Kar'niss: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
(21 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{CharacterInfo
{{Infobox character|name=Kar'niss|level=6|image=Kar'niss.webp|role=[[Moonlantern]] bearer|voice=Joshua B. Sklar|titles=Light of the Absolute|race=[[Drow]]|module1={{Infobox statistics
|title =
| child = yes
|name = Kar'niss
| str = 16
|image=[[File:Kar'niss.webp|350px]]
| dex = 16
|STR=16
| con = 18
|DEX=16
| int = 13
|CON=18
| wis = 16
|INT=13
| cha = 12
|WIS=16
| dex_save_proficiency = yes
|CHA=12
| size = Medium
|level=6
| type = Monstrosity
|race={{race|Lolth-Sworn Drow}}, Drider
| armour_class = 19
|type=Humanoid
| hit_points = 184
|HP=184; 239{{Tactician}}
| hit_points_tactician = 239
|AC=19
| weight_kg = 150
|speed=9m / 30ft
| weight_lb = 300
|size=Medium
| condition1_mode = Balanced
|weight=150kg
| condition1_name = Spindleweb Fanaticism
|initiative=+8
| condition1_description = Entity and nearby allies deal an additional {{DamageText|1d6|Psychic}}, as long as it isn't incapacitated. Movement speed increased by 3m/10ft.
|class = Drider
| feature1_name = Sting The Helpless
|location = [[Shadow-Cursed Lands]]
| feature1_mode = Balanced
|proficiency=3
| feature1_item = Cruel Sting
|passive=
| feature1_description = Deal an additional {{DamageText|1d4|Poison}} against {{cond|Restrained}} targets
{{PAS|Dual Wielder}}
| feature2_name = Dual Wielder
{{PAS|Alert}}
| feature2_mode = Balanced
{{PAS|Cull the Weak|t=1}}
| feature2_description = Can wield two non-heavy weapons even if they aren't light.
{{PAS|Dark Devotion}}
| feature3_name = Alert
{{PAS|Darkvision (Passive Feature)|Darkvision}}
| feature3_mode = Balanced
{{PAS|Improved Critical Hit}}
| feature3_description = +5 bonus to initiative and can't be {{cond|Surprised}}
{{PAS|Multiattack: Wounded Target|Multiattack: Wounded Target|custom=PassiveFeature Generic MultiAttackInfo.png}}
| feature4_name = Dark Devotion
{{PAS|Opportunity Attack}}
| feature4_mode = Balanced
{{PAS|Sting The Helpless|Sting The Helpless|custom=Longsword +1 Unfaded Icon.png|t=1}}
| feature4_description = Advantage on Saving Throws against being {{cond|Charmed}} or {{cond|Frightened}}
{{PAS|Sunlight Sensitivity}}
| feature5_name = Darkvision
{{PAS|Web Walker}}
| feature5_mode = Balanced
|va = Joshua B. Sklar
| feature5_description = Can see in the dark up to 12m/30ft.
|alt-name=Model
| feature6_name = Improved Critical Hit
|alt-image=[[File:Kar'niss Model.png|350px]]
| feature6_mode = Balanced
}}
| feature6_description = The number needed to roll a Critical Hit when attacking is reduced by 1
 
| feature7_name = Multiattack: Wounded Target
Kar'niss is a {{FRWiki|Drider}} in service of the [[Absolute]], whom he serves after being cast out by [https://forgottenrealms.fandom.com/wiki/Lolth Lolth, the Queen of Spiders.] He's a key character involved in the questline [[Seek Protection from the Shadow Curse]], since he carries a [[Moonlantern]] that traps the pixie [[Dolly Dolly Dolly]]. He believes that anyone who perishes to the {{cond|Shadow Curse}} makes it stronger.
| feature7_mode = Balanced
| feature7_description = Can Multiattack if its target has fewer than all of its hit points
| feature8_name = Opportunity Attack
| feature8_mode = Balanced
| feature8_description = Automatically attack an enemy moving out of reach
| feature9_name = Sunlight Sensitivity
| feature9_mode = Balanced
| feature9_description = While in Sunlight, gain Disadvantage on Attack Rolls and Perception Checks that rely on sight
| feature10_name = Web Walker
| feature10_mode = Balanced
| feature10_description = Isn't slowed down by web surfaces, and can't be {{cond|Enwebbed}} by them
| feature11_name = Cull the Weak (Drider)
| feature11_mode = Tactician
| feature11_description = Deal an additional {{DamageText|2d6|Slashing}} to targets below 50% of their maximum hit points
| feature12_name = Legendary Action: Fanatic Retaliation
| feature12_mode = Honour
| feature12_description = Once per round when a Spindleweb Fanatic is killed, Kar'niss can use a Legendary Action to possibly deal {{DamageText|6d10|Psychic}} and silence the attacker.
| hiddenlevel = 6
}}}}
'''Kar'niss''' is a {{FRWiki|Drider}} in service of the [[Absolute]], whom he serves after being cast out by [https://forgottenrealms.fandom.com/wiki/Lolth Lolth, the Queen of Spiders.] He's a key character involved in the questline [[Seek Protection from the Shadow Curse]], since he carries a [[Moonlantern]] that traps the pixie [[Dolly Dolly Dolly]]. He believes that anyone who perishes to the {{cond|Shadow Curse}} makes it stronger.


Can be spoken to in death with the {{SAI|Speak with Dead}} spell.
Can be spoken to in death with the {{SAI|Speak with Dead}} spell.
Line 45: Line 64:
Kar'niss may be first encountered in two different ways. While entering the Shadow-Cursed Lands from [[Rosymorn Monastery Trail]], a group of [[Absolute]] followers will be waiting for [[Minthara]] to arrive and summon the guide. The player can use the [[Spider's Lyre]] to summon Kar'niss, then follow the convoy to [[Moonrise Towers]].
Kar'niss may be first encountered in two different ways. While entering the Shadow-Cursed Lands from [[Rosymorn Monastery Trail]], a group of [[Absolute]] followers will be waiting for [[Minthara]] to arrive and summon the guide. The player can use the [[Spider's Lyre]] to summon Kar'niss, then follow the convoy to [[Moonrise Towers]].


Otherwise, if the party reaches [[Last Light Inn]] before meeting the convoy, they may travel with a group of harpers to an ambush site. Kar'niss and his caravan will pass by the site, and can be defeated or convinced to leave the lantern and travel in to the Shadow-Curse.
Otherwise, if the party reaches the Shadow-Cursed Lands through [[Grymforge]], they may encounter Kar'niss' caravan mid-transit - either alongside a group of Harpers to ambush them and claim the lantern as part of a quest given by [[Jaheira]] at [[Last Light Inn]], or alone if they explore the Shadow-Cursed Lands and come across the checkpoint without interacting with the Harpers first. The Harper ambush will also be encountered if the party followed the caravan from the start. In each of these scenarios, the party may choose to follow the convoy to Moonrise, kill Kar'niss and his followers to take his lantern, or convince him through dialogue to relinquish it and walk away to his death.


If Kar'niss and his convoy are convinced to leave without the Moonlantern during the ambush in [[Seek Protection from the Shadow Curse]], they can later be encountered as {{cond|Shadow-Cursed Undead}} in [[Reithwin Town]], south of the statue of [[Ketheric Thorm]] outside the [[Sharran Sanctuary]] and north of the bridge to [[Moonrise Towers]]. They are automatically hostile to the party in this form and cannot be interacted with other than by attacking, but Kar'niss will still appear as {{cond|Temporarily Hostile}} if attacked. He will be joined by several [[Shadow]]s, undead [[Harpers]], undead prisoners, etc. thus making the fight unnecessarily difficult.


If Kar'niss and his caravan are convinced to leave without the Moonlantern during the ambush in [[Seek Protection from the Shadow Curse]], they can later be encountered as {{cond|Shadow-Cursed Undead}} in [[Reithwin Town]], south of the statue of Ketheric Thorm outside the [[Sharran Sanctuary]] and north of the bridge to [[Moonrise Towers]].
If Kar'niss survives the road to Moonrise, he will run up the tower to seek the Absolute's blessing on the rooftop, where he can be encountered one final time as he fights alongside Ketheric when the party storms the tower at the end of Act 2.
 
They are automatically hostile to the party in this form and cannot be interacted with other than by attacking, but Kar'niss will still appear as {{cond|Temporarily Hostile}} if attacked.


== Attacks and abilities==
== Attacks and abilities==
{{TooltipBox|Venom Claws
{{Feature box|Venom Claws}}
|Lash out with venomous claws.
 
{{Attack Roll}}: +6{{DamageInfo|count=3|die=6|plus=3|type=Piercing}}{{DamageInfo|count=2|die=8|type=Poison}}
}}
 
{{Feature box|link=Multiattack (Drider)|name= Multiattack|image name=Multiattack Earth Elemental.webp
|* Deals muliple rounds of damage using his equipped weapon.
* Target must be below maximum [[Hit Points]].


{{Attack Roll}}: +6
{{Feature box|Multiattack (Drider)}}
 
{{DamageInfo|count=1|die=10|plus=3|type=Slashing}} + {{DamageInfo|count=1|die=10|plus=3|type=Slashing}} + {{DamageInfo|count=1|die=10|plus=3|type=Slashing}}
}}


=== Spells Known ===
=== Spells Known ===


* {{PAS|Sanctuary}}
{{Feature box|Sanctuary}}


===Unique traits===
=== Tactician Only ===
{{TooltipBox|Spindleweb Fanaticism
{{Feature box|Spindleweb Sanctuary}}
| Affected entity and its allies deal an additional {{DamageInfo|1d6|Psychic}} damage, as long as it isn't [[Incapacitated (Condition)|Incapacitated]]. The entity's [[Movement Speed]] is also increased by
{{Range|m=3|ft=10}}.
}}


== Related quests==
== Related quests==
Line 85: Line 89:
* {{RarityItem|Cruel Sting|30}}
* {{RarityItem|Cruel Sting|30}}
* {{RarityItem|Moonlantern|30}}
* {{RarityItem|Moonlantern|30}}
== Speak with Dead ==
Kar'niss can be spoken to with [[Speak with Dead]].
'''Player:''' Who are you?
* '''Kar'niss:''' Erased... forgotten... we are... ''drider''...
'''Player:''' What happened to you?
* '''Kar'niss:''' Lolth... cast out... Absolute... ''saved''...
'''Player:''' Who killed you?
* '''Kar'niss:''' Traitor... heretic...
'''Player:''' Where are you from?
* '''Kar'niss:''' Moonrise...
'''Player:''' What were you doing?
* '''Kar'niss:''' Shepherding... the faithful... carrying... our Lady's light...
'''Player:''' You walk the shadows safely. How?
* '''Kar'niss:''' Lantern... our Lady's ''light''...
'''Player:''' How did you trap that pixie in the lantern?
* '''Kar'niss:''' Always... many voices... her... the LOUDEST...
'''Player:''' How did the shadow curse come to be?
* '''Narrator:''' *The corpse remains silent. It does not know.*
== Gallery ==
<gallery>
File:Kar'niss Model.png|model
</gallery>


== External links ==
== External links ==
* {{FRWiki|Kar'niss|long}}
{{FRWiki|Kar'niss|long}}


{{NavShadowCursedLands}}
{{NavShadowCursedLands}}{{Inflicts|Spindleweb Fanaticism|creature}}
[[Category: Bosses]]
[[Category: Bosses]]
[[Category: Drow]]
[[Category: Drow]]
Line 96: Line 140:
[[Category: Companions]]
[[Category: Companions]]
[[Category:Available to Speak with Dead]]
[[Category:Available to Speak with Dead]]
[[Category:Monstrosities]]

Revision as of 09:24, 28 April 2024

Kar'niss is a Drider in service of the Absolute, whom he serves after being cast out by Lolth, the Queen of Spiders. He's a key character involved in the questline Seek Protection from the Shadow Curse, since he carries a Moonlantern that traps the pixie Dolly Dolly Dolly. He believes that anyone who perishes to the Shadow Curse Shadow Curse makes it stronger.

Can be spoken to in death with the Speak with Dead Speak with Dead spell.

Encounters

Kar'niss may be first encountered in two different ways. While entering the Shadow-Cursed Lands from Rosymorn Monastery Trail, a group of Absolute followers will be waiting for Minthara to arrive and summon the guide. The player can use the Spider's Lyre to summon Kar'niss, then follow the convoy to Moonrise Towers.

Otherwise, if the party reaches the Shadow-Cursed Lands through Grymforge, they may encounter Kar'niss' caravan mid-transit - either alongside a group of Harpers to ambush them and claim the lantern as part of a quest given by Jaheira at Last Light Inn, or alone if they explore the Shadow-Cursed Lands and come across the checkpoint without interacting with the Harpers first. The Harper ambush will also be encountered if the party followed the caravan from the start. In each of these scenarios, the party may choose to follow the convoy to Moonrise, kill Kar'niss and his followers to take his lantern, or convince him through dialogue to relinquish it and walk away to his death.

If Kar'niss and his convoy are convinced to leave without the Moonlantern during the ambush in Seek Protection from the Shadow Curse, they can later be encountered as Shadow-Cursed Undead Shadow-Cursed Undead in Reithwin Town, south of the statue of Ketheric Thorm outside the Sharran Sanctuary and north of the bridge to Moonrise Towers. They are automatically hostile to the party in this form and cannot be interacted with other than by attacking, but Kar'niss will still appear as Temporarily Hostile Temporarily Hostile if attacked. He will be joined by several Shadows, undead Harpers, undead prisoners, etc. thus making the fight unnecessarily difficult.

If Kar'niss survives the road to Moonrise, he will run up the tower to seek the Absolute's blessing on the rooftop, where he can be encountered one final time as he fights alongside Ketheric when the party storms the tower at the end of Act 2.

Attacks and abilities

Generic Physical.webp
D6 Piercing.png 3d6 (3~18) Damage TypesPiercing damage
+
D8 Poison.png 2d8 (2~16) Damage TypesPoison damage

Lash out with venomous claws..
 Melee: 1.5 m / 5  ft
Multiattack Earth Elemental.webp
Normal weapon damage

Target must be below its maximum hit points.
 Melee: 1.5 m / 5  ft

Spells Known

Sanctuary.webp
Sanctuary Sanctuary ()

You or an ally cannot be targeted until you attack or harm a creature. You can still take damage from area spells.
 Range: 18 m / 60 ft

Tactician Only

Spindleweb Sanctuary.webp

Protect yourself from attackers in the Absolute's gaze. If you attack or harm another creature, the sanctuary shatters, dealing 3d8Damage TypesPsychic to nearby creatures.

Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. However, it can still take damage from spells that influence a larger area.

 Range: Self

Related quests

Notable loot

Speak with Dead

Kar'niss can be spoken to with Speak with Dead.

Player: Who are you?

  • Kar'niss: Erased... forgotten... we are... drider...

Player: What happened to you?

  • Kar'niss: Lolth... cast out... Absolute... saved...

Player: Who killed you?

  • Kar'niss: Traitor... heretic...

Player: Where are you from?

  • Kar'niss: Moonrise...

Player: What were you doing?

  • Kar'niss: Shepherding... the faithful... carrying... our Lady's light...

Player: You walk the shadows safely. How?

  • Kar'niss: Lantern... our Lady's light...

Player: How did you trap that pixie in the lantern?

  • Kar'niss: Always... many voices... her... the LOUDEST...

Player: How did the shadow curse come to be?

  • Narrator: *The corpse remains silent. It does not know.*

Gallery

External links

Kar'niss on the Forgotten Realms Wiki