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{{See also|Merregon (disambiguation)}}
{{Infobox creature
{{Infobox creature
| name = Vengeful Merregon
| name = Vengeful Merregon
Latest revision as of 22:00, 2 July 2024
Vengeful Merregon
STR
DEX
CON
INT
WIS
CHA
18 (+4)
12 (+1)
17 (+3)
6 (-2)
12 (+1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+4
+1
+3
-2
+1
-1
If the affected entity is attacked with Radiant damage, Raphael's protection reflects twice that amount as Fire damage and this condition ends.
You can see normally in darkness, both magical and non-magical, to a distance of 24 m / 80 ft.
You can make an additional free attack after making an unarmed or weapon attack.
This creature's weapon will ignite at the start of its turns, dealing an additional 1d4Fire .
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
18 (+4)
12 (+1)
17 (+3)
6 (-2)
12 (+1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+4
+1
+3
-2
+1
-1
If the affected entity is attacked with Radiant damage, Raphael's protection reflects twice that amount as Fire damage and this condition ends.
You can see normally in darkness, both magical and non-magical, to a distance of 24 m / 80 ft.
You can make an additional free attack after making an unarmed or weapon attack.
This creature's weapon will ignite at the start of its turns, dealing an additional 1d4Fire .
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
18 (+4)
12 (+1)
17 (+3)
6 (-2)
12 (+1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+4
+1
+3
-2
+1
-1
If the affected entity is attacked with Radiant damage, Raphael's protection reflects twice that amount as Fire damage and this condition ends.
You can see normally in darkness, both magical and non-magical, to a distance of 24 m / 80 ft.
You can make an additional free attack after making an unarmed or weapon attack.
This creature's weapon will ignite at the start of its turns, dealing an additional 1d4Fire .
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
18 (+4)
12 (+1)
17 (+3)
6 (-2)
12 (+1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+4
+1
+3
-2
+1
-1
If the affected entity is attacked with Radiant damage, Raphael's protection reflects twice that amount as Fire damage and this condition ends.
You can see normally in darkness, both magical and non-magical, to a distance of 24 m / 80 ft.
You can make an additional free attack after making an unarmed or weapon attack.
This creature's weapon will ignite at the start of its turns, dealing an additional 1d4Fire .
Automatically attack an enemy moving out of your reach.
Vengeful Merregon are a type of
Fiend creature in
Baldur's Gate 3 . Merregon are footsoldiers that serve in the Nine Hells. Vengeful Merregon's can be encountered in the
House of Hope .