Daddy: Difference between revisions

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{{CharacterInfo
{{Infobox character|name=Daddy|level=7|image=NPC Daddy.png|titles=Strongest Daddy Ever!|race=Wraith|family=Mummy, Doggy, Oliver|module1={{Infobox statistics
|title = Strongest Daddy Ever!
| child = yes
|name = Daddy
| str = 6
|image = [[File:NPC_Daddy.png|350px]]
| dex = 16
|STR = 6
| con = 16
|DEX = 16
| int = 12
|CON = 16
| wis = 14
|INT = 12
| cha = 15
|WIS = 14
| size = Medium
|CHA = 15
| type = Undead
|str save =
| armour_class = 13
|dex save =
| hit_points_tactician = 87
|con save =
| hit_points = 67
|int save =
| weight_kg = 0
|wis save =
| weight_lb = 0
|cha save =
| immune1 = Poison
|level = 7
| immune2 = Necrotic
|race = Wraith
| resistant1 = Slashing
|type = Undead
| resistant2 = Bludgeoning
|HP = 67
| resistant3 = Piercing
|AC = 13
| resistant4 = Acid
|speed =  
| resistant5 = Thunder
|size = Medium
| resistant6 = Fire
|weight = 0kg
| resistant7 = Lightning
|proficiency =3
| resistant8 = Cold
|initiative =+3
| feature1_name = Darkvision
|passive = {{SmallIcon|Darkvision Icon.png}} [[Darkvision (Passive Feature)|Darkvision]]
| feature1_description = Can see in the dark up to 12m/40ft
| feature2_name = Ethereal
| feature2_description = Cannot be moved against its will.
| feature3_name = Extinguishing Malice
| feature3_description = Extinguishes nearby lights
| feature4_name = Opportunity Attack
| feature4_description = Automatically attacks an enemy moving out of reach
| feature5_name = Sunlight Sensitivity
| feature5_description = Disadvantage on attack rolls and perception checks in sunlight.
| hiddenlevel = 7
}}}}  


{{SmallIcon|PassiveFeature Generic Ethereal.png}} [[Etheral]]  
'''Daddy''' is a unique [[Wraith]] in the [[Shadow-Cursed Lands]]. It is bound in service to the cursed child [[Oliver]].


[[Extinguishing Malice]]  
== Interactions ==
It appears during the second game of hide-and-seek with Oliver, forcing the party to [[Hide]] and into Turn-Based Mode. The party either has to sneak their way into the ruined house where Oliver will be appear in two turns or attempt to fight the powerful shadow which is backed up by [[Mummy]] and [[Doggy]].


{{SmallIcon|Attack Of Opportunity Icon 64px.png}} [[Attack of Opportunity]]
The wraith appears again during the final confrontation with [[Oliver]] at the heart of [[Reithwin Town]], even if defeated earlier.


{{SmallIcon|Sunlight Sensitivity Icon.png}} [[Sunlight Sensitivity]]
== Attacks and Abilities ==
|bludgeoning = Resistant
|piercing = Resistant
|slashing = Resistant
|acid = Resistant
|cold =Resistant
|fire = Resistant
|force =
|lightning = Resistant
|necrotic =Immune
|poison =Immune
|psychic =
|radiant =
|thunder = Resistant
|class =
|background=
|location =
|faction =
|family = [[Mummy]] [[Doggy]] [[Oliver]]
|allies =  
|enemies =
|alt-name =
|alt-image =
}}'''Daddy''' is a unique [[Shadow]] in the [[Shadow-Cursed Lands]] and in the service of the curse-bound [[Tiefling]] child [[Oliver]].


He appears during the second game of hide-and-seek with Oliver, forcing the party to [[Hide]] and into Turn-Based Mode. The party either has to sneak their way into the ruined house where Oliver will be appear in two turns or attempt to fight the powerful shadow which is backed up by [[Mommy]] and [[Doggy]].
{{TooltipBox|{{SAI|Daddy's Lecture|w=40}}|image=Inflict Wounds.webp|w=100|
* Ranged action dealing {{DamageText|3d10|Necrotic}} damage.
* Beware: this attack has a hidden {{AOE | radius | m = 5 | ft = 16}} effect. Even if it misses its target, nearby entities will also endure a separate {{Attack Roll}}.
}}


== Attacks ==
{{TooltipBox|{{SAI|Life Drain|w=40}}|image=Generic Death.webp|w=100|
* Possibly drain a target's [[Hit Points]], dealing {{DamageText|2d8+3|Necrotic}} damage.
* Target receives the condition {{cond|Life Drain}} {{Duration|Long Rest}}.
* On a failed Constitution saving throw, total [[Hit Points]] are decreased. If lowered to 0, the creature ignores doing [[Death Saving Throw|Death Saving Throws]] and will instantly die. }}
{{TooltipBox|{{SAI|Dark Currents|w=40}}|image=Generic Darkness.webp|w=100|
* Dissolves into the ground and emerges from the shadows at a different location as far as {{Range|m=8|ft=26}} away.
* Requires at least {{action|movement|m=3|ft=10}} of [[Movement Speed]] to use.
}}


=== Daddy's Lecture ===
{{TooltipBox|Aura of Vile Oblivion|image=Generic Darkness.webp|w=100|
Daddy infuses his hands with putrefying energy to discipline the naughty children.
*Gives the {{cond|Aura of Vile Oblivion}} condition.
*Causes all light sources magical and mundane to go out inside a {{AOE|Radius|m=5|ft=16}}.
}}


{{Action}}
{{NavCreatures}}
 
{{Attack Roll}}: +6
 
{{Range|m=12|ft=40}}{{DamageInfo|count=3|die=10|type=Necrotic}}
===Strength Drain===
Possibly drain a target's [[Hit Points]]. The target dies if its hit points are reduced to 0
 
{{Attack Roll}}: +6{{DamageInfo|count=2|die=8|type=Necrotic}}{{SavingThrow|CON|dc=10}}
 
{{Duration|Long Rest}}
 
{{Range|m=4|ft=13}}
*On a failed saving throw, total [[Hit Points]] are decreased. If lowered to 0, the creature ignores doing [[Death Saving Throw|Death Saving Throws]] and will instantly die.
== Unique Abilities ==
 
=== Dark Currents ===
Dissolves into the ground and emerges from the shadows at a different location.
 
* Requires at least {{Range|m=3|ft=10}} of [[Movement Speed]] to use.
 
{{Range|m=8|ft=26}}
 
=== Aura of Vile Oblivion ===
Gives the Extinguishing Malice passive.
 
* Causes all light sources magical and mundane to go out.
 
{{Range|m=3|ft=10}} Radius.

Latest revision as of 01:30, 26 March 2024

Daddy is a unique Wraith in the Shadow-Cursed Lands. It is bound in service to the cursed child Oliver.

Interactions[edit | edit source]

It appears during the second game of hide-and-seek with Oliver, forcing the party to Hide and into Turn-Based Mode. The party either has to sneak their way into the ruined house where Oliver will be appear in two turns or attempt to fight the powerful shadow which is backed up by Mummy and Doggy.

The wraith appears again during the final confrontation with Oliver at the heart of Reithwin Town, even if defeated earlier.

Attacks and Abilities[edit | edit source]

Inflict Wounds.webp
  • Ranged action dealing 3d10Damage TypesNecrotic damage.
  • Beware: this attack has a hidden AoE: 5 m / 16 ft (Radius) effect. Even if it misses its target, nearby entities will also endure a separate Attack roll.
Generic Death.webp
  • Possibly drain a target's Hit Points, dealing 2d8+3Damage TypesNecrotic damage.
  • Target receives the condition Life Drain Life Drain Duration: Until Long rest.
  • On a failed Constitution saving throw, total Hit Points are decreased. If lowered to 0, the creature ignores doing Death Saving Throws and will instantly die.
Generic Darkness.webp
  • Dissolves into the ground and emerges from the shadows at a different location as far as  Range: 8 m / 26 ft away.
  • Requires at least  3 m / 10 ft movement of Movement Speed to use.
Generic Darkness.webp
Aura of Vile Oblivion
  • Gives the Aura of Vile Oblivion Aura of Vile Oblivion condition.
  • Causes all light sources magical and mundane to go out inside a AoE: 5 m / 16 ft (Radius).