|Adamantine Scimitar}}
<li> {{MdRarityItem|Adamantine Shield}}
<li> {{MdRarityItem|Adamantine Scale Mail}}
<li> {{MdRarityItem|Adamantine Splint Armour}}
<li> {{MdRarityItem|Runepowder Barrel}}
<li> {{MdRarityItem|Runepowder Vial}}
<li> {{MdRarityItem|Smokepowder Satchel}}
<li> {{MdRarityItem|Devilfoil Mask}}
<li> {{MdRarityItem|Infernal Alloy}}
</ul>
</ul>


=== Hidden Treasure ===
=== Hidden treasure ===
* Harper Cache: {{Coords|-700|371}} find this blatantly labelled cache, with a dangerous twist.
* Harper Cache: {{Coords|-700|371}} find this blatantly labelled cache, with a dangerous twist.


== Quests ==
== Related literature ==
*[[Deliver Nere's Head]]
* {{MdRarityItem|Grymforge: A History}}
*[[Free True Soul Nere]]
* {{MdRarityItem|The Great Furnace of Grymforge}}
*[[Find the Explosives]]
 
*[[Find the Missing Boots]]
== References ==
*[[Save the Grymforge Gnomes]]
{{reflist}}{{reflist|text}}
*[[The Adamantine Forge (Quest)|The Adamantine Forge]]
*[[Rescue the Gnomes in Moonrise Towers]]
== External Links ==


==External links==
* {{FRWiki|Grymforge|long}}
* {{FRWiki|Grymforge|long}}
[[Category:Locations]]
[[Category:Locations]]
[[Category:Act One Locations]]
[[Category:Act One Locations]]
{{NavUnderdark|nocat=1}}
{{NavUnderdark|nocat=1}}
{{NoExcerpt|''For The Adamantine Forge, a notable sub-area within the neighbouring [[Abandoned Refuge]] area, see: [[The Adamantine Forge]].''}}

Latest revision as of 22:47, 16 April 2024

Underdark
Decrepit Village
Grymforge Shadow-Cursed Lands
Abandoned Refuge
The main hall of Grymforge.

Grymforge is a Location in the Underdark in Act One. It encompasses the legendary Adamantine Forge and the lesser Ancient Forge, also known as the Abandoned Refuge.

Built by worshippers of the Lady of Loss in time immemorial, this long-abandoned fortress has been recently given a second life, with the forces of the Absolute skittering through crumbling ruins and devilish lava pools, bolstering their armaments and seeking a safe incursion point to march their army into the Shadow-Cursed Lands.

Duergar mercenaries billeted at the lower levels of the forge are commanding a group of enslaved Ironhand gnomes to free the commander of the local special forces, True Soul Nere, from a sudden cave-in. The only member of the group capable of clearing the cave-in has gone missing, and the duergar are willing to reward anybody who finds the runaway, dead or alive.

Overview[edit | edit source]

Access[edit | edit source]

The entry to Grymforge is through the Decrepit Village, Underdark X: -7 Y: -210 by taking the skiff from the beach docks.

Regional waypoints[edit | edit source]

The following Waypoints Waypoints are available within Grymforge:

caption = Underdark - Grymforge Underdark - Grymforge X: -647 Y: 382
caption = Underdark - Ancient Forge Underdark - Ancient Forge X: -611 Y: 294

Duergar encampment[edit | edit source]

Accessible immediately upon arrival to the Grymforge, this is the main base of operations for the local Duergar mercenaries. It encompasses the lower areas of the Grymforge and spans from the entry docks below to the True Soul Nere's cave-in above. In order to progress to the upper-most levels of the area and eventually reach the Ancient Forge, the party must traverse through the Abandoned Temple to the north-east, or blast through a smaller cave-in to the north-west.

Abandoned Temple[edit | edit source]

This area primarily occupies the north-eastern region of the location map. It is accessed either through a set of locked and hidden doors east of the entry docks, or through the upper floors of Grymforge when progressing from the north-western cave-in. Dangerous creatures have found home in these desolate halls, such as Ochre Jelly or Hellsboars.

Ancient Forge[edit | edit source]

Map of the Ancient Forge and the Adamantine Forge to the south-east.
Main article: Abandoned Refuge

To the far south of Grymforge, through a series of contraptions and ruins, there is an entry to the Abandoned Refuge, also known as the Ancient Forge, and there is the 'Underdark - Ancient Forge' waypoint. It can be accessed by navigating through the forge grating at the upper levels, reached either by progressing through the trapped bridge that the north-western cave-in led to, or by taking the Abandoned Temple route. Abilities such as Misty Step, Enhance Leap, or Fly can be of help to find other paths through the terrain.

Adamantine Forge[edit | edit source]

Main article: Adamantine Forge

If continuing on the Ancient Forge route, there will be the magnum opus of a long-forgotten Sharran blacksmith - the legendary Adamantine Forge, capable of smithing the mythical Mithral Ore into armaments of exceptional quality. It is clearly visible from the Abandoned Refuge vista and can be accessed by traversing south-east, down from the 'Underdark - Ancient Forge' waypoint, past the lava pools and across the collapsing bridge.

Connected locations[edit | edit source]

The following Locations are connected to the Grymforge:

Quests[edit | edit source]

Characters[edit | edit source]

Notable NPCs[edit | edit source]

Merchants[edit | edit source]

Animals[edit | edit source]

Other NPCs[edit | edit source]

Creatures[edit | edit source]

History[edit | edit source]

The original Grymforge fortress was built in an unknown age by a group of Sharran followers. Those Sharrans used the fortress for approximately eight hundred years, after which it was abandoned. Grymforge was not re-inhabited until Ketheric Thorm's Dark Justiciar army were brought in to rebuild it. [text 1]

After this, the Grymforge served as a base of operations for Ketheric and his Justiciars. Among these Sharrans was Silouv Yali, a gnome well known for his wizarding talents. Yali guided the Sharrans in building the Adamantine Forge, which was able to heat mithral to great enough temperatures to forge adamantine. As well, he conjured Grym, a construct who protects the forge. [text 2]

While Ketheric's forces worked to destroy Reithwin and its surrounding Selûnite population, a Selûnite resistance lead by Mordfred worked to oppose him. The Justiciars proved too strong however, forcing Mordfred to make a bargain with Raphael in desperation; destroy the Justiciars in return for his soul.[text 3]

Raphael sent the orthon Yurgir and his merregons to the Grymforge. Yurgir smashed through the cities walls, leaving behind hellish glass. [1] Together, he and his merregons wiped out the Justiciar presence. While Yurgir and most of his legion left to remove the Justiciars from the Gaunlet of Shar, some merregons remained in Grymforge.

List of interactions[edit | edit source]

  • Pass all three checks when speaking to the Stonemason to receive infernal plate
  • Convince the spiders to unite under Lolth
  • Find Philomeen and negotiate for a Runepowder Vial
  • Save True Soul Nere
  • Save the slaves

Notable loot[edit | edit source]

Quest items[edit | edit source]

Other notable[edit | edit source]

Other Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Hidden treasure[edit | edit source]

  • Harper Cache: X: -700 Y: 371 find this blatantly labelled cache, with a dangerous twist.

Related literature[edit | edit source]

References[edit | edit source]

  1. Dialogue with Stonemason Kith

External links[edit | edit source]