Bugbear: Difference between revisions

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{{CharacterInfo|name=Bugbear|STR=15|level=3|race=Bugbear|type=Humanoid|HP=27|AC=14|size=Medium|initiative=+2|DEX=14|CON=13|INT=8|WIS=11|CHA=9|passive={{SmallIcon|Generic Passive Icon.webp}} [[Brute]]
{{Hatnote|This article is about the creature, for the race see: [[Bugbear (race)]]}}
{{Infobox statistics
| name = Bugbear
| race = [[Bugbear (race)|Bugbear]]
| image = Bugbear Model.png
| imagesize = 0.5
| size = Medium
| type = Humanoid
| armour_class = 14
| hit_points = 27
| hit_points_tactician = 35
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 110
| weight_lb =  
| level = 3
| str = 15
| dex = 14
| con = 13
| int = 8
| wis = 11
| cha = 9


{{SmallIcon|Darkvision Icon.png}} [[Darkvision]]
| feature1_name = Brute
| feature1_description = Deal an extra +1d8 Physical damage when attacking with a melee weapon.
| feature2_name = Darkvision
| feature2_description = Can see in the dark up to 12m.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature4_name = Tenacity (passive feature)
| feature4_description = Apply Bludgeoning damage, even on a miss.
}}
'''Bugbears''' are a generic Humanoid enemy found throughout [[Act One]], often fighting alongside goblins and other members of the [[Cult of the Absolute]]. These hairy humanoids that crave carnage and treasure in equal measure, using a mix of brute force and guile to get what they want.


{{SmallIcon|Opportunity Attack Icon.png}} [[Opportunity Attack]]
Bugbears gain the [[Savage Attacker]] passive feature as a racial ability on [[Tactician]] difficulty.


{{SmallIcon|Tenacity Icon.png}} [[Tenacity]]|location=During the attack on the [[Druid Grove]] and at the [[Goblin Camp]].|speed=9m / 30ft|weight=110kg|faction=[[Cult of the Absolute]]|image=[[File:Bugbear.jpg|350px]]|alt-image=[[File:Bugbear Model.png|250px]]|alt-name=3D Model|exp=20}}
== Attacks and abilities ==


'''Bugbear''' are a generic humanoid enemy found throughout [[Act 1]], often fighting alongside goblins and other members of the [[Cult of the Absolute]]. These hairy humanoids that crave carnage and treasure in equal measure, using a mix of brute force and guile to get what they want.
{{Feature box|Main Hand Attack|item=Morningstar}}


== Attacks and Abilities ==
{{Feature box|Throw|item=Javelin}}


=== Main Hand Attack - [[Morningstar]] ===
== Gallery ==
{{Action}}
<gallery heights="250px" mode="packed">
Bugbear.jpg|A bugbear in a dialogue scene.
</gallery>


{{Attack Roll}}: +4
[[Category:Bugbears]]
{{DamageInfo|count=1|die=8|plus=2|type=Piercing}}{{DamageInfo|count=1|die=8|type=Physical}}
{{NavCreatures}}
=== [[Throw]] - [[Javelin]] ===
{{Action}}
 
{{Attack Roll}}: +4
{{DamageInfo|count=1|die=6|type=Piercing}}

Latest revision as of 09:48, 28 April 2024

This article is about the creature, for the race see: Bugbear (race)

Bugbears are a generic Humanoid enemy found throughout Act One, often fighting alongside goblins and other members of the Cult of the Absolute. These hairy humanoids that crave carnage and treasure in equal measure, using a mix of brute force and guile to get what they want.

Bugbears gain the Savage Attacker passive feature as a racial ability on Tactician difficulty.

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Morningstar
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Throw.webp
Throw Throw ()   –  Javelin
Normal weapon damage

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

 Range: 18 m / 60 ft

Gallery[edit | edit source]