Mirg: Difference between revisions

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{{CharacterInfo
{{Infobox character
|name=Sharp-Eye Mirg
| name = Sharp-Eye Mirg
|STR=10
| image =  
|level=2
| titles =  
|race=Goblin
| race = [[Goblin]]
|type=Humanoid
| faction = [[Cult of the Absolute]]
|HP=12
| level = 2
|AC=13
|size=Small
|weight=35kg
|proficiency=2
|initiative=+2
|DEX=14
|CON=10
|INT=10
|WIS=8
|CHA=8
|faction=[[Cult of the Absolute]]
|location=[[Goblin Camp]]
|exp=15
|speed=9m / 30ft
|passive={{SmallIcon|Darkvision Icon.png}} [[Darkvision]]


{{SmallIcon|Opportunity Attack Icon.png}} [[Opportunity Attack]]
| modules =
}}'''Mirg''' is a [[Goblin]] [[Goblin Sharp-Eye|Sharp-Eye]] in the [[Goblin Camp]] in [[Act One]]. She hanging around one of the tables close to the the stage were [[Volo]] is preforming.{{Q|'Ere's to th' Absolute!|Mirg praising the [[Absolute]].}}
{{Infobox statistics
| child = yes
| size = Small
| type = Humanoid
| armour_class = 13
| hit_points = 12
| hit_points_tactician = 15
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 35
| weight_lb =
| hiddenlevel = 2
| str = 10
| dex = 14
| con = 10
| int = 10
| wis = 8
| cha = 8


== Act One ==
| condition1_name = Slightly Drunk
| condition1_description = +2 to STR, disadvantage on CHA and DEX checks.
 
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
}}
}}
'''Mirg''' is a [[Goblin]] [[Goblin Sharp-Eye|Sharp-Eye]] in the [[Goblin Camp]] in [[Act One]]. She hanging around one of the tables close to the the stage were [[Volo]] is preforming.{{Q|'Ere's to th' Absolute!|Mirg praising the [[Absolute]].}}
 
== Involvement ==
If the player successfully poisons the booze tub in the Goblin Camp, Mirg will be the one to purpose a toast, encouraging you to give it. It can be declined with her doing it instead, though she will urge the player to drink up. There are a variety of ways things can play out in trying to convince her and the others to drink the poisoned booze.
If the player successfully poisons the booze tub in the Goblin Camp, Mirg will be the one to purpose a toast, encouraging you to give it. It can be declined with her doing it instead, though she will urge the player to drink up. There are a variety of ways things can play out in trying to convince her and the others to drink the poisoned booze.
*''Down the drink.'' {{SavingThrow|CON|dc=15}} to avoid taking{{DamageInfo|count=1|die=6|type=Poison}}for {{Duration|10}}.
*''Down the drink.'' {{SavingThrow|CON|dc=15}} to avoid taking{{DamageInfo|count=1|die=6|type=Poison}}for {{Duration|10}}.
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If successful in tricking the goblin's, Mirg will be one of the many to die from her drink.
If successful in tricking the goblin's, Mirg will be one of the many to die from her drink.


==Conditions==
==Attacks and abilities==
{{ConditionPage
| icon = Alcohol Condition Icon.webp
| effects =
Just drunk enough for everyone to notice. [[Strength]] increased by 2, {{Disadvantage}} on [[Charisma]] and [[Dexterity]] checks.
|name=Slightly Drunk}}
==Attacks and Abilities==
===Ranged Attack - [[Goblin Bow]]===
===Ranged Attack - [[Goblin Bow]]===
{{Action}}{{Attack Roll}}: +4{{DamageInfo|count=1|die=6|type=Piercing|modifier=2}}{{Range|m=18|ft=60}}
{{Action}}
 
{{Attack Roll}}: +4{{DamageInfo|count=1|die=6|type=Piercing|modifier=2}}{{Range|m=18|ft=60}}
*Can use [[Weapon Actions]].
*Can use [[Weapon Actions]].
*May use [[Arrow of Fire]].
*May use [[Arrow of Fire]].
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Your attack summons thorny vines that possibly [[Ensnared (Condition)|Ensnared]] your target.
Your attack summons thorny vines that possibly [[Ensnared (Condition)|Ensnared]] your target.


{{Action}}{{Attack Roll}}: +4{{DamageInfo|count=1|die=6|plus=2|type=Piercing}}{{SavingThrow|STR|dc=9}}  to resist becoming {{SmallIcon|Ensnared Condition Icon.webp}} [[Ensnared (Condition)|Ensnared]] and take{{DamageInfo|count=1|die=6|type=Piercing}}at the start of each turn.{{Duration|10}}.
{{Action}}
 
{{Attack Roll}}: +4{{DamageInfo|count=1|die=6|plus=2|type=Piercing}}{{SavingThrow|STR|dc=9}}  to resist becoming {{SmallIcon|Ensnared Condition Icon.webp}} [[Ensnared (Condition)|Ensnared]] and take{{DamageInfo|count=1|die=6|type=Piercing}}at the start of each turn.{{Duration|10}}.


{{Concentration}}
{{Concentration}}
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{{Action}}
{{Action}}
{{Goblin Camp}}
[[Category:Goblins]]

Revision as of 11:51, 14 February 2024

Mirg is a Goblin Sharp-Eye in the Goblin Camp in Act One. She hanging around one of the tables close to the the stage were Volo is preforming.
'Ere's to th' Absolute!
— Mirg praising the Absolute.

Involvement

If the player successfully poisons the booze tub in the Goblin Camp, Mirg will be the one to purpose a toast, encouraging you to give it. It can be declined with her doing it instead, though she will urge the player to drink up. There are a variety of ways things can play out in trying to convince her and the others to drink the poisoned booze.

Failing any of the checks above will give you another chance to avoid suspicion:

  • Down the drink. Leading to the save as above.
  • "You've caught me. It's poisoned." This will turn the whole camp hostile.
  • DC 10 Persuasion check. "I'm simply being a good guest, that's all."
  • DC 10 Deception check. "I was checking none of you idiots had spilled anything foul in there."
  • Detect Thoughts DC 12 Intelligence check. "Don't be stupid. You might be able to drink all day - the Absolute needs me sober."

If successful in tricking the goblin's, Mirg will be one of the many to die from her drink.

Attacks and abilities

Ranged Attack - Goblin Bow

Action

Attack roll: +4
D6 Piercing.png 1d6 (1~6) + 2 modifier Damage TypesPiercing damage
 Range: 18 m / 60 ft

Ensnaring Strike (Ranged)

Your attack summons thorny vines that possibly Ensnared your target.

Action

Attack roll: +4
D6 Piercing.png 1d6 + 2 (3~8) Damage TypesPiercing damage
DC Strength saving throw to resist becoming Ensnared and take
D6 Piercing.png 1d6 (1~6) Damage TypesPiercing damage
at the start of each turn. Duration: 10 turns.

Concentration Concentration

Nimble Escape

Retreat safely: moving won't provoke Opportunity Attacks.

Bonus action

Worg Companion

Some Sharp-Eyes have access to the Worg Companion ability, allowing them to summon a Worg

Action