Ad placeholder
Flesh Golem: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) (added pageseo/quote race) |
HiddenDragon (talk | contribs) mNo edit summary |
||
Line 8: | Line 8: | ||
== About flesh golems == | == About flesh golems == | ||
Flesh Golems are a type of construct built from a wide variety of fleshy body parts from once-living creatures. They are usually extremely strong and durable, though very quiet and obey their master. During a long fight, they can sometimes go berzerk. | Flesh Golems are a type of construct built from a wide variety of fleshy body parts from once-living creatures. They are usually extremely strong and durable, though very quiet and obey their master. During a long fight, they can sometimes go berzerk. | ||
Revision as of 21:14, 25 July 2024
Flesh Golems are non-playable Construct creatures in Baldur's Gate 3. They look like fleshy abominations with various body parts stitched together.
About flesh golems
Flesh Golems are a type of construct built from a wide variety of fleshy body parts from once-living creatures. They are usually extremely strong and durable, though very quiet and obey their master. During a long fight, they can sometimes go berzerk.
Racial features
- Base Racial Speed
- 9m / 30ft
- Size
- Medium
- This entity will go if its health diminishes.
- If this entity takes Fire damage, it receives Disadvantage on Attack Rolls and Ability Checks until the end of its next turn.
- Has Advantage on Saving Throws against Spells and other magical effects.
- Can see in the dark up to 12 m / 40 ft.
- Spells that alter someone's form have no effect on the affected entity, and it has a +5 bonus to Saving throws against spells that would remove it from this plane.
Flesh Golem characters
External links
- Flesh golem on the Forgotten Realms Wiki