Guardian of Faith (creature): Difference between revisions

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{{CharacterInfo
{{hatnote|This page is about the creature, Guardian of Faith. For other similar pages, see [[Guardian of Faith (disambiguation)]].}}
|STR=10
{{Infobox statistics
|level=7
| name = Guardian of Faith
|race=Construct
| image = Guardian of Faith Model.png
|type=Construct
| imagesize = 0.7
|HP=60
| race = [[Construct]]
|AC=20
| size = Medium
|size=Medium
| type = Construct
|weight=50kg / 100lbs
| armour_class = 20
|initiative=+0
| hit_points = 60
|DEX=10
| weight_kg = 50
|CON=10
| weight_lb = 100
|INT=10
| level = 7
|WIS=10
| str = 10
|CHA=10
| dex = 10
|passive=
| con = 10
{{PAS|Guardian of Faith}}
| int = 10
{{PAS|Permanently Armed}}
| wis = 10
{{PAS|Retaliation}}
| cha = 10
|name=Guardian of Faith
|image=[[File:Guardian of Faith Model.png|200px]]
|imagename=Version 1
|image2=[[File:Guardian of Faith Evil Model.png|200px]]
|imagename2=Version 2
|location=[[Rosymorn Monastery]]
|proficiency=3
|speed=0}}
'''Guardian of Faith''' is a [[Construct]] that can be summoned with the [[Spells#Level 4 Spells|level 4 Conjuration spell]] [[Guardian of Faith]]. Acting as immobile sentries, they will attack any enemies that get within range. Guardians of Faith take damage with every attack they make.


==Abilities==
| feature1_name = Guardian of Faith (passive feature)
| feature1_description = When an Enemy enters your attack range, you can strike them.
| feature2_name = Permanently Armed
| feature2_description = Cannot be disarmed.
| feature3_name = Retaliation
| feature3_description = Strike back at the next enemy that attacks you.
}}
'''Guardian of Faith''' is a [[Construct]] that can be summoned with the [[Spells#Level 4 Spells|level 4 Conjuration spell]], [[Guardian of Faith]]. Acting as immobile sentries, they will attack any enemies that get within range. Guardians of Faith take damage with every attack they make.


===[[Strike of the Guardian]]:===
== Attacks and abilities==
Strikes a target with its sword. Also deals {{DamageText|20|Radiant}} damage to itself.


{{Action}}
{{feature box|Strike of the Guardian}}
{{DamageInfo|20|type=Radiant|save=Dexterity|save effect=half}}
{{Range|m=3|ft=10}}


===[[Divine Retaliation]]:===
{{feature box|Divine Retaliation}}
Allows the use of Strike of the Guardian as a {{Action|Reaction}} when attacked.


== Combat tactics ==
==Gallery==
<gallery heights="200">
Guadrian of Faith Concept Art 2.png|Concept Art of a Good Guardian.
Guadrian of Faith Concept Art 1.png|Concept Art of a Neutral Guardian.
Guadrian of Faith Concept Art 3.png|Concept Art of an Evil Guardian.
Guadrian of Faith Concept Art Gods.png|Concept Art of Shields that would have changed depending on deity.
Guardian of Faith Evil Model.png|Guardian of Faith evil model.
</gallery>


== Notes ==
== Notes ==
One can be found in the [[Rosymorn Monastery]] guarding a pile of skeletons. The Cleric that summoned it is one of those long dead skeletons (''[[Last Notes of a Monk]]''), and the fact that it is a permanent Guardian is attributed to a blessing of [[Lathander]].
One can be found in the [[Rosymorn Monastery]] guarding a pile of skeletons. The Cleric that summoned it is one of those long dead skeletons (''[[Last Notes of a Monk]]''), and the fact that it is a permanent Guardian is attributed to a blessing of [[Lathander]].
{{NavCreatures}}

Latest revision as of 21:45, 30 April 2024

This page is about the creature, Guardian of Faith. For other similar pages, see Guardian of Faith (disambiguation).

Guardian of Faith is a Construct that can be summoned with the level 4 Conjuration spell, Guardian of Faith. Acting as immobile sentries, they will attack any enemies that get within range. Guardians of Faith take damage with every attack they make.

Attacks and abilities[edit | edit source]

Sacred Flame.webp
20 Damage TypesRadiant damage

Channel the power of your deity in your sword strike to protect the cleric that brought you into being.
DEX Save
 Range: 3 m / 10 ft
Sacred Flame.webp

Strike back at the enemy that attacked you.

Gallery[edit | edit source]

Notes[edit | edit source]

One can be found in the Rosymorn Monastery guarding a pile of skeletons. The Cleric that summoned it is one of those long dead skeletons (Last Notes of a Monk), and the fact that it is a permanent Guardian is attributed to a blessing of Lathander.