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| image = Hyena.jpg
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{{CharacterInfo
{{Infobox creature|movement m=15|weight kg=50|level=1|str=11|dex=13|con=12|int=2|wis=18|cha=5|hp=12|e hp=8|ac=12|passives=Alert, Opportunity Attack, Pack Tactics|t hp=15|name=Hyena|image=Hyena_Model.png|size=Medium|type=Beast|initiative=+6}}
|title =
|name = Hyena
|image=[[File:Hyena.jpg|350px]]
|STR=11
|DEX=13
|CON=12
|INT=2
|WIS=12
|CHA=5
|level=1
|race=Beast
|type=Beast
|HP=8
|AC=12
|speed=15m / 50ft
|size=Medium
|weight=50kg / 100lbs
|proficiency=2
|initiative=+1
|class =
|subclass =
|background=
|location = [[The Risen Road]]
|family =
|allies =
|enemies =
}}


'''Hyenas''' are a type of [[List_of_Creature_Types#Beast|Beast]] [[List of Creature Types|creature]] found in [[Baldur's Gate 3]].
'''Hyenas''' are a type of [[Beast]] and non-playable [[race]] who can be found travelling with [[gnoll]]s and the [[Cult of the Absolute]].


== Passive Features ==
== About ==
* {{SmallIcon|Attack Of Opportunity Icon 64px.png}} [[Attack of Opportunity]]
{{quote|Of all the subspecies of hyena, only the spotted ones emit that strange cackling giggle that raises the hairs on the neck of a savannah hunter.}}
* [[Pack Tactics]]
Hyenas are pack hunters and scavengers, who will often serve as hunting companions or pets to gnolls. The corpsed wombs of hyenas also regularly serve as the birthing place for new gnolls.


== Act 1 ==
They can be found near a wrecked caravan on the [[The Risen Road]] during [[Act One]], and with members of the Cult of the Absolute in the [[Shadow-Cursed Lands]] during [[Act Two]].  
* Hyenas can be found at [[The Risen Road]], near a wrecked caravan. Some of the Hyenas here are transforming into [[Gnoll]]s. The Hyenas are hostile if approached.


[[Category: Beasts]]
A [[Bloated Hyena]], stuffed with the spoils of fresh slaughter, will violently erupt and give birth to a [[Newborn Gnoll]] if not killed first.
 
== Hyena enemy variants==
* [[Bloated Hyena]]
* [[Hyena (Shadow-Cursed Lands)]]
 
==Attacks and abilities==
{{Feature box|Bite (Wolf)}}
 
==Notable loot==
*{{MdRarityItem|Hyena Ear}}
 
== Gallery ==
<gallery heights="200px" mode="packed">
Hyena.jpg|A hyena in-game.
</gallery>
 
== Notes ==
{{notebegin}}
* There is a unique Hyena in [[Act One]] at {{Coords|9|522}}with several improved abilities: It possesses the {{SAI|Alert}} feat and has an additional +5 to initiative on [[Tactician]], as well as 18 [[Wisdom]].
** This Hyena will dash to alert a nearby group of [[Gnoll|gnolls]] at {{Coords|-3|546}} to the party's presence, and the boosts to initiative and Wisdom make it much more difficult to catch and restrain.
** The total +11 bonus to Initiative is the single highest bonus on any character in the game.
* The in-game tool-tip text for the hyena Race implies that they are modelled off of the spotted hyena, a very social and matriarchal species of hyena.
{{noteend}}
 
==External links==
*{{Wikipedia|Spotted hyena|long}}
*{{FRWiki|Hyena|long}}
*{{FRWiki|Gnoll|long}}
 
[[Category:Beasts]]
[[Category:Gnolls]]
[[Category:Races]]
[[Category:Non-playable races]]
{{NavCreatures}}

Latest revision as of 01:12, 20 May 2024

Hyenas are a type of Beast and non-playable race who can be found travelling with gnolls and the Cult of the Absolute.

About[edit | edit source]

Of all the subspecies of hyena, only the spotted ones emit that strange cackling giggle that raises the hairs on the neck of a savannah hunter.

Hyenas are pack hunters and scavengers, who will often serve as hunting companions or pets to gnolls. The corpsed wombs of hyenas also regularly serve as the birthing place for new gnolls.

They can be found near a wrecked caravan on the The Risen Road during Act One, and with members of the Cult of the Absolute in the Shadow-Cursed Lands during Act Two.

A Bloated Hyena, stuffed with the spoils of fresh slaughter, will violently erupt and give birth to a Newborn Gnoll if not killed first.

Hyena enemy variants[edit | edit source]

Attacks and abilities[edit | edit source]

Bite Wolf.webp
Bite Bite ()
D4 Piercing.png 2d4 (2~8) Damage TypesPiercing damage

Bite a target.
 Melee: 1.5 m / 5  ft

Notable loot[edit | edit source]

Gallery[edit | edit source]

Notes[edit | edit source]

  • There is a unique Hyena in Act One at X: 9 Y: 522with several improved abilities: It possesses the Alert Alert feat and has an additional +5 to initiative on Tactician, as well as 18 Wisdom.
    • This Hyena will dash to alert a nearby group of gnolls at X: -3 Y: 546 to the party's presence, and the boosts to initiative and Wisdom make it much more difficult to catch and restrain.
    • The total +11 bonus to Initiative is the single highest bonus on any character in the game.
  • The in-game tool-tip text for the hyena Race implies that they are modelled off of the spotted hyena, a very social and matriarchal species of hyena.

External links[edit | edit source]