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Worg: Difference between revisions

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(copyedit; added ferr and tale as named worgs)
 
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|image = Worg_Model.png
|image = Worg_Model.png
}}
}}
{{Infobox statistics
{{Infobox creature
| name = Worg
| name = Worg
| image = Worg_Model.png
| image = <gallery>
| imagesize = 0.8
Worg Model.png|Model
| race = [[Monstrosity]]
Portrait Worg.png|Portrait
| size = Medium
</gallery>
| type = Monstrosity
| size = [[Medium]]
| armour_class = 13
| type = [[Monstrosity]]
| hit_points = 26
| hit_points_tactician = 33
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 140
| weight_lb =
| level = 2
| level = 2
| e hp = 18
| hp = 26
| t hp = 33
| ac = 13
| movement m = 12
| weight kg = 140
| str = 16
| str = 16
| dex = 13
| dex = 13
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| wis = 11
| wis = 11
| cha = 8
| cha = 8
| passives = Opportunity Attack
| e passives =
| athletics = 3
| acrobatics = 1
| perception = 4
}}


| feature1_name = Opportunity Attack
'''Worgs''' are a generic [[Monstrosity]] and [[non-playable race]] found throughout [[Act One]] of ''[[Baldur's Gate 3]]''. Vicious yet intelligent, these wolf-like creatures are often enslaved by [[Goblin|goblins]] to become savage guard dogs and hunting companions.
| feature1_description = Automatically attack an enemy moving out of your reach.
 
}}
[[Goblin Sharp-Eye]]s can summon Worgs using the [[Worg Companion]] ability. These summoned variants will disappear once the summoner is defeated.
'''Worgs''' are a generic [[Monstrosity]] found throughout [[Act One]] of Baldur's Gate 3. Vicious yet quite intelligent wolf like creatures, they often work or are enslaved by [[Goblin|Goblins]] to become savage guard dogs and hunting companions for them.


They can be summoned as a companion by [[Goblin Sharp-Eye]] with the [[Worg Companion]] ability. These summoned variants will disappear once the summoner is defeated.
== Combat ==
=== Attacks and abilities ===
{{Feature box|Bite (Wolf)}}


==Attacks and abilities==
=== Notable loot ===
* {{MdRarityItem|Worg Fang}}


{{Feature box|name=Bite|* Bite a target for {{DamageInfo|die=4|count=2|type=Piercing|plus=3}}
== Named Worgs ==
* {{MdCharLink|Ferr}}
* {{MdCharLink|Klaw}}
* {{MdCharLink|Small Klaw}}
* {{MdCharLink|Tale}}


{{Action}}
== Worg variants ==
}}
* {{MdCharLink|Worg (white)}}


===Notable loot===
== Related literature ==
* {{MdRarityItem|Worg Fang}}
* {{MdRarityItem|Guide to Taming Worgs}}


==Named Worgs==
== Gallery ==
* [[Klaw]]
<gallery heights="300px">
* [[Small Klaw]]
J-p-roy-larian-artblast-worg-in-game.jpg|Render by J-P Roy
</gallery>


== External links ==
== External links ==
* {{FRWiki|Worg|long}}
* {{FRWiki|Worg|long}}


{{NavCreatures}}
{{Creatures}}
[[Category:Creatures]]
[[Category:Races]]
[[Category:Non-playable races]]
[[Category:Monstrosities]]
[[Category:Monstrosities]]

Latest revision as of 07:47, 21 November 2024

Worgs are a generic Monstrosity and non-playable race found throughout Act One of Baldur's Gate 3. Vicious yet intelligent, these wolf-like creatures are often enslaved by goblins to become savage guard dogs and hunting companions.

Goblin Sharp-Eyes can summon Worgs using the Worg Companion ability. These summoned variants will disappear once the summoner is defeated.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Bite Wolf.webp
Bite Bite ()

Bite a target.

 Melee: 1.5 m / 5  ft

Notable loot[edit | edit source]

Named Worgs[edit | edit source]

Worg variants[edit | edit source]

Related literature[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]