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Fetid Ooze: Difference between revisions

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(Fixed incorrect parameter name)
Line 17: Line 17:
| resistant1 = Slashing
| resistant1 = Slashing
| resistant2 = Lightning
| resistant2 = Lightning
| condition1_mode = Fetid Fumes
| condition1_name = Fetid Fumes
| condition1_description = Nearby creatures take {{DamageText|1d6|Acid}}
| condition1_description = Nearby creatures take {{DamageText|1d6|Acid}}
| feature1_name = Blindsight
| feature1_name = Blindsight

Revision as of 16:33, 29 January 2024

Fetid Ooze is an Ooze creature found in Act Two.

Interactions

A deposit of three oozes lurks at the bottom of a charnel pit in the House of Healing Morgue. They hide alongside a Hollow Armour, ready to Ambush Ambush the party, unless revealed by See Invisibility See Invisibility. The creatures will reveal themselves and turn hostile the moment a character touches the bottom floor of the pit.

Attacks and abilities

The ooze's Fetid Aura inflicts Fetid Fumes to any character within 2 m / 7 ft, dealing 1d6Damage TypesAcidat the start of each round.

Generic Damage.webp
Pseudopod Pseudopod ()
+
D6 Acid.png 1d6 (1~6) Damage TypesAcid

Lash out with a slimy grey tentacle.

 Melee: 1.5 m / 5  ft
Generic Acid.webp
Ochre Sputum Ochre Sputum ()
D6 Acid.png 2d6 (2~12) Damage TypesAcid

Spit out an acidic substance and create an Acid Acid surface on impact.

 Range: 18 m / 60 ft