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Leave No One Behind

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Leave No One Behind is an achievement in Baldur's Gate 3 that requires the party to save a specific subset[1] of the Tiefling Refugees. If the conditions are met, this achievement is awarded upon completing the game.

Act One[edit | edit source]

Specific tiefling refugees in the Emerald Grove must survive. This requires the party to complete the Save the RefugeesSave the Refugees questline, siding with the tieflings throughout and, depending on the choices the party made, ensuring their survival against goblins or hostile druids. The Rite of Thorns must also not be completed.

See list to the right for a full name list of all tieflings that must be alive at the end of Act One.

Special mentions[edit | edit source]

The below must all be accounted for before Defeat the GoblinsDefeat the Goblins is complete.

  • RolanRolan: Found in the grove with his siblings. He must be convinced to stay with the rest of the refugees due to events of Act Two.
  • ArabellaArabella: Found in the Inner Sanctum, where KaghaKagha must be convinced to spare her.
  • CerysCerys only appears in this act if ZevlorZevlor has died, thus her appearance means the achievement has failed.
  • If the The Dark Urge is chosen as origin, AlfiraAlfira must be knocked out non-lethally on the day their special long rest event triggers. She is then replaced by a Dragonborn bard QuilQuil during Dark Urge's personal camp event. If successful, Alfira does not disappear from her position in the Emerald Grove.

Act Two[edit | edit source]

In Act Two, many of the tieflings are - unavoidably - either missing or dead. Refer to the list to the right to see who must be accounted for and kept alive for this achievement.

The Last Light Inn must not fall at any point. This includes keeping IsobelIsobel safe during Resolve the AbductionResolve the Abduction, where tieflings must survive the raid, as well as ensuring NightsongNightsong is saved in Find the NightsongFind the Nightsong.

Special mentions[edit | edit source]

The below should be accounted for before the party enter the Shadowfell as part of the Find the NightsongFind the Nightsong, with the exception of Zevlor and Mol.

Deceased or missing[edit | edit source]

Act Three[edit | edit source]

Most of the surviving tieflings can be found in the refugee camps in Rivington, though some have made it into the Lower City.

At this point in the game, no major events endanger the refugees.

Special mentions[edit | edit source]

Missing[edit | edit source]

  • In addition to the list of missing tieflings in Act Two, MeliMeli cannot be found anywhere.

Bugs[edit | edit source]

  • Achievement may incorrectly unlock early if saving tieflings missed in a previous playthrough.

Notes and references[edit | edit source]