Necromite: Difference between revisions
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(Re-added Skeletal Involucre. Probably should make a separate page for it but I'm heading to bed and am too tired to do so.) |
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=== Attacks and abilities === | === Attacks and abilities === | ||
{{Feature box|Reach from Beyond}} | {{Feature box|Reach from Beyond}} | ||
{{Infobox creature | |||
| name = Skeletal Involucre | |||
| initiative = | |||
| proficiency_bonus = | |||
| hp = 14 | |||
| weight kg = 90 | |||
| resistances = Piercing resistant full, Cold resistant full, Fire resistant full, Psychic resistant full, Necrotic Immunity, Poison Immunity, Bludgeoning vulnerability, Radiant vulnerability | |||
}} | |||
{{Creatures}} | {{Creatures}} | ||
[[Category:Undead]] | [[Category:Undead]] | ||
[[Category:Skeletons]] | [[Category:Skeletons]] |
Latest revision as of 08:30, 26 June 2024
Necromites are an undead creature in Baldur's Gate 3. They are found in Moonrise Towers and the Mind Flayer Colony.
About[edit | edit source]
Necromites are skeletal servants and creatures of Myrkul. They can be birthed from a skeletal involucre (see info table to the lower right), created by the spell . The involucre will incubate for one turn then explode, dealing 3d8Necrotic damage and birthing a necromite.
As skeletons, necromites are vulnerable to Bludgeoning damage, but resistant to
Necrotic and immune to
Poison.