Hell Sphere: Difference between revisions
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{{ | {{Infobox statistics | ||
| name = Hell Sphere | |||
|name = Hell Sphere | | race = [[Elemental]] | ||
| | | size = Medium | ||
| | | type = Elemental | ||
| | | armour_class = 16 | ||
| | | hit_points = 199 | ||
| | | hit_points_tactician = 258 | ||
| movement_speed_meters = 9 | |||
| movement_speed_feet = 30 | |||
| weight_kg = 199 | |||
| | | weight_lb = 398 | ||
| | | level = 12 | ||
| | | str = 10 | ||
| | | dex = 10 | ||
| | | con = 10 | ||
| | | int = 10 | ||
| | | wis = 10 | ||
| | | cha = 10 | ||
| | |||
| | | resistant1 = Bludgeoning | ||
| | | resistant2 = Piercing | ||
| | | resistant3 = Slashing | ||
| resistant4 = Acid | |||
| resistant5 = Lightning | |||
| resistant6 = Radiant | |||
| | | immune1 = Necrotic | ||
| | | immune2 = Fire | ||
| | | immune3 = Psychic | ||
| | | immune4 = Poison | ||
| | | condition1_name = Hellish Sphere | ||
| | | condition1_description = Nearby creatures take 6d6 Fire damage. | ||
| | |||
| | | feature1_name = Opportunity Attack | ||
| | | feature1_description = Automatically attack an enemy moving out of your reach. | ||
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}} | }} | ||
'''Hell Sphere''' are a type of Elemental creature in [[Baldur's Gate 3]]. They are only found in the [[House of Hope]] while attempting to escape the place. | '''Hell Sphere''' are a type of Elemental creature in [[Baldur's Gate 3]]. They are only found in the [[House of Hope]] while attempting to escape the place. | ||
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{{Condition|Hellish Sphere}} | {{Condition|Hellish Sphere}} | ||
== Skills and | == Skills and abilities == | ||
{{Feature box| | {{Feature box|Ram (Hell Sphere)}} | ||
|{{ | |||
== Notes == | |||
}} | * {{DamageType|Force}} and {{DamageType|Thunder}} attacks are particularly useful against the Hell Spheres, being the only two categories of damage it doesn't have any resistance to. | ||
* Since the Hell Sphere does not make Opportunity Attacks, party members and allies can freely back away after making melee attacks, in order to avoid the effects of the {{Cond|Hellish Sphere}} condition. | |||
[[Category:Elementals]] | [[Category:Elementals]] | ||
{{NavCreatures}} | {{NavCreatures}} |
Revision as of 20:42, 3 May 2024
Hell Sphere | |||||||||||||
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Medium Elemental | |||||||||||||
Level 12 Elemental | |||||||||||||
Stats | |||||||||||||
Armour Class | 16 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 199 kg (398 lb) | ||||||||||||
Initiative | 0 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +4 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Necrotic, Fire, Psychic, Poison | ||||||||||||
Resistant | Bludgeoning, Piercing, Slashing, Acid, Lightning, Radiant | ||||||||||||
Conditions | |||||||||||||
| Nearby creatures take 6d6 Fire damage. | ||||||||||||
Features | |||||||||||||
| Automatically attack an enemy moving out of your reach. |
Hell Sphere are a type of Elemental creature in Baldur's Gate 3. They are only found in the House of Hope while attempting to escape the place.
Conditions
Skills and abilities
Notes
Force and
Thunder attacks are particularly useful against the Hell Spheres, being the only two categories of damage it doesn't have any resistance to.
- Since the Hell Sphere does not make Opportunity Attacks, party members and allies can freely back away after making melee attacks, in order to avoid the effects of the condition.