Skeleton (Creature): Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{CharacterInfo |name=Skeleton |image= |level=3 |STR=10 |DEX=16 |CON=8 |INT=6 |WIS=8 |CHA=5 |race=Skeleton |type=Undead |HP=19 |AC=11 |speed=10m / 30ft |size=Medium |weight=18kg / 40lbs |proficiency=2 |initiative=+3 |location= |passive={{PAS|Opportunity Attack}}{{PAS|Permanently Armed|Permanently Armed}} |bludgeoning=Vulnerable |poison=Immune}} ==Attacks and Abilities== === {{SAI|Ranged Attack|w=40}} === * Makes a ranged attack with his weapon, dealing {{DamageText|1d6...") |
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{{ | {{hatnote|For the non-playable Race and enemy see [[Skeleton]].}} | ||
| | {{PageSeo | ||
|description = Skeletons are a type of Undead creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They carry short bows that deal extra Necrotic damage. | |||
| | |image = Skeleton.jpg | ||
| | }} | ||
| | {{Infobox statistics | ||
| | | name = Skeleton | ||
| | | image = Skeleton Model.png | ||
| | | imagesize = 0.6 | ||
| | | race = Skeleton | ||
| | | size = Medium | ||
| | | type = Undead | ||
| | | armour_class = 11 | ||
| | | hit_points = 19 | ||
| | | movement_speed_meters = 10 | ||
| | | movement_speed_feet = 30 | ||
| | | weight_kg = 20 | ||
| | | weight_lb = 40 | ||
| | | level = 3 | ||
| | | str = 10 | ||
| | | dex = 16 | ||
| | | con = 8 | ||
| | | int = 6 | ||
| wis = 8 | |||
| cha = 5 | |||
== | | immune1 = Poison | ||
| vulnerable1 = Bludgeoning | |||
=== {{ | | feature1_name = Opportunity Attack | ||
| feature1_description = Automatically attack an enemy moving out of your reach. | |||
| feature2_name = Permanently Armed | |||
| feature2_description = Cannot be disarmed. | |||
}} | |||
'''Skeletons''' are a type of [[Undead]] creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They carry short bows that deal extra {{damage colour|Necrotic}} damage. | |||
== About == | |||
Skeletons can be created through the spell {{SAI|Animate Dead}}, a level three spell available to level 5 [[Cleric]]s, [[Wizard]]s, [[Pact of the Tome]] [[Warlock]]s and [[Circle of the Spores]] [[Druid]]s. The spell is also available to level 9 [[Oathbreaker]] [[Paladin]]s. The spell can also be cast with a common [[Scroll of Animate Dead]]. | |||
==Attacks and abilities== | |||
{{Feature box|Ranged Attack}} | |||
== External links == | |||
* {{FRWiki|Skeleton|long}} | |||
{{NavCreatures}} |
Latest revision as of 07:10, 29 April 2024
For the non-playable Race and enemy see Skeleton.
Skeleton | |||||||||||||
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Medium Undead | |||||||||||||
Level 3 Skeleton | |||||||||||||
Stats | |||||||||||||
Armour Class | 11 | ||||||||||||
Hit points | 19 | ||||||||||||
Movement speed | 10 m (30 ft) | ||||||||||||
Weight | 20 kg (40 lb) | ||||||||||||
Initiative | +3 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Poison | ||||||||||||
Vulnerable | Bludgeoning | ||||||||||||
Features | |||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Cannot be disarmed. |
Skeletons are a type of Undead creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They carry short bows that deal extra Necrotic damage.
About[edit | edit source]
Skeletons can be created through the spell Clerics, Wizards, Pact of the Tome Warlocks and Circle of the Spores Druids. The spell is also available to level 9 Oathbreaker Paladins. The spell can also be cast with a common Scroll of Animate Dead.
, a level three spell available to level 5Attacks and abilities[edit | edit source]
External links[edit | edit source]
- Skeleton on the Forgotten Realms Wiki