Mind flayers: Difference between revisions

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| image = Mind Flayer.jpg
| image = Mind Flayer.jpg
}}{{Infobox statistics
}}{{Infobox statistics
| image = Mind Flayer Model.png
| image = Mind Flayer Nautiloid.PNG
| str = 11
| str = 11
| dex = 12
| dex = 12
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| type = Aberration
| type = Aberration
| imagesize = 100px
| imagesize = 100px
| amour_class = 15
| armour_class = 15
| hit_points = 85
| hit_points_tactician = 92
| hit_points = 71
| weight_kg = 60
| weight_kg = 60
| weight_lb = 120
| weight_lb = 120
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| feature2_name = Opportunity Attack
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of reach
| feature2_description = Automatically attack an enemy moving out of reach
| feature3_name = Charm
| feature3_mode = Tactician
| feature3_description = Prevent an enemy from attacking you until next turn, as a reaction
}}
}}
'''Mind flayers''' or '''illithids''' are a non-playable [[race|race]], and a type of [[List_of_Creature_Types#Aberration|Aberration]]. The [[Githyanki]] word for mind flayer is ''ghaik''. Multiple specific creatures titled '''Mind Flayer''' also exist in the game, and are, as their names would suggest, all mind flayers.
'''Mind flayers''' or '''illithids''' are a non-playable [[race|race]] of [[List_of_Creature_Types#Aberration|Aberration]] creatures. The [[Githyanki]] word for mind flayer is ''ghaik''. Multiple specific creatures titled '''Mind Flayer''' also exist in the game and are, as their names would suggest, all mind flayers.


== About mind flayers ==
== Overview ==
{{quote|Psionic tyrants, slavers, and interdimensional voyagers that feed off the brains of thinking creatures.<br><br>Most belong to a hivemind colony devoted to an elder brain, and all work towards achieving the Grand Design - their dream of once more controlling empires that span the multiverse.}}
{{Q|Psionic tyrants, slavers, and interdimensional voyagers that feed off the brains of thinking creatures.<br><br>Most belong to a hivemind colony devoted to an elder brain, and all work towards achieving the Grand Design - their dream of once more controlling empires that span the multiverse.|author=in-game racial description}}
Mind flayers are psionic aberrations with a humanoid-like figure and a tentacled head that communicate using telepathy. They feast on the brains of intelligent beings and can enthrall other creatures to their will. Every mind flayer is connected to an [[Elder Brain]], a colossal and powerful psionic brain that commands the mind flayers it is linked to.
Mind flayers are psionic aberrations with a humanoid-like figure and a tentacled head that communicate using telepathy. They feast on the brains of intelligent beings and can enthrall other creatures to their will. Every mind flayer is connected to an [[Elder Brain]], a colossal and powerful psionic brain that commands the mind flayers it is linked to.


Mind flayers reproduce by infecting other creatures with a [[Mind Flayer Tadpole|tadpole]], which consumes its host from the inside, transforming them into another mind flayer in a process called {{FRWiki|ceremorphosis}}.
Mind flayers reproduce by infecting other creatures with a [[Mind Flayer Tadpole|tadpole]]<nowiki/> that consumes its host from the inside, transforming them into another mind flayer in a process called {{FRWiki|ceremorphosis}}.
 
Thousands of years ago, mind flayers were a dominant planar power. Using massive flying vessels called [[Nautiloid (Creature)|Nautiloid]]s, they traveled to hundreds of worlds, harvesting intelligent humanoids to consume, propagate their race, and use as slave labour. One of their enslaved races, the [[Gith|gith]], rose up and destroyed their empire, leaving only small pockets of mind flayers behind.


Thousands of years ago, Mind flayers were a dominant planar power. Using massive flying vessels called [[Nautiloid (Creature)|Nautiloid]]s, they traveled to hundreds of worlds, harvesting intelligent humanoids to consume, propagate their race, and use as slave labour. One of their enslaved races, the [[Gith|gith]], rose up and destroyed their empire, leaving only small pockets of mind flayers behind.
== Interactions ==
Mind flayers play a major role as antagonists throughout the game, from the prologue into the endgame. Though most are immediately hostile, in some cases a mind flayer can be friendly or downright ingratiating. Whether their pleasantness is genuine or a self-serving veneer on their psionic charms is often left for the player to contemplate.
{{Infobox statistics
| image =
| str = 11
| dex = 12
| con = 12
| int = 19
| wis = 17
| cha = 17
| int_save_proficiency = y
| wis_save_proficiency = y
| cha_save_proficiency = y
| level = 8
| name = Mind Flayer (Prologue)
| size = Medium
| type = Aberration
| imagesize = 100px
| armour_class = 15
| hit_points_tactician = 110
| hit_points = 85
| weight_kg = 60
| weight_lb = 120
| feature1_name = Magic Resistance
| feature1_description = Advantage on Saving Throws against spells and magical effects
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of reach
}}


=== Mind flayer characters ===
=== Mind Flayer Characters ===
* [[Omeluum]]
{{SpoilerBox|
* [[The Emperor]]
* [[The Emperor]]
* [[Omeluum]]
* In the endgame, the player can choose to transform a character [[Full-illithid|completely into a mind flayer]]:
** [[Origins|Avatar character]]
** [[Karlach]]
** [[Orpheus]]
}}
 
=== Mind Flayer enemy variants ===
* Mind Flayer (prologue): A unique mind flayer in the prologue has a slightly larger health pool than mind flayers encountered later in the game. It also does not gain {{SAI|Charm}} on [[Tactician]].
* [[Illithid Arcanist]]


== Attacks and abilities ==
== Attacks and abilities ==
{{Feature box|name=Mind Blast
|{{Action}}


{{Saving Throw|INT|dc=15}} to avoid damage and becoming [[Stunned (Condition)|Stunned]].{{DamageInfo|4d8+4|Psychic}}{{Recharge|Per Round}}.
{{Feature box|Tentacle Whip}}
}}


{{Feature box|name=Tentacle Lash|image name=Generic Physical.webp
{{Feature box|Mind Blast}}
|{{Action}}


{{Attack Roll}}: +7
{{Feature box|Mind Flayer Domination}}


{{Saving Throw|INT|dc=15}}{{DamageInfo|2d10+4|Psychic}}
{{Feature box|Levitate (Illithid Power)}}
}}


==Gallery==
==Gallery==
<gallery heights="250px" mode="packed">
<gallery heights="250" mode="nolines" widths="200">
Mind Flayer.jpg|A Mind Flayer in Early Access
File:Mind Flayer.jpg|A mind flayer in Early Access
File:Mind Flayer Model.png|Mind flayer model
File:Mind Flayer Lunch.PNG|Mind flayer consuming a brain
</gallery>
</gallery>
== See also ==
* [[:Category:Mind Flayers|List of all Mind Flayers]]


== External links ==
== External links ==
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{{NavCreatures}}
{{NavCreatures}}
[[Category: Aberrations]]
[[Category: Races]]
[[Category: Races]]
[[Category: Non-playable races]]
[[Category: Non-playable races]]

Revision as of 08:29, 28 April 2024

Mind flayers or illithids are a non-playable race of Aberration creatures. The Githyanki word for mind flayer is ghaik. Multiple specific creatures titled Mind Flayer also exist in the game and are, as their names would suggest, all mind flayers.

Overview

Psionic tyrants, slavers, and interdimensional voyagers that feed off the brains of thinking creatures.

Most belong to a hivemind colony devoted to an elder brain, and all work towards achieving the Grand Design - their dream of once more controlling empires that span the multiverse.
— in-game racial description

Mind flayers are psionic aberrations with a humanoid-like figure and a tentacled head that communicate using telepathy. They feast on the brains of intelligent beings and can enthrall other creatures to their will. Every mind flayer is connected to an Elder Brain, a colossal and powerful psionic brain that commands the mind flayers it is linked to.

Mind flayers reproduce by infecting other creatures with a tadpole that consumes its host from the inside, transforming them into another mind flayer in a process called ceremorphosis.

Thousands of years ago, mind flayers were a dominant planar power. Using massive flying vessels called Nautiloids, they traveled to hundreds of worlds, harvesting intelligent humanoids to consume, propagate their race, and use as slave labour. One of their enslaved races, the gith, rose up and destroyed their empire, leaving only small pockets of mind flayers behind.

Interactions

Mind flayers play a major role as antagonists throughout the game, from the prologue into the endgame. Though most are immediately hostile, in some cases a mind flayer can be friendly or downright ingratiating. Whether their pleasantness is genuine or a self-serving veneer on their psionic charms is often left for the player to contemplate.

Mind Flayer Characters

Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

Mind Flayer enemy variants

  • Mind Flayer (prologue): A unique mind flayer in the prologue has a slightly larger health pool than mind flayers encountered later in the game. It also does not gain Charm Charm on Tactician.
  • Illithid Arcanist

Attacks and abilities

Tentacle Whip

Mind Blast.webp
D8 Psychic.png 4d8 (4~32) Damage TypesPsychic damage

Spew forth a conical wave of psychic energy and possibly Stunned Stun targets within.
INT Save
AoE: 14 m / 47 ft (Cone)
Dominate Person.webp

Dominate a nearby humanoid. Allies are unaffected.

Each time the dominated creature takes damage, it may repeat the Saving throw against your domination.

INT Save
 Range: 18 m / 60 ft
Fly Illithid Power.webp
Levitate Levitate ()

Float effortlessly to a destination.
 Range: 18 m / 60 ft

Gallery

External links

Mind flayer on the Forgotten Realms Wiki