Ad placeholder

Daddy: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
m (Added combat-relevant skills to infobox)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{Infobox creature
{{Infobox creature
| name = Daddy
| name = Daddy
| image = NPC Daddy.png
| image = <gallery>
NPC Daddy.png|In-game
Portrait Daddy.png|Portrait
</gallery>
| title = Strongest Daddy Ever!
| title = Strongest Daddy Ever!
| size = Medium
| size = Medium
Line 19: Line 22:
| wis = 14
| wis = 14
| cha = 15
| cha = 15
| athletics = -2
| acrobatics = 3
| perception = 2
| resistances = Slashing resistant nm, Piercing resistant nm, Bludgeoning resistant nm, Acid resistant full, Thunder resistant full, Necrotic immunity, Fire resistant full, Lightning resistant full, Cold resistant full, Poison immunity
| resistances = Slashing resistant nm, Piercing resistant nm, Bludgeoning resistant nm, Acid resistant full, Thunder resistant full, Necrotic immunity, Fire resistant full, Lightning resistant full, Cold resistant full, Poison immunity
| passives = Darkvision, Ethereal, Extinguishing Malice, Opportunity Attack, Sunlight Sensitivity
| passives = Darkvision, Ethereal, Extinguishing Malice, Opportunity Attack, Sunlight Sensitivity
Line 25: Line 31:
'''Daddy''' is a unique [[Wraith]] in the [[Shadow-Cursed Lands]]. It is bound in service to the cursed child {{CharLink|Oliver}}.  
'''Daddy''' is a unique [[Wraith]] in the [[Shadow-Cursed Lands]]. It is bound in service to the cursed child {{CharLink|Oliver}}.  


== Interactions ==
== Involvement ==
It appears during the second game of hide-and-seek with Oliver, forcing the party to [[Hide]] and into Turn-Based Mode. The party either has to sneak their way into the ruined house where Oliver will be appear in two turns or attempt to fight the powerful shadow which is backed up by [[Mummy]] and [[Doggy]].
It appears during the second game of hide-and-seek with Oliver, forcing the party to [[Hide]] and into Turn-Based Mode. The party either has to sneak their way into the ruined house where Oliver will be appear in two turns or attempt to fight the powerful shadow which is backed up by [[Mummy]] and [[Doggy]].


The wraith appears again during the final confrontation with {{CharLink|Oliver}} at the heart of [[Reithwin Town]], even if defeated earlier.
The wraith appears again during the final confrontation with {{CharLink|Oliver}} at the heart of [[Reithwin Town]], even if defeated earlier.


== Attacks and Abilities ==
== Combat ==
{{TooltipBox|Aura of Vile Oblivion|image=Generic Darkness.webp|w=100|
=== Attacks and abilities ===
*Gives the {{cond|Aura of Vile Oblivion}} condition.
*Causes all light sources magical and mundane to go out inside a {{AOE|Radius|m=5|ft=16}}.
}}
{{feature_box|Daddy's Lecture}}
{{feature_box|Daddy's Lecture}}
{{feature_box|Dark Currents}}
{{feature_box|Dark Currents}}
{{feature_box|Life Drain}}
{{feature_box|Life Drain}}


{{NavCreatures}}
{{Shadow-Cursed Lands}}
[[Category:Wraiths]]
[[Category:Undead]]
[[Category:Characters]]
[[Category:Characters in the Shadow-Cursed Lands]]
[[Category:Characters in Act Two]]

Latest revision as of 06:46, 11 November 2024

Daddy is a unique Wraith in the Shadow-Cursed Lands. It is bound in service to the cursed child Oliver Oliver.

Involvement[edit | edit source]

It appears during the second game of hide-and-seek with Oliver, forcing the party to Hide and into Turn-Based Mode. The party either has to sneak their way into the ruined house where Oliver will be appear in two turns or attempt to fight the powerful shadow which is backed up by Mummy and Doggy.

The wraith appears again during the final confrontation with Oliver Oliver at the heart of Reithwin Town, even if defeated earlier.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Inflict Wounds.webp
Daddy's Lecture Daddy's Lecture ()
D10 Necrotic.png 3d10 (3~30) Damage TypesNecrotic

Daddy infuses his hand with putrefying energy to discipline the naughty children.

 Range: 12 m / 39 ft
Generic Darkness.webp
Dark Currents Dark Currents ()
Dissolve into the ground and emerge from the shadows at a different location.
 Range: 8 m / 26 ft
Recharge: Per Turn
Generic Death.webp
Life Drain Life Drain ()

Possibly drain a target's hit points by 2d8. The target dies if its hit points are reduced to 0.

 Melee: 1.5 m / 5  ft