Drilldown: spells
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Until Long Rest (32)
Showing below up to 190 results in range #1 to #190.
A
B
- Bane (Spell)
- Bane's Wrath
- Barkskin
- Bear's Endurance
- Benign Transposition: Teleport
- Bestow Curse
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Bless
- Blink (Class Action)
- Blood Frenzy
- Bolstering Magic: Boon
- Bolstering Magic: Level 1 Spell Slot
- Bolstering Magic: Level 2 Spell Slot
- Bolstering Magic: Level 3 Spell Slot
- Brutal Leap
- Bull Rush
- Bull's Strength
- Burrow (Badger)
C
- Cat's Grace
- Challenge to Duel
- Charger: Shove
- Charger: Weapon Attack
- Charm Animals and Plants
- Cocoon
- Commander's Strike
- Compelled Duel
- Confusion Ray
- Conquering Presence
- Contagion
- Contagion: Blinding Sickness
- Contagion: Filth Fever
- Contagion: Flesh Rot
- Contagion: Mindfire
- Contagion: Seizure
- Contagion: Slimy Doom
- Countercharm
- Create or Destroy Water
- Create Water
- Create Water (variant)
D
- Danse Macabre
- Dark Currents
- Darkvision (spell)
- Death Ward
- Destroy Water
- Devour (Ghoul)
- Devour (Shambling Mound)
- Dismiss Arcane Lock
- Dispel Evil And Good: Break Enchantment
- Divine Revelry
- Divine Strike: Cold (Melee)
- Divine Strike: Fire (Melee)
- Divine Strike: Lightning (Melee)
- Divine Strike: Poison (Melee)
- Divine Strike: Radiant (Melee)
- Divine Strike: Thunder (Melee)
- Divine Strike: Weapon (Melee)
- Draconic Elemental Weapon
- Draconic Elemental Weapon: Acid
- Draconic Elemental Weapon: Cold
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
- Draining Kiss (Haarlep)
- Dread Ambusher (Melee)
- Dreadful Glare
E
F
- Fallen Lover
- Fear Ray
- Fierce Perilous Stakes
- Fire Shield: Chill
- Fire Shield: Warm
- Force Tunnel
- Fox's Cunning
- Fracture Psyche
- Fracture Psyche (Full-illithid)
- Freedom of Movement
- Friends
G
- Gaseous Form
- Ghoulish Touch
- Glyph of Warding
- Glyph of Warding: Detonation
- Glyph of Warding: Sleep
- Goodberry
- Grant Flight
- Grasping Pull
- Grasping Vine
- Greater Restoration
- Guardian of Faith
- Guidance
H
- Hand Me My Leech
- Hand Me My Saw
- Hand Me My Syringe
- Hand Me My Trepan
- Haste
- Have Nice Gift!
- Hellfire Curse
- Heroism
- Hiemal Strike
- Hush You!
- Hypnotic Gaze
I
- Illusory Copy
- Initiate Collar Detonation
- Inquisitor's Might
- Intimidating Presence
- Invisibility
- Invoke Duplicity
L
M
- Magic Weapon
- Main Hand Attack
- Maintain Hypnotic Gaze
- Maintain Intimidating Presence
- Mark of Putrefaction
- Mind Sanctuary
- Minor Conjuration: Create Water
- Mobile Flourish: Teleport
O
- Off-Hand Attack (Melee)
- Off-Hand Attack (Ranged)
- On Black Wings
- Otiluke's Resilient Sphere
- Otto's Irresistible Dance
- Owl's Wisdom
P
- Pacifying Spores
- Paralysing Ray
- Part the Flesh
- Perilous Stakes
- Press the Advantage
- Protection from Energy
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Evil and Good
- Protection from Poison
- Psionic Dominance
R
S
- See Invisibility (Class Action)
- Sethan: Reduce
- Shadow Arts: Darkvision
- Shatter Psyche
- Shatter Psyche (Full-illithid)
- Shield Blow
- Shield of Thralls
- Soul Branding
- Soul Offering
- Speak with Dead
- Stoneskin
- Summon coin halberd
T
- Tadpole Charm
- Teleport to Submersible
- Tempestuous Magic: Flight
- Transfuse Health
- Turn the Faithless
- Turn the Unholy
- Tyrant Tongue (Class Action)