Fire Myrmidon: Difference between revisions

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{{ up to date | 2023-10-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Infobox statistics
{{CharacterInfo
| name = Fire Myrmidon
|title =
| image = Portrait Fire Myrmidon.png
|name = Fire Myrmidon
| race = Elemental
|file= Portrait Fire Myrmidon.png
| size = Small
|file-px=152
| type = Elemental
|STR=13
| armour_class = 18
|DEX=18
| hit_points = 123
|CON=15
| movement_speed_meters = 9
|INT=9
| movement_speed_feet = 30
|WIS=10
| weight_kg = 36
|CHA=10
| weight_lb = 80
|level=11
| level = 11
|race=Elemental
| str = 13
|type=Elemental
| dex = 18
|HP=123
| con = 15
|AC=18
| int = 9
|speed=9m / 30ft
| wis = 10
|size=Small
| cha = 10
|weight=36kg / 80lbs
| initiative = +8
|proficiency=4
|initiative=+8
|location =
|alt-name = In-game
|alt-image =
|bludgeoning = resistant
|piercing = resistant
|slashing = resistant
|acid =
|cold =
|fire = immune
|force =
|lightning =
|necrotic =
|poison = immune
|psychic =
|radiant =
|thunder =
|magic =
|passive={{PAS|Ethereal}}{{PAS|Hellish Rebuke}}{{PAS|Opportunity Attack}}{{PAS|Permanently Armed}}
|exp=}}


'''Fire Myrmidons''' are a type of [[Elemental]] creature that can be transformed into via {{SAI|Combat Wild Shape}}, or summoned with the spell {{SAI|Conjure Elemental}}.
| resistant1 = Bludgeoning
| resistant2 = Piercing
| resistant3 = Slashing
| immune1 = Fire
| immune2 = Poison
 
| feature1_name = Ethereal
| feature1_description = Cannot be Shoved, Thrown, or used as an Improvised Weapon.
| feature2_name = Hellish Rebuke
| feature2_description = React to your next attacker by dealing 2d10 Fire damage.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature4_name = Permanently Armed
| feature4_description = Cannot be disarmed.
}}'''Fire Myrmidons''' are a type of [[Elemental]] creature that can be transformed into via {{SAI|Combat Wild Shape}}, or summoned with the spell {{SAI|Conjure Elemental}}.


== About Fire Myrmidons ==
== About Fire Myrmidons ==
Fire Myrmidons are created by conjuring and bonding elemental fire into ritually created armour.
Fire Myrmidons are created by conjuring and bonding elemental fire into ritually created armour.


== Attacks and Abilities ==
== Attacks and abilities ==


{{TooltipBox|{{MdRarityItem|Scimitar of Cinder}}|image=Scimitar_Icon.png|w=100
{{TooltipBox|{{MdRarityItem|Scimitar of Cinder}}|image=Scimitar_Icon.png|w=100
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}}
}}


== External Links ==
== External links ==
* {{FRWiki|Fire elemental myrmidon|long}}
* {{FRWiki|Fire elemental myrmidon|long}}


[[Category: Elementals]]
[[Category: Elementals]]
{{NavCreatures}}
{{NavCreatures}}

Revision as of 03:16, 29 January 2024

Fire Myrmidons are a type of Elemental creature that can be transformed into via Combat Wild Shape Combat Wild Shape, or summoned with the spell Conjure Elemental Conjure Elemental.

About Fire Myrmidons

Fire Myrmidons are created by conjuring and bonding elemental fire into ritually created armour.

Attacks and abilities

Scimitar Icon.png
D6 Slashing.png 1d6 + 3 (4~9) Damage TypesSlashing damage
+
D6 Fire.png 1d6 (1~6) Damage TypesFire damage
  • Strike your foes for 1d6 + 3Damage TypesSlashing + 1d6Damage TypesFire
Flame Blade.webp
Normal weapon damage
+
D10 Fire.png 1d10 (1~10) Damage TypesFire damage

Lash out with a blazing strike and possibly Burn Burn your target.
Generic Buff.webp

Ignite with incandescent, primordial flames that Hasten Hasten you.
 Range: Self
Generic Fire.webp
Normal weapon damage
+
D6 Fire.png 1d6 (1~6) Damage TypesFire damage

Create a blooming cone of fire as you swipe at a foe.
DEX Save
 Melee: 1.5 m / 5  ft
AoE: 5 m / 16 ft (Cone)
Generic Utility.webp

Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Fly.webp
Fly Fly ()

Fly to a target position
 Range: 18 m / 60 ft

External links