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{{Infobox statistics
{{PageSeo
| description = Wraiths are a type of Undead creature in Baldur's Gate 3.
| image = Wraith.png
}}
 
{{Infobox creature
| name = Wraith
| name = Wraith
| image = Wraith.png
| imagesize = 0.7
| race = Wraith
| race = Wraith
| size = Medium
| size = Medium
| type = Undead
| type = Undead
| armour_class = 13
| ac = 13
| hit_points = 67
| hp = 67
| movement_speed_meters = 9
| e hp = 46
| movement_speed_feet = 30
| t hp = 87
| weight_kg = 0
| movement m = 9
| weight_lb = 0
| movement ft = 30
| weight kg = 0
| weight lb = 0
| level = 5
| level = 5
| str = 6
| str = 6
Line 17: Line 26:
| wis = 14
| wis = 14
| cha = 15
| cha = 15
 
| resistances = Slashing resistant nm, Piercing resistant nm, Bludgeoning resistant nm, Acid resistant full, Thunder resistant full, Necrotic immunity, Fire resistant full, Lightning resistant full, Cold resistant full, Poison immunity, Radiant Vulnerability
| resistant1 = Bludgeoning
| passives = Darkvision, Ethereal, Extinguishing Malice, Opportunity Attack, Sunlight Weakness
| resistant2 = Lightning
| resistant3 = Fire
| resistant4 = Cold
| resistant5 = Acid
| resistant6 = Slashing
| resistant7 = Piercing
| resistant8 = Thunder
| immune1 = Poison
| immune2 = Necrotic
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Ethereal
| feature2_description = Cannot be Shoved, Thrown, or used as an Improvised Weapon.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature4_name = Shadowblend
| feature4_description = While Obscured, become Invisible.
| feature5_name = Sunlight Weakness
| feature5_description = While in sunlight, disadvantage on attack rolls and saving throws.
}}
}}
'''Wraith''' is an [[undead]] creature encountered in [[Act Two]]. They are visually similar to [[Shadow|Shadows]] but are, in fact, in their own eponymous [[non-playable race]].
'''Wraiths''' are an [[undead]] creature type encountered in [[Act Two]]. They are visually similar to [[Shadow|Shadows]] but are, in fact, in their own eponymous [[non-playable race]].


== About ==
== About ==
{{Q|A wraith is malice incarnate, concentrated into an incoporeal form that seeks to quench all life. Even small fires can be extinguished by the sucking oblivion of the wraith's horrifying existence.|author=in-game racial description}}
{{Quote|A wraith is malice incarnate, concentrated into an incorporeal form that seeks to quench all life. Even small fires can be extinguished by the sucking oblivion of the wraith's horrifying existence.|author=in-game racial description}}
Wraiths resemble Shadows but are significantly stronger and easily distinguished by their piercing yellow eyes. These creatures generate an [[Aura of Vile Oblivion (Condition)|Aura of Vile Oblivion]] that snuffs any light sources and imposes magical darkness within melee range.
 
Wraiths resemble Shadows but are significantly stronger and easily distinguished by their piercing yellow eyes. These creatures generate an [[Aura of Vile Oblivion (Condition)|Aura of Vile Oblivion]] that snuffs out any light sources and imposes magical darkness within melee range.


== Attacks and abilities ==
== Attacks and abilities ==


===Necrotic Claws===
{{Feature box|Necrotic Claws (Shadow)}}
Lash out with cursed claws.
 
{{Action}}
 
{{Attack Roll}}: +6{{DamageInfo|count=2|die=8|plus=3|type=Slashing}}{{DamageInfo|die=4|count=2|type=Necrotic}}
 
===Life Drain===
Possibly drain a target's [[Hit Points]]. The target dies if its hit points are reduced to 0.
 
{{Action}}{{DamageInfo|count=2|die=8|type=Necrotic|plus=3}}{{SavingThrow|CON|dc=10}} to resist, total [[Hit Points]] are decreased based off damage. If lowered to 0, the creature ignores doing [[Death Saving Throw|Death Saving Throws]] and will instantly die.
 
{{Duration|Long Rest}}


{{Range|m=4|ft=13}}
{{Feature box|Life Drain}}
===Aura of Vile Oblivion===
Gives the {{SmallIcon|PassiveFeature_Generic_Darkness.png}} [[Extinguishing Malice]] passive.


{{AOE|Radius|m=5|ft=16}}
{{Feature box|Dark Currents}}


*Causes all light sources magical and mundane to go out.
==Wraith enemy variants==
* [[Daddy]]
* [[Mummy]]


== External links ==
== External links ==

Revision as of 11:32, 14 June 2024

Wraiths are an undead creature type encountered in Act Two. They are visually similar to Shadows but are, in fact, in their own eponymous non-playable race.

About

A wraith is malice incarnate, concentrated into an incorporeal form that seeks to quench all life. Even small fires can be extinguished by the sucking oblivion of the wraith's horrifying existence.

Wraiths resemble Shadows but are significantly stronger and easily distinguished by their piercing yellow eyes. These creatures generate an Aura of Vile Oblivion that snuffs out any light sources and imposes magical darkness within melee range.

Attacks and abilities

Generic Physical.webp
Necrotic Claws Necrotic Claws ()
+
D4 Necrotic.png 2d4 (2~8) Damage TypesNecrotic
Lash out with cursed claws.
 Melee: 1.5 m / 5  ft
Generic Death.webp
Life Drain Life Drain ()
Possibly drain a target's hit points by 2d8. The target dies if its hit points are reduced to 0.
 Melee: 1.5 m / 5  ft
Generic Darkness.webp
Dark Currents Dark Currents ()
Dissolve into the ground and emerge from the shadows at a different location.
 Range: 8 m / 26 ft

Wraith enemy variants

External links