Air Myrmidon: Difference between revisions
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Air Myrmidons are a type of Elemental creature that can be transformed into via , or summoned with the spell .
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{{ | {{Infobox statistics | ||
| name = Air Myrmidon | |||
| image = Portrait Air Myrmidon.png | |||
|name = Air Myrmidon | | race = Elemental | ||
|image= | | size = Small | ||
| | | type = Elemental | ||
| | | armour_class = 18 | ||
| | | hit_points = 117 | ||
| movement_speed_meters = 9 | |||
| movement_speed_feet = 30 | |||
| weight_kg = 18 | |||
| weight_lb = 40 | |||
| level = 11 | |||
| | | initiative = +4 | ||
| | | str = 18 | ||
| | | dex = 14 | ||
| | | con = 14 | ||
| | | int = 9 | ||
| | | wis = 10 | ||
| | | cha = 10 | ||
|initiative=+4 | |||
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| | |||
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| resistant1 = Bludgeoning | |||
| resistant2 = Piercing | |||
| resistant3 = Slashing | |||
| resistant4 = Lightning | |||
| resistant5 = Thunder | |||
| immune1 = Poison | |||
== | | feature1_name = Ethereal | ||
| feature1_description = Cannot be Shoved, Thrown, or used as an Improvised Weapon. | |||
| feature2_name = Permanently Armed | |||
| feature2_description = Cannot be disarmed. | |||
| feature3_name = Opportunity Attack | |||
| feature3_description = Automatically attack an enemy moving out of your reach. | |||
| feature4_name = Tenacity (passive feature) | |||
| feature4_description = When you miss an attack, deal Bludgeoning damage anyway. | |||
}}'''Air Myrmidons''' are a type of [[Elemental]] creature that can be transformed into via {{SAI|Combat Wild Shape}}, or summoned with the spell {{SAI|Conjure Elemental}}. | |||
==== | == About Air Myrmidons == | ||
Air Myrmidons are created by conjuring and bonding elemental air into ritually created armour. | |||
==== | == Attacks and abilities == | ||
{{Feature box|Main Hand Attack|item=Flail of the Vortex}} | |||
= | {{Feature box|Electrified Flail|item=Flail of the Vortex}} | ||
* | |||
{{Feature box|Raging Vortex}} | |||
{{Feature box|Invisibility (Air Myrmidon)}} | |||
{{Feature box|Elemental Warp}} | |||
{{Feature box|Fly (Class Action)}} | |||
== External links == | |||
* {{FRWiki|Air elemental myrmidon|long}} | |||
[[Category: Elementals]] | [[Category: Elementals]] | ||
{{NavCreatures}} | {{NavCreatures}} |
Latest revision as of 07:13, 29 April 2024
Air Myrmidon | |||||||||||||
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Small Elemental | |||||||||||||
Level 11 Elemental | |||||||||||||
Stats | |||||||||||||
Armour Class | 18 | ||||||||||||
Hit points | 117 | ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 18 kg (40 lb) | ||||||||||||
Initiative | +4 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +4 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Poison | ||||||||||||
Resistant | Bludgeoning, Piercing, Slashing, Lightning, Thunder | ||||||||||||
Features | |||||||||||||
| Cannot be Shoved, Thrown, or used as an Improvised Weapon. | ||||||||||||
| Cannot be disarmed. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| When you miss an attack, deal Bludgeoning damage anyway. |
About Air Myrmidons[edit | edit source]
Air Myrmidons are created by conjuring and bonding elemental air into ritually created armour.