Ad placeholder

Meazel: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Added pageseo/quoterace)
mNo edit summary
Line 28: Line 28:


== Overview ==
== Overview ==
{{DiQ|Twisted, cruel hermits affected by the Shadowfell. Imbued with magic, they move through the shadows to snatch their victims.|Meazel|'s in-game racial description}}
Meazels are encountered in the [[Ruined Battlefield]] at the rotting potter's house near {{Coords|-43|7}}. They will be poised to [[Ambushing (Condition)|ambush]] the party, but can be discovered with a passive {{Ability check|Perception|18}}.
Meazels are encountered in the [[Ruined Battlefield]] at the rotting potter's house near {{Coords|-43|7}}. They will be poised to [[Ambushing (Condition)|ambush]] the party, but can be discovered with a passive {{Ability check|Perception|18}}.



Revision as of 17:29, 25 July 2024

Meazels are humanoid creatures and a non-playable race found in Act Two. They attack their victims by restraining them with Garrotte Garrotte and teleporting them deep into the shadow curse.

Overview

Meazels are encountered in the Ruined Battlefield at the rotting potter's house near X: -43 Y: 7. They will be poised to ambush the party, but can be discovered with a passive DC 18 Perception check.

Combat

Attacks and abilities

Generic Physical.webp
Claws Claws ()
Lash out with deadly claws.
 Melee: 1.5 m / 5  ft
Unarmed Strike.webp
Garrotte Garrotte ()
D6 Bludgeoning.png 3d6 (3~18) Damage TypesBludgeoning
Wrap a shadow rope around a creature's throat, Garrotting and Restraining it.
 Melee: 1.5 m / 5  ft
Shadow Step.webp
Shadow Teleport Shadow Teleport ()
Teleport to a shadowy location. If you are Garrotting a creature, it teleports with you.
 Range: 30 m / 100 ft

External Links

Meazel on the Forgotten Realms Wiki