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Flesh Golem: Difference between revisions
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== About flesh golems == | == About flesh golems == | ||
Flesh Golems are a type of construct built from a wide variety of fleshy body parts from once-living creatures. They are usually extremely strong and durable, though very quiet and obey their master. During a long fight, they can sometimes go | Flesh Golems are a type of construct built from a wide variety of fleshy body parts from once-living creatures. They are usually extremely strong and durable, though very quiet and obey their master. During a long fight, they can sometimes go berserk. | ||
=== Racial features === | === Racial features === |
Latest revision as of 15:37, 11 September 2024
Flesh Golems are non-playable Construct creatures in Baldur's Gate 3. They look like fleshy abominations with various body parts stitched together.
About flesh golems[edit | edit source]
Flesh Golems are a type of construct built from a wide variety of fleshy body parts from once-living creatures. They are usually extremely strong and durable, though very quiet and obey their master. During a long fight, they can sometimes go berserk.
Racial features[edit | edit source]
- Base Racial Speed
- 9m / 30ft
- Size
- Medium
- This entity will go if its health diminishes.
- If this entity takes Fire damage, it receives Disadvantage on Attack Rolls and Ability Checks until the end of its next turn.
- Has Advantage on Saving Throws against Spells and other magical effects.
- Can see in the dark up to 12 m / 40 ft.
- Spells that alter someone's form have no effect on the affected entity, and it has a +5 bonus to Saving throws against spells that would remove it from this plane.
Flesh Golem characters[edit | edit source]
External links[edit | edit source]
- Flesh golem on the Forgotten Realms Wiki