Kar'niss: Difference between revisions

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Kar'niss may be first encountered in two different ways. While entering the Shadow-Cursed Lands from [[Rosymorn Monastery Trail]], a group of [[Absolute]] followers will be waiting for [[Minthara]] to arrive and summon the guide. The player can use the [[Spider's Lyre]] to summon Kar'niss, then follow the convoy to [[Moonrise Towers]].
Kar'niss may be first encountered in two different ways. While entering the Shadow-Cursed Lands from [[Rosymorn Monastery Trail]], a group of [[Absolute]] followers will be waiting for [[Minthara]] to arrive and summon the guide. The player can use the [[Spider's Lyre]] to summon Kar'niss, then follow the convoy to [[Moonrise Towers]].


Otherwise, if the party reaches [[Last Light Inn]] before meeting the convoy, they may travel with a group of harpers to an ambush site. Kar'niss and his caravan will pass by the site, and can be defeated or convinced to leave the lantern and travel in to the Shadow-Curse.
Otherwise, if the party reaches the Shadow-Cursed Lands through [[Grymforge]], they may encounter Kar'niss' caravan mid-transit - either alongside a group of Harpers to ambush them and claim the lantern as part of a quest given by [[Jaheira]] at [[Last Light Inn]], or alone if they explore the Shadow-Cursed Lands and come across the checkpoint without interacting with the Harpers first. The Harper ambush will also be encountered if the party followed the caravan from the start. In each of these scenarios, the party may choose to follow the convoy to Moonrise, kill Kar'niss and his followers to take his lantern, or convince him through dialogue to relinquish it and walk away to his death.


 
If Kar'niss and his caravan are convinced to leave without the Moonlantern during the ambush in [[Seek Protection from the Shadow Curse]], they can later be encountered as {{cond|Shadow-Cursed Undead}} in [[Reithwin Town]], south of the statue of Ketheric Thorm outside the [[Sharran Sanctuary]] and north of the bridge to [[Moonrise Towers]]. They are automatically hostile to the party in this form and cannot be interacted with other than by attacking, but Kar'niss will still appear as {{cond|Temporarily Hostile}} if attacked.
If Kar'niss and his caravan are convinced to leave without the Moonlantern during the ambush in [[Seek Protection from the Shadow Curse]], they can later be encountered as {{cond|Shadow-Cursed Undead}} in [[Reithwin Town]], south of the statue of Ketheric Thorm outside the [[Sharran Sanctuary]] and north of the bridge to [[Moonrise Towers]].  
 
They are automatically hostile to the party in this form and cannot be interacted with other than by attacking, but Kar'niss will still appear as {{cond|Temporarily Hostile}} if attacked.


== Attacks and abilities==
== Attacks and abilities==

Revision as of 07:57, 15 March 2024

Kar'niss is a Drider in service of the Absolute, whom he serves after being cast out by Lolth, the Queen of Spiders. He's a key character involved in the questline Seek Protection from the Shadow Curse, since he carries a Moonlantern that traps the pixie Dolly Dolly Dolly. He believes that anyone who perishes to the Shadow Curse Shadow Curse makes it stronger.

Can be spoken to in death with the Speak with Dead Speak with Dead spell.

Encounters

Kar'niss may be first encountered in two different ways. While entering the Shadow-Cursed Lands from Rosymorn Monastery Trail, a group of Absolute followers will be waiting for Minthara to arrive and summon the guide. The player can use the Spider's Lyre to summon Kar'niss, then follow the convoy to Moonrise Towers.

Otherwise, if the party reaches the Shadow-Cursed Lands through Grymforge, they may encounter Kar'niss' caravan mid-transit - either alongside a group of Harpers to ambush them and claim the lantern as part of a quest given by Jaheira at Last Light Inn, or alone if they explore the Shadow-Cursed Lands and come across the checkpoint without interacting with the Harpers first. The Harper ambush will also be encountered if the party followed the caravan from the start. In each of these scenarios, the party may choose to follow the convoy to Moonrise, kill Kar'niss and his followers to take his lantern, or convince him through dialogue to relinquish it and walk away to his death.

If Kar'niss and his caravan are convinced to leave without the Moonlantern during the ambush in Seek Protection from the Shadow Curse, they can later be encountered as Shadow-Cursed Undead Shadow-Cursed Undead in Reithwin Town, south of the statue of Ketheric Thorm outside the Sharran Sanctuary and north of the bridge to Moonrise Towers. They are automatically hostile to the party in this form and cannot be interacted with other than by attacking, but Kar'niss will still appear as Temporarily Hostile Temporarily Hostile if attacked.

Attacks and abilities

Generic Physical.webp
D6 Piercing.png 3d6 (3~18) Damage TypesPiercing damage
+
D8 Poison.png 2d8 (2~16) Damage TypesPoison damage

Lash out with venomous claws..
 Melee: 1.5 m / 5  ft
Multiattack Earth Elemental.webp
Normal weapon damage

Target must be below its maximum hit points.
 Melee: 1.5 m / 5  ft

Spells Known

Sanctuary.webp
Sanctuary Sanctuary ()

You or an ally cannot be targeted until you attack or harm a creature. You can still take damage from area spells.
 Range: 18 m / 60 ft
Spindleweb Sanctuary.webp

Protect yourself from attackers in the Absolute's gaze. If you attack or harm another creature, the sanctuary shatters, dealing 3d8Damage TypesPsychic to nearby creatures.

Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. However, it can still take damage from spells that influence a larger area.

 Range: Self

Related quests

Notable loot

Speak with Dead

Kar'niss can be spoken to with Speak with Dead.

Player: Who are you?

  • Kar'niss: Erased... forgotten... we are... drider...

Player: What happened to you?

  • Kar'niss: Lolth... cast out... Absolute... saved...

Player: Who killed you?

  • Kar'niss: Traitor... heretic...

Player: Where are you from?

  • Kar'niss: Moonrise...

Player: What were you doing?

  • Kar'niss: Shepherding... the faithful... carrying... our Lady's light...

Player: You walk the shadows safely. How?

  • Kar'niss: Lantern... our Lady's light...

Player: How did you trap that pixie in the lantern?

  • Kar'niss: Always... many voices... her... the LOUDEST...

Player: How did the shadow curse come to be?

  • Narrator: *The corpse remains silent. It does not know.*

External links