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Speak with Animals: Difference between revisions

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(Corrected the incantation that is uttered when casting the spells (Animalis not Animalus))
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* {{Class|Knowledge Domain}}s have a version of this spell called {{SAI|Read Thoughts}} that is used by expending a [[Channel Divinity]] charge instead of the [[Spell Slot]] and the spell is not considered [[Ritual]].
* {{Class|Knowledge Domain}}s have a version of this spell called {{SAI|Read Thoughts}} that is used by expending a [[Channel Divinity]] charge instead of the [[Spell Slot]] and the spell is not considered [[Ritual]].
* {{Class|Druid}}s must keep this spell [[Spells#Prepared Spells|Prepared]], or the effect will be lost.
* {{Class|Druid}}s must keep this spell [[Spells#Prepared Spells|Prepared]], or the effect will be lost.
* The incantation for Speak with Animals is '''Amicus Animalis''', Latin for "friend (of) animals".
* The incantations for Speak with Animals are ''amicus animales'' ("friend of animals") and ''loque sentibi plus'' ("I will feel more words").
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Revision as of 00:33, 12 June 2024

This article is about the spell. For the condition, see Speak with Animals (condition). For Wild Magic feature, see Wild Magic: Speak with Animals. For other uses, see Speak with Animals (disambiguation).
Speak with Animals.webp

Speak with Animals is a level 1 divination spell. This spell allows spellcasters to understand and talk to beasts and animals for a day.

Description

Gain the ability to comprehend and communicate with beasts.

Properties

Cost
Action + Level 1 Spell Slot
Details
 Range: Self
Ritual

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Speak with Animals

Speak with Animals Speak with Animals

Duration: Until Long rest

  • Can comprehend and communicate with beasts.

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Feats:

Granted by the following items:

Other ways to learn:

Notes

External Links