Ad placeholder
Werewolf: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) mNo edit summary |
HiddenDragon (talk | contribs) mNo edit summary |
||
Line 35: | Line 35: | ||
==Combat== | ==Combat== | ||
=== Attacks and Abilities === | === Attacks and Abilities === | ||
{{Feature box|Claws ( | {{Feature box|Claws (action)}} | ||
==Werewolf characters== | ==Werewolf characters== |
Revision as of 20:36, 30 July 2024
Werewolves are a non-playable humanoid race in Baldur's Gate 3.
About werewolves
Werewolves possess the feature Multiattack: Wounded, and have the incredibly rare distinction of being immune to non-magical bludgeoning, slashing, and piercing damage. This makes them dangerous against allies who do not wield magical weapons or cast spells.
Werewolves can be found at Szarr Palace or summoned through as part of the Gather Your Allies quest.
Combat
Attacks and Abilities
Werewolf characters
Werewolf enemy variants
Notes
- A potential Werewolf origin character, Helia, was cut during development.
External links
- Werewolf on the Forgotten Realms Wiki