Wood Woad: Difference between revisions

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{{ up to date | 2023-09-06 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
| description = Wood Woads are a type of Plant creature in Baldur's Gate 3. They can magically transform clubs and heal while standing in vines.  
| description = Wood Woads are a type of Plant creature in Baldur's Gate 3. They can magically transform clubs and heal while standing in vines.  
| image = Wood Woad Model.png
| image = Wood Woad Model.png
}}
}}
{{CharacterInfo
{{Infobox statistics
|title =
| name = Wood Woad
|name = Wood Woad
| image = Wood Woad Model.png
|image=[[File:Wood Woad Model.png|250px]]
| imagesize = 0.7
|STR=18
| race = [[Plant]]
|DEX=12
| size = Medium
|CON=16
| type = Plant
|INT=10
| armour_class = 18
|WIS=13
| hit_points = 42
|CHA=8
| hit_points_tactician = 54
|level=4
| movement_speed_meters = 9
|race=Plant
| movement_speed_feet = 30
|type=Plant
| weight_kg = 50
|HP=42
| weight_lb = 100
|AC=18
| level = 4
|speed=9m / 30ft
| str = 18
|size=Medium
| dex = 12
|weight=50kg / 100lbs
| con = 16
|proficiency=2
| int = 10
|initiative=+1
| wis = 13
|location = [[Sunlit Wetlands]]
| cha = 8
|bludgeoning=Double
|piercing=Double
|necrotic=magical
|fire=Vulnerable
|passive=
{{PAS|Darkvision (Passive Feature)|Darkvision}}
{{PAS|Magic Club|Twisting Branch|custom=Wood Woad Twisting Branch Icon.png}}
{{PAS|Permanently Armed}}
{{PAS|Opportunity Attack}}
{{PAS|Regeneration}}
|exp=40}}
'''Wood Woads''' are a type of [[List_of_Creature_Types#Plant|Plant]] creature in found in the secluded Decrepit Sanctuary in the southeastern corner of the [[Sunlit Wetlands]]. Being territorial plant-humanoids created through ritual sacrifice, they serve as determined guardians thanks to their regenerative abilities and magically infused clubs.


== Attacks and Abilities ==
| resistant1 = Bludgeoning
{{Feature box
| resistant2 = Piercing
|name=Twisting Branch
| resistant3 = Necrotic
|image name=Wood Woad Twisting Branch Icon.png
| vulnerable1 = Fire
|* Make a melee attack, dealing {{DamageText|1d4 + Strength Modifier|Bludgeoning}} damage.
 
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Magic Club
| feature2_description = Your club deals +3d4 Bludgeoning damage.
| feature2_item = Twisting Branch
| feature3_name = Permanently Armed
| feature3_description = Cannot be disarmed.
| feature4_name = Opportunity Attack
| feature4_description = Automatically attack an enemy moving out of your reach.
| feature5_name = Regeneration
| feature5_description = Regains 10 hit points if it walks through a vine surface, unless it recently took Fire damage.
}}
}}
'''Wood Woads''' are a type of [[Plant]] creature in found in the secluded Decrepit Sanctuary in the southeastern corner of the [[Sunlit Wetlands]]. Being territorial plant-humanoids created through ritual sacrifice, they serve as determined guardians thanks to their regenerative abilities and magically infused clubs.


{{Feature box
== Attacks and abilities ==
|name=Entangle
{{Feature box|Main Hand Attack|item=Twisting Branch}}
|* Create a vine surface, slowing down creatures, possibly {{Cond|Entangled|Entangling}} them.
 
}}
{{Feature box|Entangle}}
 
== Notes ==
* Players can summon Wood Woads via {{SAI|Conjure Woodland Being}}'s unique ability {{SAI|Fallen Lover}}.


== Notable Drops ==
== Notable loot ==


* {{RarityItem|Wood Woad Shield}} (Dropped by one at the Decrepit Sanctuary)
* {{RarityItem|Wood Woad Shield}} (Dropped by one at the Decrepit Sanctuary)
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== Gallery ==
== Gallery ==
<gallery heights="200px" mode="packed">
<gallery heights="200px" mode="packed">
Wood Woad.jpg|In EA
Wood Woad.jpg|In Early Access.
</gallery>
</gallery>


== External Links ==
== External links ==
* {{FRWiki|Wood woad|long}}
* {{FRWiki|Wood woad|long}}
[[Category: Plants]]
[[Category: Plants]]
{{NavCreatures}}
{{NavCreatures}}

Revision as of 10:21, 29 April 2024

Wood Woads are a type of Plant creature in found in the secluded Decrepit Sanctuary in the southeastern corner of the Sunlit Wetlands. Being territorial plant-humanoids created through ritual sacrifice, they serve as determined guardians thanks to their regenerative abilities and magically infused clubs.

Attacks and abilities

Main Hand Attack.webp
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Entangle.webp
Entangle Entangle ()

Vines sprout from the ground, turning it into Difficult Terrain Difficult Terrain and possibly Entangling Entangling creatures within.
STR Save
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)

Notes

Notable loot

Gallery

External links