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Meazel: Difference between revisions

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{{PageSeo
| description = Meazels are humanoid creatures and a non-playable race found in Act Two. They attack their victims by restraining them with Garrotte and teleporting them deep into the shadow curse.
| image = Meazel Lil Guy.PNG
}}
{{Infobox creature
{{Infobox creature
| name = Meazel
| name = Meazel
| image = Meazel Lil Guy.PNG
| image = <gallery>Meazel Lil Guy.PNG|In-game
Portrait Meazel.png|Portrait</gallery>
| type = [[Humanoid]]
| type = [[Humanoid]]
| race = [[Meazel]]
| size = Medium
| size = Medium
| level = 5
| level = 5
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| wis = 14
| wis = 14
| cha = 10
| cha = 10
| passives = Darkvision, Opportunity Attack, Shadow Teleport (Meazel)
| passives = Darkvision, Opportunity Attack
| athletics = 1
| acrobatics = 4
| perception = 2
}}
}}
'''Meazels''' are [[humanoid]] creatures and a [[non-playable race]] found in [[Act Two]]. They attack their victims by restraining them with {{SAI|Garrotte (Meazel)|Garrotte}} and teleporting them deep into the shadow curse.
'''Meazels''' are [[humanoid]] creatures and a [[non-playable race]] found in [[Act Two]]. They attack their victims by restraining them with {{SAI|Garrotte (Meazel)|Garrotte}} and teleporting them deep into the shadow curse.
{{Quote race|{{PAGENAME}}}}


== Overview ==
== Overview ==
{{Q|Twisted, cruel hermits affected by the Shadowfell. Imbued with magic, they move through the shadows to snatch their victims.|author=in-game racial description}}
Meazels are encountered in the [[Ruined Battlefield]] at the rotting potter's house near {{Coords|-43|7}}. They will be poised to [[Ambushing (Condition)|ambush]] the party, but can be discovered with a passive {{Ability check|Perception|18}}.
Meazels are encountered in the [[Ruined Battlefield]] at the rotting potter's house near {{Coords|-43|7}}. They will be poised to [[Ambushing (Condition)|ambush]] the party, but can be discovered with a passive {{Ability check|Perception|18}}.


==Attacks and Abilities==
== Combat ==
=== Attacks and abilities ===
{{Feature box|Claws (Meazel)}}
{{Feature box|Claws (Meazel)}}
{{Feature box|Garrotte (Meazel)}}
{{Feature box|Garrotte (Meazel)}}
{{Feature box|Shadow Teleport (Meazel)}}


{{Feature box|Shadow Teleport (Meazel)}}
==Gallery==
<gallery heights="300px">
Tan-burci-meazel-concept.jpg|Concept art by Tan Burci
Nikolai-chugunov-meazel-nikolai-chugunov-textures-01.jpg|Render by Nikolai Chugunov
</gallery>


== External Links ==
== External Links ==
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[[Category:Creatures]]
[[Category:Creatures]]
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Stubs]]
[[Category:Races]]
[[Category:Non-playable races]]

Latest revision as of 01:54, 11 November 2024

Meazels are humanoid creatures and a non-playable race found in Act Two. They attack their victims by restraining them with Garrotte Garrotte and teleporting them deep into the shadow curse.

Overview[edit | edit source]

Meazels are encountered in the Ruined Battlefield at the rotting potter's house near X: -43 Y: 7. They will be poised to ambush the party, but can be discovered with a passive DC 18 Perception check.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Generic Physical.webp
Claws Claws ()

Lash out with deadly claws.

 Melee: 1.5 m / 5  ft
Unarmed Strike.webp
Garrotte Garrotte ()
D6 Bludgeoning.png 3d6 (3~18) Damage TypesBludgeoning

Wrap a shadow rope around a creature's throat, Garrotting and Restraining it.

 Melee: 1.5 m / 5  ft
Shadow Step.webp
Shadow Teleport Shadow Teleport ()
Teleport to a shadowy location. If you are Garrotting a creature, it teleports with you.
 Range: 30 m / 100 ft

Gallery[edit | edit source]

External Links[edit | edit source]

Meazel on the Forgotten Realms Wiki