Fire Myrmidon: Difference between revisions

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{{ up to date | 2023-10-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Infobox statistics
{{CharacterInfo
| name = Fire Myrmidon
|title =
| image = Portrait Fire Myrmidon.png
|name = Fire Myrmidon
| race = Elemental
|file= Portrait Fire Myrmidon.png
| size = Small
|file-px=152
| type = Elemental
|STR=13
| armour_class = 18
|DEX=18
| hit_points = 123
|CON=15
| movement_speed_meters = 9
|INT=9
| movement_speed_feet = 30
|WIS=10
| weight_kg = 36
|CHA=10
| weight_lb = 80
|level=11
| level = 11
|race=Elemental
| str = 13
|type=Elemental
| dex = 18
|HP=123
| con = 15
|AC=18
| int = 9
|speed=9m / 30ft
| wis = 10
|size=Small
| cha = 10
|weight=36kg / 80lbs
| initiative = +8
|proficiency=4
|initiative=+8
|location =
|alt-name = In-game
|alt-image =
|bludgeoning = resistant
|piercing = resistant
|slashing = resistant
|acid =
|cold =
|fire = immune
|force =
|lightning =
|necrotic =
|poison = immune
|psychic =
|radiant =
|thunder =
|magic =
|passive={{PAS|Ethereal}}{{PAS|Hellish Rebuke}}{{PAS|Opportunity Attack}}{{PAS|Permanently Armed}}
|exp=}}


'''Fire Myrmidons''' are a type of [[Elemental]] creature that can be transformed into via {{SAI|Combat Wild Shape}}, or summoned with the spell {{SAI|Conjure Elemental}}.
| resistant1 = Bludgeoning
| resistant2 = Piercing
| resistant3 = Slashing
| immune1 = Fire
| immune2 = Poison
 
| feature1_name = Ethereal
| feature1_description = Cannot be Shoved, Thrown, or used as an Improvised Weapon.
| feature2_name = Hellish Rebuke (passive feature)
| feature2_description = React to your next attacker by dealing 2d10 Fire damage.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature4_name = Permanently Armed
| feature4_description = Cannot be disarmed.
}}'''Fire Myrmidons''' are a type of [[Elemental]] creature that can be transformed into via {{SAI|Combat Wild Shape}}, or summoned with the spell {{SAI|Conjure Elemental}}.


== About Fire Myrmidons ==
== About Fire Myrmidons ==
Fire Myrmidons are created by conjuring and bonding elemental fire into ritually created armour.
Fire Myrmidons are created by conjuring and bonding elemental fire into ritually created armour.


== Attacks and Abilities ==
== Attacks and abilities ==
 
{{Feature box|Main Hand Attack|item=Scimitar of Cinder}}


{{TooltipBox|{{MdRarityItem|Scimitar of Cinder}}|image=Scimitar_Icon.png|w=100
{{Feature box|Scorching Strike}}
|* Strike your foes for {{DamageText|1d6 + 3|Slashing}} + {{DamageText|1d6|Fire}}
* {{SAI|Scorching Strike|w=40}}
** Lash out with a blazing strike dealing an additional {{DamageText|1d10|Fire}} damage and possibly {{SAI|Burning (Condition)|Burn}} your target.
}}


{{Feature box|name=Myrmidon's Immolation
{{Feature box|Myrmidon's Immolation}}
|* Ignite with incandescent, primordial flames that {{cond|Hastened|Hasten}} you for 3 turns.
}}


{{Feature box|name=Cinderous Swipe
{{Feature box|Cinderous Swipe}}
|* Create a blooming cone of fire as you swipe at a foe for {{DamageText|2d6|Fire}} plus your weapon damage.
}}


{{Feature box|name=Elemental Warp
{{Feature box|Elemental Warp}}
|* Surrounded by silver mist, you teleport to an unoccupied space you can see.
}}


{{Feature box|name=Fly|link=Fly (Class Action)
{{Feature box|Fly (Class Action)}}
|* Fly to a target position
}}


== External Links ==
== External links ==
* {{FRWiki|Fire elemental myrmidon|long}}
* {{FRWiki|Fire elemental myrmidon|long}}


[[Category: Elementals]]
[[Category: Elementals]]
{{NavCreatures}}
{{NavCreatures}}

Latest revision as of 00:34, 10 May 2024

Fire Myrmidons are a type of Elemental creature that can be transformed into via Combat Wild Shape Combat Wild Shape, or summoned with the spell Conjure Elemental Conjure Elemental.

About Fire Myrmidons[edit | edit source]

Fire Myrmidons are created by conjuring and bonding elemental fire into ritually created armour.

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Flame Blade.webp
Normal weapon damage
+
D10 Fire.png 1d10 (1~10) Damage TypesFire damage

Lash out with a blazing strike and possibly Burn Burn your target.
Generic Buff.webp

Ignite with incandescent, primordial flames that Hasten Hasten you.
 Range: Self
Generic Fire.webp
Normal weapon damage
+
D6 Fire.png 1d6 (1~6) Damage TypesFire damage

Create a blooming cone of fire as you swipe at a foe.
DEX Save
 Melee: 1.5 m / 5  ft
AoE: 5 m / 16 ft (Cone)
Generic Utility.webp

Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Fly.webp
Fly Fly ()

Fly to a target position
 Range: 18 m / 60 ft

External links[edit | edit source]