Death Shepherd: Difference between revisions

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'''Death Shepherd''' is an Undead creature in Baldur's Gate 3.
'''Death Shepherd''' is an [[Undead]] creature and [[non-playable race]] in Baldur's Gate 3.


==About Death Shepherds==
==About Death Shepherds==
Two Death Shepherds can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery Trail]]. Another can be found in the [[Moonrise Towers Prison]] during the assault on Moonrise Towers, and a fourth appears in the [[Necrotic Laboratory]] within the [[Mind Flayer Colony]]. A unique Death Shepherd named [[Garret Dortmell]] can appear in the Lower City Graveyard if the player chooses to help [[Nina Dortmell]] resurrect him.


Two Death Shepherds can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery Trail]], and another appears in the [[Necrotic Laboratory]] within the [[Mind Flayer Colony]]. A unique Death Shepherd named [[Garret Dortmell]] can appear in the Lower City Graveyard if the player chooses to help [[Nina Dortmell]] resurrect him.
== Combat ==
 
=== Attacks and abilities ===
==Attacks and Abilities==
{{Feature box|Main Hand Attack|item=Greatsword}}
{{Feature box|Main Hand Attack|item=Greatsword}}
{{Feature box|Reach from Beyond}}
{{Feature box|Reach from Beyond}}
{{Feature box|No Rest for the Wicked}}


{{Feature box|No Rest for the Wicked}}
=== Loot ===
* {{MdRarityItem|Greatsword}}
* Grants 50 experience when killed.


== Notes ==
===Tactics===
* {{SAI|No Rest for the Wicked}} revives its target with full HP on [[Tactician]] difficulty.
* {{SAI|No Rest for the Wicked}} revives its target with full HP on [[Tactician]] difficulty.
* Grants 50 experience when killed.
* The Death Shepherd's {{SAI|No Rest for the Wicked}} can be countered by picking up the corpses of defeated undead so that they can't be revived.
* Death Shepherds will lose most of their resistances once the temporary hit points from {{Cond|Necrotic Veil}} are removed. However, they will still have resistance to {{DamageType|Slashing}}, {{DamageType|Piercing}}, and {{DamageType|Bludgeoning}} damage, and immunity to {{DamageType|Poison}} damage, so it may be wise to use spells of other damage types to defeat them (e.g. {{SAI|Fireball}}, {{SAI|Lightning Bolt}}).
 
== Death shepherd characters ==
* {{CharLink|Garret Dortmell}}


==Gallery==
==Gallery==
<gallery>Reza-abedi-reza-death-shepherd.webp|Concept Art</gallery>
<gallery>Reza-abedi-reza-death-shepherd.webp|Concept Art</gallery>
== External links ==
== External links ==
* {{FRWiki|Death shepherd|long}}
* {{FRWiki|Death shepherd|long}}


{{Creatures}}
{{Creatures}}
[[Category:Creatures]]
[[Category:Races]]
[[Category:Non-playable races]]
[[Category:Skeletons]]
[[Category:Undead]]
[[Category:Undead]]
[[Category:Skeletons]]

Latest revision as of 16:10, 6 July 2024

Death Shepherd is an Undead creature and non-playable race in Baldur's Gate 3.

About Death Shepherds[edit | edit source]

Two Death Shepherds can be found leading a swarm of ghouls along the Rosymorn Monastery Trail. Another can be found in the Moonrise Towers Prison during the assault on Moonrise Towers, and a fourth appears in the Necrotic Laboratory within the Mind Flayer Colony. A unique Death Shepherd named Garret Dortmell can appear in the Lower City Graveyard if the player chooses to help Nina Dortmell resurrect him.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatsword
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Bone Chill.webp
D4 Necrotic.png 2d4 (2~8) Damage TypesNecrotic damage

Defile a target with Myrkul's decaying magic.
 Range: 18 m /  ft
Animate Dead Zombie.webp

Death is but a temporary inconvenience - raise a fallen undead with half of its hit points.
 Range: 3 m / 10 ft

Loot[edit | edit source]

Tactics[edit | edit source]

Death shepherd characters[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]