Ad placeholder

Shadow: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Updated infobox, added page seo)
mNo edit summary
Line 30: Line 30:
A '''Shadow''' is a [[Undead]] creature and non-playable race found commonly in [[Act Two]]. They are twisted remnants of humanoids that were transformed by the [[shadow curse]].
A '''Shadow''' is a [[Undead]] creature and non-playable race found commonly in [[Act Two]]. They are twisted remnants of humanoids that were transformed by the [[shadow curse]].


==About shadows==
{{Q|Resembling dark exaggerations of humanoid shadows, these undead feed on the vitality of the living creature they were once part of.|author=in-game racial description}}
{{Q|Resembling dark exaggerations of humanoid shadows, these undead feed on the vitality of the living creature they were once part of.|author=in-game racial description}}


==Attacks and abilities==
== Combat ==
 
=== Attacks and abilities ===
{{Feature box|Necrotic Claws (Shadow)}}
{{Feature box|Necrotic Claws (Shadow)}}
{{Feature box|Strength Drain}}


{{Feature box|Strength Drain}}
=== Notable loot ===
Rather than dropping loot, a Shadow leaves behind a [[Shadow Vestige]] on death that contains a trace of the life it led before it became transformed by the shadow curse. Each shadow drops a unique vestige. The contained memory is spoken by the game's narrator when the vestige is interacted with.


==Shadow enemy variants==
==Shadow enemy variants==
* [[Shadow Friend]]
* [[Shadow Friend]]
* [[Shadow Plush]]
* [[Shadow Plush]]
==Shadow vestiges==
Rather than dropping loot, a Shadow leaves behind a [[Shadow Vestige]] on death that contains a trace of the life it led before it became transformed by the shadow curse. Each shadow drops a unique vestige. The contained memory is spoken by the game's narrator when the vestige is interacted with.


==External links ==
==External links ==
*{{FRWiki|Shadow|long}}
*{{FRWiki|Shadow|long}}


[[Category: Undead]]
{{Creatures}}
[[Category: Non-playable races]]
[[Category:Creatures]]
{{NavCreatures}}
[[Category:Races]]
[[Category:Non-playable races]]
[[Category:Undead]]

Revision as of 11:32, 6 July 2024

A Shadow is a Undead creature and non-playable race found commonly in Act Two. They are twisted remnants of humanoids that were transformed by the shadow curse.

Resembling dark exaggerations of humanoid shadows, these undead feed on the vitality of the living creature they were once part of.
in-game racial description


Combat

Attacks and abilities

Generic Physical.webp
Necrotic Claws Necrotic Claws ()
+
D4 Necrotic.png 2d4 (2~8) Damage TypesNecrotic
Lash out with cursed claws.
 Melee: 1.5 m / 5  ft
Generic Debuff.webp
Strength Drain Strength Drain ()
D8 Necrotic.png 3d8 (3~24) Damage TypesNecrotic

Claw a foe's heart and possibly leech its Strength by 3. The target dies if its Strength is reduced to 0.

If the target is in bright light or daylight, it makes its Saving throw with Advantage Icon.png Advantage.

STR Save
 Melee: 1.5 m / 5  ft

Notable loot

Rather than dropping loot, a Shadow leaves behind a Shadow Vestige on death that contains a trace of the life it led before it became transformed by the shadow curse. Each shadow drops a unique vestige. The contained memory is spoken by the game's narrator when the vestige is interacted with.

Shadow enemy variants

External links